/dports/games/wesnoth/wesnoth-1.14.17/src/ |
H A D | movetype.cpp | 75 movetype::mvj_params_{1, movetype::UNREACHABLE}; 483 void movetype::terrain_info::swap_data(movetype::terrain_info & that) in swap_data() 496 void swap(movetype::terrain_defense & a, movetype::terrain_defense & b) in swap() 509 void swap(movetype & a, movetype & b) in swap() 519 movetype & movetype::operator=(const movetype & that) in operator =() 521 movetype m(that); in operator =() 526 movetype & movetype::operator=(movetype && that) in operator =() 793 movetype::movetype() : in movetype() function in movetype 807 movetype::movetype(const config & cfg) : in movetype() function in movetype 822 movetype::movetype(const movetype & that) : in movetype() function in movetype [all …]
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H A D | movetype.hpp | 41 class movetype class 187 friend void swap(movetype::terrain_defense & a, movetype::terrain_defense & b); 222 movetype(); 223 explicit movetype(const config & cfg); 224 movetype(const movetype & that); 225 movetype(movetype && that); 226 movetype &operator=(const movetype & that); 227 movetype &operator=(movetype && that); 232 ~movetype() = default; 234 friend void swap(movetype & a, movetype & b); [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_linkedsectors.cpp | 248 if (movetype & LINK_FLOORBITS) in AddSingleSector() 253 if (movetype & LINK_CEILINGBITS) in AddSingleSector() 300 int param = movetype; in P_AddSectorLinks() 307 movetype &= LINK_FLAGMASK; in P_AddSectorLinks() 308 if ((movetype & LINK_FLOORMIRROR) == LINK_FLOORMIRRORFLAG) movetype &= ~LINK_FLOORMIRRORFLAG; in P_AddSectorLinks() 309 if ((movetype & LINK_CEILINGMIRROR) == LINK_CEILINGMIRRORFLAG) movetype &= ~LINK_CEILINGMIRRORFLAG; in P_AddSectorLinks() 317 if (movetype > 0) in P_AddSectorLinks() 359 int movetype = ld->args[3]; in P_AddSectorLinksByID() local 368 else movetype &= ~LINK_FLOOR; in P_AddSectorLinksByID() 372 movetype &= LINK_FLAGMASK; in P_AddSectorLinksByID() [all …]
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/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Under_the_Burning_Suns/units/ |
H A D | units.cfg | 3 [movetype] 40 [/movetype] 42 [movetype] 86 [/movetype] 88 [movetype] 128 [/movetype] 130 [movetype] 171 [/movetype]
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | le_physics.c | 71 …ClipVelocity (ent->velocity, tr.plane.normal, ent->velocity, ent->movetype == MOVETYPE_BOUNCE ? 1.… in LE_Physics_Toss() 73 …normal[2] > 0.7f && ent->movetype == MOVETYPE_TOSS) || ((ent->velocity[2] < 0.01f && ent->velocity… in LE_Physics_Toss() 74 ent->movetype = MOVETYPE_NONE; in LE_Physics_Toss() 105 switch (ent->movetype) in LE_RunEntity() 117 Com_Printf ("LE_RunEntity: bad movetype %i", LOG_CLIENT, ent->movetype); in LE_RunEntity()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | sv_phys.c | 72 if (check->v.movetype == MOVETYPE_PUSH in SV_CheckAllEnts() 73 || check->v.movetype == MOVETYPE_NONE in SV_CheckAllEnts() 75 || check->v.movetype == MOVETYPE_FOLLOW in SV_CheckAllEnts() 77 || check->v.movetype == MOVETYPE_NOCLIP) in SV_CheckAllEnts() 489 || check->v.movetype == MOVETYPE_NONE in SV_PushMove() 668 || check->v.movetype == MOVETYPE_NONE in SV_PushRotate() 1088 if (ent->v.movetype != MOVETYPE_WALK) in SV_WalkMove() 1183 switch ((int)ent->v.movetype) in SV_Physics_Client() 1382 && ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss() 1395 if (ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss() [all …]
