Searched refs:muspostbossname (Results 1 – 5 of 5) sorted by relevance
356 char muspostbossname[7]; ///< Post-bossdeath music. member
2137 lua_pushstring(L, header->muspostbossname); in mapheaderinfo_get()
1600 deh_strlcpy(mapheaderinfo[num-1]->muspostbossname, word2, in readlevelheader()1601 sizeof(mapheaderinfo[num-1]->muspostbossname), va("Level header %d: post-boss music", num)); in readlevelheader()
364 mapheaderinfo[num]->muspostbossname[0] = 0; in P_ClearSingleMapHeaderInfo()
3940 if (mapheaderinfo[gamemap-1]->muspostbossname[0] && in A_BossDeath()3941 S_MusicExists(mapheaderinfo[gamemap-1]->muspostbossname, !midi_disabled, !digital_disabled)) in A_BossDeath()3949 strncpy(mapmusname, mapheaderinfo[gamemap-1]->muspostbossname, 7); in A_BossDeath()