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Searched refs:mulscale18 (Results 1 – 12 of 12) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/
H A Dmap.cpp396 x += mulscale18(mapForward, Cos(nAngle)); in DrawMap()
397 y += mulscale18(mapForward, Sin(nAngle)); in DrawMap()
398 x -= mulscale18(mapStrafe, Cos(nAngle + 512)); in DrawMap()
399 y -= mulscale18(mapStrafe, Sin(nAngle + 512)); in DrawMap()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Ddraw.cpp749 tsp->x = tu->ox + mulscale18(tsp->x - tu->ox, smr4); in analyzesprites()
750 tsp->y = tu->oy + mulscale18(tsp->y - tu->oy, smr4); in analyzesprites()
751 tsp->z = tu->oz + mulscale18(tsp->z - tu->oz, smr4); in analyzesprites()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dbuild.h1768 return spr->z + mulscale18(heinum,j); in spriteGetZOfSlope()
1779 return tspr->z + mulscale18(heinum,j); in tspriteGetZOfSlope()
H A Dpragmas_x86_gcc.h121 #define mulscale18(a,d) \ macro
/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Dpragmas.h152 #define mulscale18(a,d) \ macro
1207 int mulscale18(int,int);
1208 #pragma aux mulscale18 =\
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DPRAGMAS.H127 #pragma aux mulscale18 =\
H A DENGINE.C1165 lwall[x+1] = mulscale18(l,walxrepeat); in prepwall()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DPRAGMAS.H127 #pragma aux mulscale18 =\
H A DENGINE.C1204 lwall[x+1] = mulscale18(l,walxrepeat); in prepwall()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A DPRAGMAS.H150 #pragma aux mulscale18 =\
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine.cpp2286 lwall[x+1] = mulscale18(l,walxrepeat); in prepwall()
5812 int const z = (tspr->z + mulscale18(slope, j) - globalposz); in classicDrawSprite()
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine.c1066 lwall[x+1] = mulscale18(l,walxrepeat); in prepwall()