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | sv_phys.c | 72 if (check->v.movetype == MOVETYPE_PUSH in SV_CheckAllEnts() 73 || check->v.movetype == MOVETYPE_NONE in SV_CheckAllEnts() 74 || check->v.movetype == MOVETYPE_FOLLOW in SV_CheckAllEnts() 75 || check->v.movetype == MOVETYPE_NOCLIP) in SV_CheckAllEnts() 519 || check->v.movetype == MOVETYPE_NONE in SV_PushMove() 638 || check->v.movetype == MOVETYPE_NONE in SV_PushRotate() 1015 if (ent->v.movetype != MOVETYPE_WALK) in SV_WalkMove() 1110 switch ((int)ent->v.movetype) in SV_Physics_Client() 1334 && ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss() 1347 if (ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss() [all …]
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | sv_phys.c | 79 if (check->v.movetype == MOVETYPE_PUSH 80 || check->v.movetype == MOVETYPE_NONE 82 || check->v.movetype == MOVETYPE_FOLLOW 479 if (ent->v.movetype == MOVETYPE_FLYMISSILE || ent->v.movetype == MOVETYPE_BOUNCEMISSILE) in SV_PushEntity() 583 if (check->v.movetype == MOVETYPE_PUSH in SV_PushMove() 749 if (check->v.movetype == MOVETYPE_PUSH 1589 if (ent->v.movetype != MOVETYPE_WALK) in SV_WalkMove() 1684 switch ((int)ent->v.movetype) in SV_Physics_Client() 1890 && ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss() 1903 if (ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss() [all …]
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | sv_phys.c | 76 if (check->v.movetype == MOVETYPE_PUSH in SV_CheckAllEnts() 77 || check->v.movetype == MOVETYPE_NONE in SV_CheckAllEnts() 451 if (ent->v.movetype == MOVETYPE_FLYMISSILE) in SV_PushEntity() 522 if (check->v.movetype == MOVETYPE_PUSH in SV_PushMove() 545 if (check->v.movetype != MOVETYPE_WALK) in SV_PushMove() 890 if (ent->v.movetype != MOVETYPE_WALK) in SV_WalkMove() 980 switch ((int)ent->v.movetype) in SV_Physics_Client() 1144 if ( ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss() 1148 && ent->v.movetype != MOVETYPE_SWIM in SV_Physics_Toss() 1164 if (ent->v.movetype == MOVETYPE_BOUNCE) in SV_Physics_Toss() [all …]
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | sv_phys.c | 72 if (check->v.movetype == MOVETYPE_PUSH in SV_CheckAllEnts() 73 || check->v.movetype == MOVETYPE_NONE in SV_CheckAllEnts() 74 || check->v.movetype == MOVETYPE_NOCLIP) in SV_CheckAllEnts() 492 if (check->v.movetype == MOVETYPE_PUSH in SV_PushMove() 493 || check->v.movetype == MOVETYPE_NONE in SV_PushMove() 856 if (ent->v.movetype != MOVETYPE_WALK) in SV_WalkMove() 951 switch ((int)ent->v.movetype) in SV_Physics_Client() 1104 if (ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss() 1272 || ent->v.movetype == MOVETYPE_GIB in SV_Physics() 1273 || ent->v.movetype == MOVETYPE_BOUNCE in SV_Physics() [all …]
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/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/pb_s_am/pbam/src/ |
