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Searched refs:music_load (Results 1 – 20 of 20) sorted by relevance

/dports/devel/py-game/pygame-2.1.0/test/
H A Dmixer_music_test.py31 self.music_load("mp3")
35 self.music_load("ogg")
39 self.music_load("wav")
41 def music_load(self, format): member in MixerMusicModuleTest
327 self.music_load("ogg")
/dports/games/naev/naev-0.7.0/src/
H A Dmusic.h36 int music_load( const char* name );
H A Dnlua_music.c104 if (music_load( str )) { in musicL_load()
H A Dmusic.c389 int music_load( const char* name ) in music_load() function
/dports/games/opensonic/opensnc-src-0.1.4/src/core/
H A Daudio.h35 music_t *music_load(const char *path); /* will be unloaded automatically */
H A Daudio.c60 music_t *music_load(const char *path) in music_load() function
/dports/games/taisei/taisei-1.3.2/src/audio/
H A Dbackend.h48 MusicImpl* (*music_load)(const char *vfspath); member
/dports/games/taisei/taisei-1.3.2/src/resource/
H A Dbgm.c30 return _a_backend.funcs.music_load(path); in load_music()
/dports/games/opensonic/opensnc-src-0.1.4/src/scenes/
H A Dquestover.c66 music_play( music_load(QUESTOVER_MUSICFILE) , 0); in questover_init()
H A Dcredits.c173 music_t *m = music_load(OPTIONS_MUSICFILE); in credits_update()
H A Dlangselect.c168 music_t *m = music_load(OPTIONS_MUSICFILE); in langselect_update()
H A Dstageselect.c178 music_t *m = music_load(OPTIONS_MUSICFILE); in stageselect_update()
H A Dmenu.c117 music_play( music_load(MENU_MUSICFILE) , INFINITY); in menu_init()
H A Doptions.c164 music_t *m = music_load(OPTIONS_MUSICFILE); in options_update()
H A Dlevel.c429 music = music_load(musicfile); in level_load()
/dports/games/opensonic/opensnc-src-0.1.4/src/entities/items/
H A Ditembox.c145 music_play( music_load("musics/invincible.ogg"), 0 ); in starbox_strategy()
153 music_play( music_load("musics/speed.ogg"), 0 ); in speedbox_strategy()
/dports/games/taisei/taisei-1.3.2/src/audio/null/
H A Daudio_null.c59 .music_load = audio_null_music_load,
/dports/devel/py-game/pygame-2.1.0/src_c/
H A Dmusic.c406 music_load(PyObject *self, PyObject *args, PyObject *keywds) in music_load() function
518 {"load", (PyCFunction)music_load, METH_VARARGS | METH_KEYWORDS, DOC_PYGAMEMIXERMUSICLOAD},
/dports/games/opensonic/opensnc-src-0.1.4/src/entities/object_decorators/
H A Daudio.c209 s->mus = music_load(music_name); in playmusicstrategy_new()
/dports/games/taisei/taisei-1.3.2/src/audio/sdl2mixer/
H A Daudio_sdl2mixer.c611 .music_load = audio_sdl2mixer_music_load,