/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/engine/ |
H A D | guest_additions.h | 390 void syncGK2VolumeFromScummVM(const int16 musicVolume) const; 391 void syncHoyle5VolumeFromScummVM(const int16 musicVolume) const; 392 void syncLSL6HiresVolumeFromScummVM(const int16 musicVolume) const; 394 void syncRamaVolumeFromScummVM(const int16 musicVolume) const; 417 void syncInGameUI(const int16 musicVolume, const int16 sfxVolume) const; 421 void syncHoyle5UI(const int16 musicVolume) const; 422 void syncLSL6HiresUI(const int16 musicVolume) const; 423 void syncMGDXUI(const int16 musicVolume) const; 426 void syncPQ4UI(const int16 musicVolume) const; 428 void syncQFG4UI(const int16 musicVolume) const; [all …]
|
H A D | guest_additions.cpp | 1002 syncInGameUI(musicVolume, sfxVolume); in restoreFromLauncher() 1057 syncHoyle5UI(musicVolume); in restoreFromLauncher() 1064 syncLSL6HiresUI(musicVolume); in restoreFromLauncher() 1096 syncRamaUI(musicVolume); in restoreFromLauncher() 1126 selector = SELECTOR(musicVolume); in restoreFromLauncher() 1156 writeSelectorValue(_segMan, sound->value, SELECTOR(musicVolume), musicVolume); in restoreFromLauncher() 1355 syncMGDXUI(musicVolume); in restoreFromLauncher() 1359 syncPQ4UI(musicVolume); in restoreFromLauncher() 1367 syncQFG4UI(musicVolume); in restoreFromLauncher() 1371 syncHoyle5UI(musicVolume); in restoreFromLauncher() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/sci/engine/ |
H A D | guest_additions.h | 383 void syncLSL6VolumeFromScummVM(const int16 musicVolume) const; 398 void syncGK2VolumeFromScummVM(const int16 musicVolume) const; 399 void syncHoyle5VolumeFromScummVM(const int16 musicVolume) const; 401 void syncRamaVolumeFromScummVM(const int16 musicVolume) const; 426 void syncInGameUI(const int16 musicVolume, const int16 sfxVolume) const; 430 void syncHoyle5UI(const int16 musicVolume) const; 432 void syncLSL6UI(const int16 musicVolume) const; 434 void syncMGDXUI(const int16 musicVolume) const; 437 void syncPQ4UI(const int16 musicVolume) const; 439 void syncQFG4UI(const int16 musicVolume) const; [all …]
|
H A D | guest_additions.cpp | 1037 syncInGameUI(musicVolume, sfxVolume); in restoreFromLauncher() 1092 syncHoyle5UI(musicVolume); in restoreFromLauncher() 1124 syncRamaUI(musicVolume); in restoreFromLauncher() 1143 syncLSL6UI(musicVolume); in restoreFromLauncher() 1169 selector = SELECTOR(musicVolume); in restoreFromLauncher() 1199 writeSelectorValue(_segMan, sound->value, SELECTOR(musicVolume), musicVolume); in restoreFromLauncher() 1400 syncMGDXUI(musicVolume); in restoreFromLauncher() 1404 syncPQ4UI(musicVolume); in restoreFromLauncher() 1412 syncQFG4UI(musicVolume); in restoreFromLauncher() 1416 syncHoyle5UI(musicVolume); in restoreFromLauncher() [all …]
|
/dports/games/gltron/gltron-0.70/scripts/ |
H A D | audio.lua | 35 settings.musicVolume = settings.musicVolume + 0.05 36 if settings.musicVolume > 1.0 then 37 settings.musicVolume = 1.0 43 settings.musicVolume = settings.musicVolume - 0.05 44 if settings.musicVolume < 0.0 then 45 settings.musicVolume = 0.0
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/drascula/ |
H A D | sound.cpp | 59 int musicVolume = ConfMan.getInt("music_volume"); in syncSoundSettings() local 63 …e) != voiceVolume || _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) != musicVolume) { in syncSoundSettings() 64 int masterVolume = MAX(musicVolume, voiceVolume) * 2 / 3 + 86; in syncSoundSettings() 68 _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, musicVolume); in syncSoundSettings() 106 …int musicVolume = CLIP(((_mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) + 1) / (mast… in volumeControls() local 110 int musicVolumeY = 72 + 61 - musicVolume * 4; in volumeControls() 118 copyBackground(183, 56, 194, musicVolumeY, 39, 2 + musicVolume * 4, tableSurface, screenSurface); in volumeControls() 145 musicVolume = updateVolume(musicVolume, musicVolumeY); in volumeControls() 153 musicVolume = (masterVolume + 1) * (musicVolume + 1) - 1; in volumeControls() 154 _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, musicVolume); in volumeControls() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/drascula/ |