H A D | SystemAM.cpp | 15 :BaseMolecule(type, typeIdx, movetype, qs, pos, vdwr, cen, a, drot, dtrans), in MoleculeAM() 18 set_Dtr_Drot(movetype); in MoleculeAM() 23 MoleculeAM::MoleculeAM(string movetype, double a, vector<double> qs, in MoleculeAM() argument 26 :BaseMolecule(type, typeIdx, movetype, qs, pos, vdwr, drot, dtrans) in MoleculeAM() 28 set_Dtr_Drot(movetype); in MoleculeAM() 37 MoleculeAM::MoleculeAM(string movetype, vector<double> qs, vector<Pt> pos, in MoleculeAM() argument 40 :BaseMolecule(type, typeIdx, movetype, qs, pos, vdwr, drot, dtrans) in MoleculeAM() 42 set_Dtr_Drot(movetype); in MoleculeAM() 50 MoleculeAM::MoleculeAM(string movetype, vector<double> qs, vector<Pt> pos, in MoleculeAM() argument 53 :BaseMolecule(type, typeIdx, movetype, qs, pos, vdwr, drot, dtrans) in MoleculeAM() [all …]
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/ |
H A D | bl_lua_obj_player.cpp | 169 Uint32 movetype = 0; in luaObjPlayerGFX() local 175 movetype = (Uint32)lua_tonumber(L, 1); in luaObjPlayerGFX() 177 if(movetype > PLAYERSPRITE_MAX) { in luaObjPlayerGFX() 186 setSpriteGFX((PLAYERSPRITETYPE)movetype, gfxid); in luaObjPlayerGFX() 190 gfxid = getSpriteGFX((PLAYERSPRITETYPE)movetype); in luaObjPlayerGFX()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/ |
H A D | sv_phys.c | 85 if (check->v.movetype == MOVETYPE_PUSH 86 || check->v.movetype == MOVETYPE_NONE 87 || check->v.movetype == MOVETYPE_FOLLOW 471 if (ent->v.movetype == MOVETYPE_FLYMISSILE || ent->v.movetype == MOVETYPE_BOUNCEMISSILE) in SV_PushEntity() 565 if (check->v.movetype == MOVETYPE_PUSH in SV_Push() 772 if (check->v.movetype == MOVETYPE_PUSH 1634 if (ent->v.movetype != MOVETYPE_WALK) 1732 switch ((int)ent->v.movetype) 1933 if (ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss() 1936 && ent->v.movetype != MOVETYPE_SWIM) in SV_Physics_Toss() [all …]
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | g_misc.c | 176 gib->movetype = MOVETYPE_TOSS; in ThrowGib() 182 gib->movetype = MOVETYPE_BOUNCE; in ThrowGib() 224 self->movetype = MOVETYPE_TOSS; in ThrowHead() 280 gib->movetype = MOVETYPE_TOSS; in ThrowGibACID() 334 self->movetype = MOVETYPE_TOSS; in ThrowHeadACID() 633 ent->movetype = MOVETYPE_NONE; in SP_viewthing() 1175 ent->movetype = MOVETYPE_NONE; in SP_misc_blackhole() 1203 ent->movetype = MOVETYPE_NONE; in SP_misc_eastertank() 1231 ent->movetype = MOVETYPE_NONE; in SP_misc_easterchick() 1259 ent->movetype = MOVETYPE_NONE; in SP_misc_easterchick2() [all …]
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H A D | g_phys.c | 435 if (check->movetype == MOVETYPE_PUSH in SV_Push() 436 || check->movetype == MOVETYPE_STOP in SV_Push() 437 || check->movetype == MOVETYPE_NONE in SV_Push() 438 || check->movetype == MOVETYPE_NOCLIP) in SV_Push() 685 if (ent->movetype != MOVETYPE_FLY in SV_Physics_Toss() 686 && ent->movetype != MOVETYPE_FLYMISSILE in SV_Physics_Toss() 689 && ent->movetype != MOVETYPE_WALLBOUNCE) in SV_Physics_Toss() 704 if (ent->movetype == MOVETYPE_WALLBOUNCE) in SV_Physics_Toss() 707 else if (ent->movetype == MOVETYPE_BOUNCE) in SV_Physics_Toss() 715 if (ent->movetype == MOVETYPE_WALLBOUNCE) in SV_Physics_Toss() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_misc.c | 176 gib->movetype = MOVETYPE_TOSS; in ThrowGib() 182 gib->movetype = MOVETYPE_BOUNCE; in ThrowGib() 224 self->movetype = MOVETYPE_TOSS; in ThrowHead() 280 gib->movetype = MOVETYPE_TOSS; in ThrowGibACID() 334 self->movetype = MOVETYPE_TOSS; in ThrowHeadACID() 637 ent->movetype = MOVETYPE_NONE; in SP_viewthing() 1179 ent->movetype = MOVETYPE_NONE; in SP_misc_blackhole() 1207 ent->movetype = MOVETYPE_NONE; in SP_misc_eastertank() 1235 ent->movetype = MOVETYPE_NONE; in SP_misc_easterchick() 1263 ent->movetype = MOVETYPE_NONE; in SP_misc_easterchick2() [all …]
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H A D | g_phys.c | 435 if (check->movetype == MOVETYPE_PUSH in SV_Push() 436 || check->movetype == MOVETYPE_STOP in SV_Push() 437 || check->movetype == MOVETYPE_NONE in SV_Push() 438 || check->movetype == MOVETYPE_NOCLIP) in SV_Push() 685 if (ent->movetype != MOVETYPE_FLY in SV_Physics_Toss() 686 && ent->movetype != MOVETYPE_FLYMISSILE in SV_Physics_Toss() 689 && ent->movetype != MOVETYPE_WALLBOUNCE) in SV_Physics_Toss() 704 if (ent->movetype == MOVETYPE_WALLBOUNCE) in SV_Physics_Toss() 707 else if (ent->movetype == MOVETYPE_BOUNCE) in SV_Physics_Toss() 715 if (ent->movetype == MOVETYPE_WALLBOUNCE) in SV_Physics_Toss() [all …]
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_phys.c | 455 if (check->movetype == MOVETYPE_PUSH in SV_Push() 456 || check->movetype == MOVETYPE_STOP in SV_Push() 457 || check->movetype == MOVETYPE_NONE in SV_Push() 458 || check->movetype == MOVETYPE_NOCLIP) in SV_Push() 734 if (ent->movetype != MOVETYPE_FLY in SV_Physics_Toss() 735 && ent->movetype != MOVETYPE_FLYMISSILE in SV_Physics_Toss() 736 && ent->movetype != MOVETYPE_FLYRICOCHET) // STEVE in SV_Physics_Toss() 750 if (ent->movetype == MOVETYPE_FLYRICOCHET) in SV_Physics_Toss() 752 else if (ent->movetype == MOVETYPE_BOUNCE) in SV_Physics_Toss() 760 if (ent->movetype == MOVETYPE_FLYRICOCHET) in SV_Physics_Toss() [all …]
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_phys.c | 462 if (check->movetype == MOVETYPE_PUSH in SV_Push() 463 || check->movetype == MOVETYPE_STOP in SV_Push() 464 || check->movetype == MOVETYPE_NONE in SV_Push() 465 || check->movetype == MOVETYPE_NOCLIP) in SV_Push() 718 if (ent->movetype != MOVETYPE_FLY in SV_Physics_Toss() 719 && ent->movetype != MOVETYPE_FLYMISSILE in SV_Physics_Toss() 722 && ent->movetype != MOVETYPE_WALLBOUNCE) in SV_Physics_Toss() 750 if (ent->movetype == MOVETYPE_WALLBOUNCE) in SV_Physics_Toss() 753 else if (ent->movetype == MOVETYPE_BOUNCE) in SV_Physics_Toss() 761 if (ent->movetype == MOVETYPE_WALLBOUNCE) in SV_Physics_Toss() [all …]
