/dports/audio/splay/splay-0.9.5.2/apps/ |
H A D | xsplay.cc | 53 }musics; variable 68 musics.move+=value; in music_move() 86 return musics.stop; in music_isstop() 96 musics.restart=true; in music_restart() 101 musics.stop=true; in music_stop() 109 musics.stop=false; in music_play() 443 musics.move=0; in xplay() 459 musics.currentrun+=musics.move; in xplay() 463 if(!musics.stop) in xplay() 468 musics.stop=true; in xplay() [all …]
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/dports/games/opensonic/opensnc-src-0.1.4/src/core/ |
H A D | resourcemanager.c | 33 static hashtable_music_t* musics; variable 43 musics = hashtable_music_t_create(music_destroy); in resourcemanager_init() 50 musics = hashtable_music_t_destroy(musics); in resourcemanager_release() 57 hashtable_music_t_release_unreferenced_entries(musics); in resourcemanager_release_unused_resources() 88 hashtable_music_t_add(musics, key, data); in resourcemanager_add_music() 93 return hashtable_music_t_find(musics, key); in resourcemanager_find_music() 98 return hashtable_music_t_ref(musics, key); in resourcemanager_ref_music() 103 return hashtable_music_t_unref(musics, key); in resourcemanager_unref_music()
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/dports/games/ensemblist/ensemblist-040126/ |
H A D | sound.c | 27 } musics[]= { variable 37 unsigned nb_musics = (sizeof(musics)/sizeof(*musics)); 70 musics[i].mod = Player_Load(musics[i].file, 16, 0); in sound_init() 71 if (NULL==musics[i].mod) { in sound_init() 72 …gltv_log_fatal("MikMod : Cannot load module '%s' : %s", musics[i].file, MikMod_strerror(MikMod_err… in sound_init() 74 musics[i].mod->wrap = 1; in sound_init() 98 Player_Start(musics[zik].mod); in sound_music_start() 135 Player_Free(musics[i].mod); in sound_end()
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/dports/games/etracer/etr-0.8.1/src/ |
H A D | audio.cpp | 165 MusicIndex[name] = musics.size(); in LoadPiece() 166 musics.push_back(m); in LoadPiece() 174 musics.reserve(list.size()); in LoadMusicList() 196 themes[i].situation[0] = musics[MusicIndex[item]]; in LoadMusicList() 207 for (std::size_t i = 0; i < musics.size(); i++) in FreeMusics() 208 delete musics[i]; in FreeMusics() 209 musics.clear(); in FreeMusics() 258 if (musid >= musics.size()) return false; in Play() 259 sf::Music* music = musics[musid]; in Play() 268 if (musid >= musics.size()) return false; in Play() [all …]
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/dports/games/alienblaster/alienblaster/src/ |
H A D | mixer.cc | 36 musics = Musics(0); in Mixer() 70 for (unsigned int index = 0; index < musics.size(); index++) { in freeMixer() 71 Mix_FreeMusic(musics[index]); in freeMixer() 146 musics.push_back(Mix_LoadMUS(fn.c_str())); in loadMusic() 147 fn2mus[ fn ] = musics.size() - 1; in loadMusic() 148 return musics.size() - 1; in loadMusic() 158 Mix_FadeInMusic( musics[ loadMusic( FN_MUSIC[ (int)musNum ] ) ], loop, fadeInTime ); in playMusic()
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/dports/games/supertux/supertux-0.1.3/src/ |
H A D | music_manager.cpp | 45 std::map<std::string, MusicResource>::iterator i = musics.find(file); in load_music() 46 assert(i != musics.end()); in load_music() 57 std::map<std::string, MusicResource>::iterator i = musics.find(file); in exists_music() 58 if(i != musics.end()) { in exists_music() 68 musics.insert( in exists_music()
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H A D | music_manager.h | 60 std::map<std::string, MusicResource> musics; variable
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/dports/games/mrboom/MrBoom-src-5.2/ |
H A D | common.cpp | 69 static audio_mixer_sound_t *musics[NB_CHIPTUNES]; variable 128 static Mix_Music *musics[NB_CHIPTUNES]; variable 537 musics[i] = Mix_LoadMUS(filePath); in mrboom_load() 538 if (!musics[i]) in mrboom_load() 557 musics[i] = NULL; in mrboom_load() 561 musics[i] = audio_mixer_load_mod(buf, len); in mrboom_load() 566 musics[1] = audio_mixer_load_mod(SOUND_WTH6_MOD, SOUND_WTH6_MOD_len); in mrboom_load() 689 audio_mixer_destroy(musics[i]); in mrboom_deinit() 691 free(musics[i]); in mrboom_deinit() 925 if (Mix_PlayMusic(musics[index], -1) == -1) in mrboom_sound() [all …]
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/dports/games/scorched3d/scorched/src/client/landscape/ |
H A D | LandscapeMusicManager.cpp | 100 void LandscapeMusicManager::addMusic(std::vector<LandscapeInclude *> &musics) in addMusic() argument 103 for (includeitor = musics.begin(); in addMusic() 104 includeitor != musics.end(); in addMusic() 108 addMusicTypes(include->musics); in addMusic() 112 void LandscapeMusicManager::addMusicTypes(std::vector<LandscapeMusicType *> &musics) in addMusicTypes() argument 115 for (itor = musics.begin(); in addMusicTypes() 116 itor != musics.end(); in addMusicTypes()