H A D | sound.cpp | 59 int musicVolume = ConfMan.getInt("music_volume"); in syncSoundSettings() local 63 …e) != voiceVolume || _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) != musicVolume) { in syncSoundSettings() 64 int masterVolume = MAX(musicVolume, voiceVolume) * 2 / 3 + 86; in syncSoundSettings() 68 _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, musicVolume); in syncSoundSettings() 106 …int musicVolume = CLIP(((_mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) + 1) / (mast… in volumeControls() local 110 int musicVolumeY = 72 + 61 - musicVolume * 4; in volumeControls() 118 copyBackground(183, 56, 194, musicVolumeY, 39, 2 + musicVolume * 4, tableSurface, screenSurface); in volumeControls() 145 musicVolume = updateVolume(musicVolume, musicVolumeY); in volumeControls() 153 musicVolume = (masterVolume + 1) * (musicVolume + 1) - 1; in volumeControls() 154 _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, musicVolume); in volumeControls() [all …]
|
/dports/games/toppler/toppler-1.1.6/ |
H A D | soundsys.cc | 221 musicVolume = MIX_MAX_VOLUME; in playmusic() 241 while (musicVolume != vol) { in fadeToVol() 243 if (musicVolume > vol) { in fadeToVol() 244 musicVolume -= 4; in fadeToVol() 245 if (musicVolume < vol) in fadeToVol() 246 musicVolume = vol; in fadeToVol() 248 musicVolume += 4; in fadeToVol() 249 if (musicVolume > vol) in fadeToVol() 250 musicVolume = vol; in fadeToVol() 253 Mix_VolumeMusic(musicVolume); in fadeToVol()
|
/dports/games/dunelegacy/dunelegacy-0.96.4/include/FileClasses/music/ |
H A D | MusicPlayer.h | 55 …MusicPlayer(bool bMusicOn, int newMusicVolume) : musicOn(bMusicOn), musicVolume(newMusicVolume), t… in MusicPlayer() 56 Mix_VolumeMusic(musicVolume); in MusicPlayer() 106 inline int getMusicVolume() const { return musicVolume; }; in getMusicVolume() 114 musicVolume = newVolume; in setMusicVolume() 123 int musicVolume; variable
|
/dports/games/avoision/avoision-1.1/Data/Menus/ |
H A D | AudioMenu.lua | 35 if not isNumber(audioSettings.musicVolume) then 36 audioSettings.musicVolume = 0.5 42 Audio.setMusicVolume(audioSettings.musicVolume) 64 file:write(" musicVolume = " .. audioSettings.musicVolume .. ",") 110 audioSettings.musicVolume = choice / 10 111 Audio.setMusicVolume(audioSettings.musicVolume)
|
/dports/games/fbg2/fbg2-0.4/Data/Menus/ |
H A D | AudioMenu.lua | 38 if not isNumber(audioSettings.musicVolume) then 39 audioSettings.musicVolume = 0.5 45 Audio.setMusicVolume(audioSettings.musicVolume) 67 file:write(" musicVolume = " .. audioSettings.musicVolume .. ",") 113 audioSettings.musicVolume = choice / 10 114 Audio.setMusicVolume(audioSettings.musicVolume)
|
/dports/games/viruskiller/viruskiller-1.03/src/ |
H A D | CAudio.cpp | 29 musicVolume = 100; in Audio() 45 void Audio::setMusicVolume(int musicVolume) in setMusicVolume() argument 47 this->musicVolume = musicVolume; in setMusicVolume() 49 Mix_VolumeMusic(musicVolume); in setMusicVolume() 156 Mix_VolumeMusic(musicVolume); in playMusic()
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/fmod/src/ |
H A D | fmod_music.cpp | 64 static float musicVolume; variable 135 musicVolume = 1.f; in DM_Music_Init() 180 musicVolume = value; in DMFmod_Music_Set() 181 if (music) music->setVolume(musicVolume); in DMFmod_Music_Set() 182 DSFMOD_TRACE("Music_Set: MUSIP_VOLUME = " << musicVolume); in DMFmod_Music_Set() 254 music->setVolume(musicVolume); in startSong()
|
/dports/games/krank/krank-07/src/ |
H A D | Sound.py | 20 self.musicVolume = 1.0 79 if self.musicVolume > 0: 81 self.setMusicVolume(self.musicVolume) 85 self.musicVolume = clamp(volume, 0.0, 1.0) 86 pygame.mixer.music.set_volume(self.musicVolume) 87 if self.musicVolume > 0:
|
/dports/games/scummvm/scummvm-2.5.1/engines/agi/ |
H A D | global.cpp | 119 int musicVolume = ConfMan.getInt("music_volume"); in applyVolumeToMixer() local 122 musicVolume *= gameVolume; in applyVolumeToMixer() 123 musicVolume /= 15; in applyVolumeToMixer() 128 musicVolume = CLIP<int>(musicVolume, 0, Audio::Mixer::kMaxMixerVolume); in applyVolumeToMixer() 136 _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, soundIsMuted ? 0 : musicVolume); in applyVolumeToMixer()
|
/dports/games/openjazz/openjazz-20190106/src/io/ |
