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Searched refs:multiReclaim (Results 1 – 5 of 5) sorted by relevance

/dports/games/spring/spring_98.0/rts/Sim/Misc/
H A DModInfo.h25 , multiReclaim(1) in CModInfo()
105 int multiReclaim; variable
H A DModInfo.cpp85 multiReclaim = reclaimTbl.GetInt("multiReclaim", 0); in Init()
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaConstGame.cpp146 LuaPushNamedNumber(L, "multiReclaim", modInfo.multiReclaim); in PushEntries()
/dports/games/spring/spring_98.0/rts/Sim/Features/
H A DFeature.cpp308 if ((modInfo.multiReclaim == 0) && (lastReclaim == gs->frameNum)) in AddBuildPower()
/dports/games/spring/spring_98.0/rts/ExternalAI/
H A DSSkirmishAICallbackImpl.cpp1543 return modInfo.multiReclaim; in skirmishAiCallback_Mod_getMultiReclaim()