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Searched refs:must_clip_line (Results 1 – 4 of 4) sorted by relevance

/dports/games/d2x/d2x-0.2.5/3d/
H A Ddraw.c49 bool must_clip_line(g3s_point *p0,g3s_point *p1,ubyte codes_or) in must_clip_line() function
86 return must_clip_line(p0,p1,codes_or); in g3_draw_line()
92 return must_clip_line(p0,p1,codes_or); in g3_draw_line()
99 return must_clip_line(p0,p1,codes_or); in g3_draw_line()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/3d/
H A Ddraw.cpp36 static void must_clip_line(grs_canvas &canvas, g3s_point *p0, g3s_point *p1, const uint8_t codes_or… in must_clip_line() function
75 return must_clip_line(canvas, &p0,&p1, codes_or, color, tp); in g3_draw_line()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/render/
H A D3ddraw.cpp26 int must_clip_line(vertex *p0, vertex *p1, ubyte codes_or, uint flags) in must_clip_line() function
87 return must_clip_line(p0,p1,codes_or,0); in g3_draw_line()
93 return must_clip_line(p0,p1,codes_or,0); in g3_draw_line()
100 return must_clip_line(p0,p1,codes_or,0); in g3_draw_line()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/render/
H A D3ddraw.cpp71 int must_clip_line(vertex *p0,vertex *p1,ubyte codes_or, uint flags) in must_clip_line() function
132 return must_clip_line(p0,p1,codes_or,0); in g3_draw_line()
138 return must_clip_line(p0,p1,codes_or,0); in g3_draw_line()
145 return must_clip_line(p0,p1,codes_or,0); in g3_draw_line()