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Searched refs:musicVol (Results 1 – 25 of 32) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/icb/sound/
H A Dmusic_manager.cpp225 int32 musicVol = m_musicVol; in AdjustVolume() local
226 musicVol += amount; in AdjustVolume()
227 if (musicVol > 127) in AdjustVolume()
228 musicVol = 127; in AdjustVolume()
229 if (musicVol < 0) in AdjustVolume()
230 musicVol = 0; in AdjustVolume()
231 m_musicVol = musicVol; in AdjustVolume()
234 g_icb->_mixer->setChannelVolume(_handle, musicVol * volumeConversion); in AdjustVolume()
/dports/games/scummvm/scummvm-2.5.1/engines/griffon/
H A Ddialogs.cpp86 setChannelVolume(_menuChannel, config.musicVol); in title()
97 if (ld > config.musicVol) in title()
98 ld = config.musicVol; in title()
101 if ((int)ld == config.musicVol) in title()
240 setChannelVolume(_musicChannel, config.musicVol); in title()
425 config.musicVol = CLIP(config.musicVol - 25, 0, 255); in configMenu()
427 setChannelVolume(_menuChannel, config.musicVol); in configMenu()
429 ttsMan->say(formatPercent(config.musicVol)); in configMenu()
435 setChannelVolume(_menuChannel, config.musicVol); in configMenu()
448 config.musicVol = CLIP(config.musicVol + 25, 0, 255); in configMenu()
[all …]
H A Dcutscenes.cpp238 if ((int)ld > config.musicVol) in intro()
239 ld = config.musicVol; in intro()
242 if ((int)ld == config.musicVol) in intro()
349 if (ld > config.musicVol) in endOfGame()
350 ld = config.musicVol; in endOfGame()
353 if ((int)ld == config.musicVol) in endOfGame()
H A Dgriffon.cpp119 config.musicVol = ConfMan.getInt("music_volume"); in syncSoundSettings()
127 ConfMan.setInt("music_volume", config.musicVol); in saveConfig()
H A Dsound.cpp215 setChannelVolume(_musicChannel, config.musicVol); in updateMusic()
243 setChannelVolume(_musicChannel, config.musicVol); in updateMusic()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cryomni3d/versailles/
H A Dmusic.cpp109 int musicVol = _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType); in musicStop() local
111 int realVolume = (musicVol * channelVol) / Audio::Mixer::kMaxChannelVolume; in musicStop()
115 channelVol = CLIP((realVolume * Audio::Mixer::kMaxChannelVolume) / musicVol, 0, 255); in musicStop()
/dports/games/scummvm/scummvm-2.5.1/engines/cryomni3d/versailles/
H A Dmusic.cpp109 int musicVol = _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType); in musicStop() local
111 int realVolume = (musicVol * channelVol) / Audio::Mixer::kMaxChannelVolume; in musicStop()
115 channelVol = CLIP((realVolume * Audio::Mixer::kMaxChannelVolume) / musicVol, 0, 255); in musicStop()
/dports/games/wizznic/Wizznic-1.1/src/
H A Dsettings.c73 settings.musicVol=72; in loadSettings()
135 settings.musicVol = atoi(val); in loadSettings()
267 settings.musicVol, in saveSettings()
298 soundSetMusVol( setting()->musicVol ); in applySettings()
H A Dsound.c226 if( !setting()->musicVol || setting()->disableMusic ) return; in soundRun()
324 if(!setting()->musicVol) return; in soundPlayUserSongNum()
423 Mix_VolumeMusic(setting()->musicVol); in soundSetMusVol()
H A Dsettings.h29 int musicVol;// member
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/menus/
H A Daudio_dialog.cpp235 uint8 musicVol = music_selection * 25.5; in callback() local
236 sm->set_music_volume(musicVol); in callback()
238 sm->get_m_pCurrentSong()->SetVolume(musicVol); in callback()
239 config->set("config/music_volume", musicVol); in callback()
/dports/games/blobwars/blobwars-2.00/src/
H A Dinit.cpp163 …if (fscanf(fp, "%10d %10d %10d %10d %10d %10d %10d", &engine.fullScreen, &game.musicVol, &game.sou… in loadConfig()
200 …fprintf(fp, "%d %d %d %d %d %d %d\n", engine.fullScreen, game.musicVol, game.soundVol, game.output… in saveConfig()
378 audio.setMusicVolume(game.musicVol); in initSystem()
382 debug(("Music Volume = %d\n", game.musicVol)); in initSystem()
H A DCGame.h33 int gore, skill, soundVol, musicVol, output, brightness, autoSaveSlot, autoSave; variable
H A Doptions.cpp303 engine.setWidgetVariable("musicvol", &game.musicVol); in showOptions()
366 audio.setMusicVolume(game.musicVol); in showOptions()
404 engine.setWidgetVariable("musicvol", &game.musicVol); in showOptions()
H A DCGame.cpp26 musicVol = 100; in Game()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/pet_control/
H A Dpet_sound.cpp122 uint musicVol = musicMute ? 0 : MIN(255, ConfMan.getInt("music_volume")); in setSliders() local
125 uint masterVol = MAX(musicVol, MAX(parrotVol, speechVol)); in setSliders()
129 _musicVolume.setSliderOffset(musicVol * FACTOR); in setSliders()
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/pet_control/
H A Dpet_sound.cpp122 uint musicVol = musicMute ? 0 : MIN(255, ConfMan.getInt("music_volume")); in setSliders() local
125 uint masterVol = MAX(musicVol, MAX(parrotVol, speechVol)); in setSliders()
129 _musicVolume.setSliderOffset(musicVol * FACTOR); in setSliders()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agos/
H A Dmidi.cpp491 void MidiPlayer::setVolume(int musicVol, int sfxVol) { in setVolume() argument
492 musicVol = CLIP(musicVol, 0, 255); in setVolume()
495 if (_musicVolume == musicVol && _sfxVolume == sfxVol) in setVolume()
498 _musicVolume = musicVol; in setVolume()
H A Dmidi.h115 void setVolume(int musicVol, int sfxVol);
/dports/games/scummvm/scummvm-2.5.1/engines/agos/
H A Dmidi.cpp509 void MidiPlayer::setVolume(int musicVol, int sfxVol) { in setVolume() argument
510 musicVol = CLIP(musicVol, 0, 255); in setVolume()
513 if (_musicVolume == musicVol && _sfxVolume == sfxVol) in setVolume()
516 _musicVolume = musicVol; in setVolume()
H A Dmidi.h116 void setVolume(int musicVol, int sfxVol);
/dports/games/maxr/maxr-0.2.9/src/
H A Dsettings.h134 void setMusicVol (int musicVol, bool save = true);
313 int musicVol; variable
H A Dsettings.cpp760 musicVol = xmlElement->IntAttribute ("Num"); in initialize()
1403 return musicVol; in getMusicVol()
1407 void cSettings::setMusicVol (int musicVol, bool save) in setMusicVol() argument
1409 this->musicVol = musicVol; in setMusicVol()
1410 if (save) saveSetting ("Options~Game~Sound~MusicVol", musicVol); in setMusicVol()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/
H A Dsystem.cpp188 int musicVol = static_cast<int>((double)ConfMan.getInt("music_volume") * percent); in System_SetVolume() local
191 mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, musicVol); in System_SetVolume()
/dports/games/zaz/zaz-1.0.1/src/
H A Dgame.h45 extern int musicVol;

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