Searched refs:music_is_playing (Results 1 – 12 of 12) sorted by relevance
89 my $music_is_playing = 0;93 $music_is_playing = 0;101 $music_is_playing = 1;103 SDL::delay( 100 ) while( $music_is_playing );
43 int music_is_playing();
233 int music_is_playing() in music_is_playing() function
26 bool (*music_is_playing)(void); member
218 if(B.music_is_playing() && !B.music_is_paused()) { in stop_bgm_internal()279 if(B.music_is_playing()) { in start_bgm()
58 .music_is_playing = audio_null_music_is_playing,
172 if(!music_is_playing()) { in credits_update()
167 if(!music_is_playing()) { in langselect_update()
177 else if(!music_is_playing()) { in stageselect_update()
163 else if(!music_is_playing() && scene_time >= 0.2) { in options_update()
1016 if(music_is_playing()) in level_update()2297 if(!override_music && !music_is_playing()) in update_music()
610 .music_is_playing = audio_sdl2mixer_music_is_playing,