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H A D | LandscapeMusicManager.h | 57 void addMusic(std::vector<LandscapeInclude *> &musics); 58 void addMusicTypes(std::vector<LandscapeMusicType *> &musics);
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/dports/games/scorched3d/scorched/src/common/landscapedef/ |
H A D | LandscapeInclude.cpp | 63 while (!musics.empty()) in ~LandscapeInclude() 65 delete musics.back(); in ~LandscapeInclude() 66 musics.pop_back(); in ~LandscapeInclude() 104 musics.push_back(music); in readXML()
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/dports/games/tecnoballz/tecnoballz-0.93.1/ |
H A D | AUTHORS | 22 Authors of all musics of the game. All musics were created
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H A D | Makefile.am | 2 SUBDIRS = src src/TecnoballZ src/TecnoballZ/textures src/TecnoballZ/hires src/TecnoballZ/musics src…
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | p_sound.cpp | 121 if (const Record *music = Defs().musics.tryFind("id", Str_Text(lumpName))) in SndInfoParser() 129 if (Record *music = Defs().musics.tryFind("id", mapInfo.gets("music"))) in SndInfoParser()
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/dports/archivers/deutex/deutex-5.2.2/man/ |
H A D | deutex.txt.in | 69 *musics/*, *patches/*, *sounds/*, *sprites/*, *textures/*. The 93 *wadinfo.txt* and the files in *flats/*, *lumps/*, *musics/*, 283 *-musics*:: 284 Select musics. 368 'dir'*/musics/*:: 369 When extracting, musics are saved to this directory. When composing, 370 musics are read from this directory.
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | audiomanager.cpp | 129 char *name = musics[id]; in musicpreload() 156 if(!musics.inrange(id)) in musicsuggest() 161 char *name = musics[id]; in musicsuggest() 175 if(!gamemusic->playing() || !musics.inrange(id)) return; in musicfadeout() 176 if(!strcmp(musics[id], gamemusic->name)) gamemusic->fadeout(lastmillis+1000, 1000); in musicfadeout() 193 musics.add(newstring(name)); in registermusic()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/defs/ |
H A D | ded.cpp | 65 , musics (names.addSubrecord("musics")) in ded_s() 83 musics.addLookupKey(defn::Definition::VAR_ID, DEDRegister::OnlyFirst); in ded_s() 167 Record &def = musics.append(); in addMusic() 189 musics.clear(); in release() 573 if (Record const *def = musics.tryFind(defn::Definition::VAR_ID, id)) in getMusicNum()
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/dports/games/xblast/xblast-2.10.4/ |
H A D | INSTALL | 11 o optionally get sound packages sounds and musics 30 o move content of musics dir to xblast/sounds, if you have it
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/dports/games/tuxmath/tuxmath_w_fonts-2.0.3/src/ |
H A D | tuxmath.h | 81 extern Mix_Music* musics[]; /* declared in setup.c; also used in fileops.c, game.c */
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H A D | setup.c | 90 Mix_Music* musics[NUM_MUSICS]; variable 862 if (musics[i]) in cleanup_memory() 863 Mix_FreeMusic(musics[i]); in cleanup_memory() 864 musics[i] = NULL; in cleanup_memory()
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/dports/games/tecnoballz/tecnoballz-0.93.1/src/TecnoballZ/ |
H A D | Makefile.am | 3 SUBDIRS = lores hires textures sounds musics texts subdir
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/dports/games/voadi/voadi-v0.3/data/ |
H A D | project_db.dat | 378 file{ path = "musics/adam", author = "Adam Kol", license = "CC-BY-SA-4.0" } 379 file{ path = "musics/adam/melody-1.ogg", author = "Adam Kol", license = "CC-BY-SA-4.0" } 380 file{ path = "musics/alex", author = "Alex Gleason", license = "CC-BY-SA-4.0" } 381 file{ path = "musics/alex/cave.ogg", author = "Alex Gleason", license = "CC-BY-SA-4.0" } 383 file{ path = "musics/alex/desert.ogg", author = "Alex Gleason", license = "CC-BY-SA-4.0" } 384 file{ path = "musics/alex/rush.ogg", author = "Alex Gleason", license = "CC-BY-SA-4.0" } 385 file{ path = "musics/avgvst", author = "Avgvst", license = "CC-BY-3.0" } 387 file{ path = "musics/cosmicgem829", author = "cosmicgem829", license = "CC-BY-SA-4.0" } 388 file{ path = "musics/cosmicgem829/bar.ogg", author = "cosmicgem829", license = "CC-BY-SA-4.0" } 394 file{ path = "musics/cosmicgem829/sad.ogg", author = "cosmicgem829", license = "CC-BY-SA-4.0" } [all …]
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/dports/games/xblast/ |
H A D | .license-catalog.mk | 5 …ages-2005-01-06.tar.gz levels-2005-01-06.tar.gz models-2005-01-06.tar.gz musics-2005-01-06.tar.gz …
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/sound/ |
H A D | README | 1 All sounds and musics are OGG encoded with:
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/dports/games/tecnoballz/tecnoballz-0.93.1/src/TecnoballZ/musics/ |
H A D | Makefile.am | 2 pkgdatadir = $(datadir)/tecnoballz/musics
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