Searched refs:multi_update_objects_for_non_cooperative (Results 1 – 1 of 1) sorted by relevance
101 static void multi_update_objects_for_non_cooperative();3375 multi_update_objects_for_non_cooperative(); // Removes monsters from level in multi_prep_level_objects()3694 void multi_update_objects_for_non_cooperative() in multi_update_objects_for_non_cooperative() function