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Searched refs:mspriteframe_t (Results 1 – 25 of 55) sorted by relevance

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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dsprite_model.c37 static void * Mod_LoadSpriteFrame(void *pin, mspriteframe_t **ppframe, const char *loadname, in Mod_LoadSpriteFrame()
51 int size = sizeof(mspriteframe_t) + R_SpriteDataSize(numpixels); in Mod_LoadSpriteFrame()
52 mspriteframe_t *pspriteframe = (mspriteframe_t*)Hunk_AllocName(size, loadname); in Mod_LoadSpriteFrame()
84 static void * Mod_LoadSpriteGroup(void *pin, mspriteframe_t **ppframe, const char *loadname, in Mod_LoadSpriteGroup()
104 *ppframe = (mspriteframe_t *)pspritegroup; in Mod_LoadSpriteGroup()
225 mspriteframe_t *Mod_GetSpriteFrame(const entity_t *e, msprite_t *psprite, float time) in Mod_GetSpriteFrame()
227 mspriteframe_t *pspriteframe; in Mod_GetSpriteFrame()
H A Dmodel.h246 } mspriteframe_t; typedef
258 void R_SpriteDataStore(mspriteframe_t *frame, const char *modelname,
264 mspriteframe_t *frames[1]; /* variable sized */
269 mspriteframe_t *frameptr;
542 mspriteframe_t *Mod_GetSpriteFrame(const struct entity_s *e,
/dports/games/quakeforge/quakeforge-0.7.2/libs/models/sprite/
H A Dmodel_sprite.c45 Mod_LoadSpriteFrame (void *pin, mspriteframe_t **ppframe, int framenum) in Mod_LoadSpriteFrame()
49 mspriteframe_t *pspriteframe; in Mod_LoadSpriteFrame()
57 pspriteframe = Hunk_AllocName (sizeof (mspriteframe_t) + size, loadname); in Mod_LoadSpriteFrame()
59 memset (pspriteframe, 0, sizeof (mspriteframe_t) + size); in Mod_LoadSpriteFrame()
81 Mod_LoadSpriteGroup (void *pin, mspriteframe_t **ppframe, int framenum) in Mod_LoadSpriteGroup()
99 *ppframe = (mspriteframe_t *) pspritegroup; in Mod_LoadSpriteGroup()
H A Dglsl_model_sprite.c55 mspriteframe_t *frame; in glsl_sprite_clear()
74 glsl_Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum) in glsl_Mod_SpriteLoadTexture()
H A Dsw_model_sprite.c34 sw_Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum) in sw_Mod_SpriteLoadTexture()
H A Dgl_model_sprite.c47 gl_Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum) in gl_Mod_SpriteLoadTexture()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dr_sprite.c34 static mspriteframe_t *R_GetSpriteFrame (entity_t *currentent) in R_GetSpriteFrame()
38 mspriteframe_t *pspriteframe; in R_GetSpriteFrame()
86 static void R_CreateSpriteVertices (entity_t *e, mspriteframe_t *frame, basicvertex_t * vertices) in R_CreateSpriteVertices()
191 mspriteframe_t *frame = R_GetSpriteFrame (e); in R_DrawSpriteModel()
220 mspriteframe_t *frame = R_GetSpriteFrame (e); in R_DrawSpriteModel_ShowTris()
H A Dgl_model.h240 } mspriteframe_t; typedef
246 mspriteframe_t *frames[1];
252 mspriteframe_t *frameptr;
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dmod_internal.h50 void gl_Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum);
51 void glsl_Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum);
52 void sw_Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum);
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/
H A Dgl_mod_sprite.c59 static mspriteframe_t *
66 mspriteframe_t *pspriteframe; in R_GetSpriteFrame()
108 mspriteframe_t *frame; in R_DrawSpriteModel_f()
176 mspriteframe_t *frame; in R_DrawSpriteModel_VA_f()
/dports/games/tenebrae/tenebrae_0/
H A Dmodel.h196 } mspriteframe_t; typedef
202 mspriteframe_t *frames[1];
208 mspriteframe_t *frameptr;
H A Dgl_model.h250 } mspriteframe_t; typedef
256 mspriteframe_t *frames[1];
262 mspriteframe_t *frameptr;
H A Dr_sprite.c236 mspriteframe_t *R_GetSpriteframe (msprite_t *psprite) in R_GetSpriteframe()
239 mspriteframe_t *pspriteframe; in R_GetSpriteframe()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dmodel.h196 } mspriteframe_t; typedef
202 mspriteframe_t *frames[1];
208 mspriteframe_t *frameptr;
H A Dgl_model.h222 } mspriteframe_t; typedef
228 mspriteframe_t *frames[1];
234 mspriteframe_t *frameptr;
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dmodel.h208 } mspriteframe_t; typedef
214 mspriteframe_t *frames[1];
220 mspriteframe_t *frameptr;
H A Dgl_model.h227 } mspriteframe_t; typedef
233 mspriteframe_t *frames[1];
239 mspriteframe_t *frameptr;
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/glsl/
H A Dglsl_sprite.c120 R_GetSpriteFrames (entity_t *ent, msprite_t *sprite, mspriteframe_t **frame1, in R_GetSpriteFrames()
121 mspriteframe_t **frame2, float *blend) in R_GetSpriteFrames()
172 make_quad (mspriteframe_t *frame, const vec3_t vpn, const vec3_t vright, in make_quad()
203 mspriteframe_t *frame1, *frame2; in R_DrawSprite()
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/
H A Dmodel.h245 } mspriteframe_t; typedef
250 mspriteframe_t *frames[1];
255 mspriteframe_t *frameptr;
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dmodel_sprite.h38 } mspriteframe_t; typedef
H A Dmodel_sprite.c149 …loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspritef… in Mod_Sprite_SharedSetup()
421 …loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspritef… in Mod_IDS2_Load()
431 mspriteframe_t *sprframe; in Mod_IDS2_Load()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dmodel_sprite.h38 } mspriteframe_t; typedef
H A Dmodel_sprite.c120 …loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspritef… in Mod_Sprite_SharedSetup()
389 …loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspritef… in Mod_IDS2_Load()
399 mspriteframe_t *sprframe; in Mod_IDS2_Load()
/dports/games/darkplaces/darkplaces/
H A Dmodel_sprite.h38 } mspriteframe_t; typedef
H A Dmodel_sprite.c149 …loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspritef… in Mod_Sprite_SharedSetup()
421 …loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspritef… in Mod_IDS2_Load()
431 mspriteframe_t *sprframe; in Mod_IDS2_Load()

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