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Searched refs:muspostbossname (Results 1 – 5 of 5) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Ddoomstat.h356 char muspostbossname[7]; ///< Post-bossdeath music. member
H A Dlua_maplib.c2137 lua_pushstring(L, header->muspostbossname); in mapheaderinfo_get()
H A Ddeh_soc.c1600 deh_strlcpy(mapheaderinfo[num-1]->muspostbossname, word2, in readlevelheader()
1601 sizeof(mapheaderinfo[num-1]->muspostbossname), va("Level header %d: post-boss music", num)); in readlevelheader()
H A Dp_setup.c364 mapheaderinfo[num]->muspostbossname[0] = 0; in P_ClearSingleMapHeaderInfo()
H A Dp_enemy.c3940 if (mapheaderinfo[gamemap-1]->muspostbossname[0] && in A_BossDeath()
3941 S_MusicExists(mapheaderinfo[gamemap-1]->muspostbossname, !midi_disabled, !digital_disabled)) in A_BossDeath()
3949 strncpy(mapmusname, mapheaderinfo[gamemap-1]->muspostbossname, 7); in A_BossDeath()