H A D | sound.cpp | 96 int musicVolume = MAX_VOLUME >> 1; // 50% variable 363 setMusicVolume(musicVolume); in playMusic() 426 return musicVolume; in getMusicVolume() 436 musicVolume = volume; in setMusicVolume() 437 if (volume < 1) musicVolume = 0; in setMusicVolume() 438 if (volume > MAX_VOLUME) musicVolume = MAX_VOLUME; in setMusicVolume() 443 if (musicFile) ModPlug_SetMasterVolume(musicFile, musicVolume * 5.12); in setMusicVolume() 448 xmp_set_player(xmpC, XMP_PLAYER_VOLUME, musicVolume); in setMusicVolume()
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/fluidsynth/src/ |
H A D | fluidsynth_music.cpp | 176 static float musicVolume = 1.0f; variable 284 DMFluid_Sfx()->Set(sfxBuf, SFXBP_VOLUME, musicVolume); in startPlayer() 335 musicVolume = 1.f; in DM_Music_Init() 390 musicVolume = value; in DM_Music_Set() 394 DMFluid_Sfx()->Set(sfxBuf, SFXBP_VOLUME, musicVolume); in DM_Music_Set() 399 setSynthGain(musicVolume); in DM_Music_Set() 401 DSFLUIDSYNTH_TRACE("Music_Set: MUSIP_VOLUME = " << musicVolume); in DM_Music_Set()
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/setup/ |
H A D | sound.c | 59 static int musicVolume = 8; variable 202 M_BindIntVariable("music_volume", &musicVolume); in BindSoundVariables() 245 sfxVolume = 8; musicVolume = 8; in BindSoundVariables() 249 sfxVolume = 10; musicVolume = 10; in BindSoundVariables() 252 sfxVolume = 8; musicVolume = 13; in BindSoundVariables()
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/setup/ |
H A D | sound.c | 60 static int musicVolume = 8; variable 212 M_BindIntVariable("music_volume", &musicVolume); in BindSoundVariables() 255 sfxVolume = 8; musicVolume = 8; in BindSoundVariables() 259 sfxVolume = 10; musicVolume = 10; in BindSoundVariables() 262 sfxVolume = 8; musicVolume = 13; in BindSoundVariables()
|
/dports/games/criticalmass/CriticalMass-1.5/utilssdl/ |
H A D | Audio.cpp | 270 float musicVolume = 0.8; in updateVolume() local 271 ConfigS::instance()->getFloat( "musicVolume", musicVolume); in updateVolume() 272 newVolume = (int)(MIX_MAX_VOLUME * musicVolume); in updateVolume() 273 if( _musicVolume != musicVolume) in updateVolume() 275 _musicVolume = musicVolume; in updateVolume()
|
/dports/games/blobwars/blobwars-2.00/src/ |
H A D | CAudio.cpp | 52 void Audio::setMusicVolume(int musicVolume) in setMusicVolume() argument 54 this->musicVolume = musicVolume; in setMusicVolume() 57 Mix_VolumeMusic(musicVolume); in setMusicVolume() 228 Mix_VolumeMusic(musicVolume); in playMusic() 243 Mix_VolumeMusic(musicVolume); in playMusicOnce()
|
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Audio/ |
H A D | Audio.cpp | 75 m_MusicVolume = config.musicVolume; in Initialize() 112 musicVolume = volume; in _MusicInfo() 118 int musicVolume; member 132 if (pMusicInfo->musicVolume == -1) in SetupPlayMusicThread() 139 MidiRPC_ChangeVolume(pMusicInfo->musicVolume); in SetupPlayMusicThread() 155 if (pMusicInfo->musicVolume == -1) in SetupPlayMusicThread()
|
/dports/games/openxcom/OpenXcom-1.0/src/Menu/ |
H A D | IntroState.cpp | 43 _oldMusic = Options::musicVolume; in IntroState() 45 Options::musicVolume = Options::soundVolume = std::max(_oldMusic, _oldSound); in IntroState() 46 _game->setVolume(Options::soundVolume, Options::musicVolume, -1); in IntroState() 448 Options::musicVolume = _oldMusic; in init() 450 _game->setVolume(Options::soundVolume, Options::musicVolume, Options::uiVolume); in init()
|
/dports/games/scummvm/scummvm-2.5.1/engines/asylum/system/ |
H A D | config.cpp | 60 musicVolume = 0; in ConfigurationManager() 88 musicVolume = ConfMan.getInt("music_volume"); in read() 94 Sound::convertVolumeTo(musicVolume); in read() 121 int32 mixerMusicVolume = musicVolume; in write()
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/dialogs/ |
H A D | audiosettingsdialog.cpp | 48 CVarSliderWidget *musicVolume; in DENG_GUI_PIMPL() local 79 area.add(musicVolume = new CVarSliderWidget ("music-volume")); in DENG_GUI_PIMPL() 100 musicVolume->setDisplayFactor(100.0 / 255.0); in DENG_GUI_PIMPL() 102 musicVolume->setStep(1.0 / musicVolume->displayFactor()); in DENG_GUI_PIMPL() 284 layout << *musicVolLabel << *d->musicVolume in AudioSettingsDialog()
|