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Searched refs:music_resume (Results 1 – 14 of 14) sorted by relevance

/dports/games/naev/naev-0.7.0/src/
H A Dmusic.h40 void music_resume (void);
H A Dmusic.c451 void music_resume (void) in music_resume() function
/dports/games/opensonic/opensnc-src-0.1.4/src/core/
H A Daudio.h40 void music_resume();
H A Daudio.c188 void music_resume() in music_resume() function
/dports/games/barony/Barony-3.3.7/src/
H A Dsound.hpp84 extern FMOD_CHANNEL* music_channel, *music_channel2, *music_resume; //TODO: List of music, play fir…
174 extern OPENAL_SOUND* music_channel, *music_channel2, *music_resume; //TODO: List of music, play fir…
H A Dsound.cpp75 FMOD_CHANNEL* music_resume = NULL; variable
534 OPENAL_SOUND* music_resume = NULL; variable
/dports/games/taisei/taisei-1.3.2/src/audio/
H A Dbackend.h29 bool (*music_resume)(void); member
H A Daudio.c276 B.music_resume(); in start_bgm()
/dports/games/opensonic/opensnc-src-0.1.4/src/scenes/
H A Dpause.c104 music_resume(); in pause_update()
H A Dlevel.c935 music_resume(); in level_update()
/dports/games/taisei/taisei-1.3.2/src/audio/null/
H A Daudio_null.c62 .music_resume = audio_null_music_resume,
/dports/games/taisei/taisei-1.3.2/src/audio/sdl2mixer/
H A Daudio_sdl2mixer.c614 .music_resume = audio_sdl2mixer_music_resume,
/dports/games/uhexen2/hexen2source-1.5.9/docs/
H A DREADME.music122 - music_resume
H A DCHANGES5961 music_loop, music_pause and music_resume commands from bgmusic.c.