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H A D | g_misc.c | 141 gib->movetype = MOVETYPE_TOSS; in ThrowGib() 147 gib->movetype = MOVETYPE_BOUNCE; in ThrowGib() 187 self->movetype = MOVETYPE_TOSS; in ThrowHead() 234 self->movetype = MOVETYPE_TOSS; in ThrowHead2() 560 ent->movetype = MOVETYPE_NONE; in SP_viewthing() 671 self->movetype = MOVETYPE_PUSH; in SP_func_wall() 1102 ent->movetype = MOVETYPE_NONE; in SP_misc_blackhole() 1130 ent->movetype = MOVETYPE_NONE; in SP_misc_eastertank() 1158 ent->movetype = MOVETYPE_NONE; in SP_misc_easterchick() 1186 ent->movetype = MOVETYPE_NONE; in SP_misc_easterchick2() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | g_phys.c | 462 if (check->movetype == MOVETYPE_PUSH in SV_Push() 463 || check->movetype == MOVETYPE_STOP in SV_Push() 464 || check->movetype == MOVETYPE_NONE in SV_Push() 465 || check->movetype == MOVETYPE_NOCLIP) in SV_Push() 718 if (ent->movetype != MOVETYPE_FLY in SV_Physics_Toss() 719 && ent->movetype != MOVETYPE_FLYMISSILE in SV_Physics_Toss() 722 && ent->movetype != MOVETYPE_WALLBOUNCE) in SV_Physics_Toss() 750 if (ent->movetype == MOVETYPE_WALLBOUNCE) in SV_Physics_Toss() 753 else if (ent->movetype == MOVETYPE_BOUNCE) in SV_Physics_Toss() 761 if (ent->movetype == MOVETYPE_WALLBOUNCE) in SV_Physics_Toss() [all …]
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H A D | g_misc.c | 141 gib->movetype = MOVETYPE_TOSS; in ThrowGib() 147 gib->movetype = MOVETYPE_BOUNCE; in ThrowGib() 187 self->movetype = MOVETYPE_TOSS; in ThrowHead() 234 self->movetype = MOVETYPE_TOSS; in ThrowHead2() 560 ent->movetype = MOVETYPE_NONE; in SP_viewthing() 671 self->movetype = MOVETYPE_PUSH; in SP_func_wall() 1102 ent->movetype = MOVETYPE_NONE; in SP_misc_blackhole() 1130 ent->movetype = MOVETYPE_NONE; in SP_misc_eastertank() 1158 ent->movetype = MOVETYPE_NONE; in SP_misc_easterchick() 1186 ent->movetype = MOVETYPE_NONE; in SP_misc_easterchick2() [all …]
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/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/pb_s_am/pb_shared/src/ |
H A D | BaseSys.cpp | 13 BaseMolecule::BaseMolecule(int type, int type_idx, string movetype, in BaseMolecule() argument 17 :moveType_(movetype), drot_(drot), dtrans_(dtrans), in BaseMolecule() 24 BaseMolecule::BaseMolecule(int type, int type_idx, string movetype, in BaseMolecule() argument 28 :BaseMolecule(type, type_idx, movetype, qs, pos, vdwr, drot, dtrans) in BaseMolecule() 37 BaseMolecule::BaseMolecule(int type, int type_idx, string movetype, in BaseMolecule() argument 41 :BaseMolecule(type, type_idx, movetype, qs, pos, vdwr, drot, dtrans) in BaseMolecule()
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | g_misc.c | 145 gib->movetype = MOVETYPE_TOSS; in ThrowGib() 151 gib->movetype = MOVETYPE_BOUNCE; in ThrowGib() 208 gib->movetype = MOVETYPE_TOSS; in ThrowGibHead() 214 gib->movetype = MOVETYPE_BOUNCE; in ThrowGibHead() 267 self->movetype = MOVETYPE_TOSS; in ThrowHead() 454 flare->movetype = MOVETYPE_NONE; in SP_LensFlare() 1069 ent->movetype = MOVETYPE_NONE; in SP_viewthing() 1611 ent->movetype = MOVETYPE_NONE; in SP_misc_blackhole() 1639 ent->movetype = MOVETYPE_NONE; in SP_misc_eastertank() 1667 ent->movetype = MOVETYPE_NONE; in SP_misc_easterchick() [all …]
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/dports/games/wesnoth/wesnoth-1.14.17/data/core/ |
H A D | units.cfg | 422 [movetype] 466 [movetype] 510 [movetype] 554 [movetype] 596 [movetype] 640 [movetype] 692 [movetype] 727 [movetype] 765 [movetype] 849 [movetype] [all …]
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