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Searched refs:mutating_intensity (Results 1 – 1 of 1) sorted by relevance

/dports/games/widelands/widelands-build21/src/ai/
H A Dai_help_structs.cc788 const MutatingIntensity mutating_intensity = in mutate() local
791 if (mutating_intensity != MutatingIntensity::kNo) { in mutate()
794 get_military_number_at(i), mutating_intensity == MutatingIntensity::kAgressive); in mutate()
798 (mutating_intensity == MutatingIntensity::kAgressive) ? "aggressive" : ""); in mutate()
812 const MutatingIntensity mutating_intensity = in mutate() local
815 if (mutating_intensity != MutatingIntensity::kNo) { in mutate()
823 item.get_weight(), mutating_intensity == MutatingIntensity::kAgressive); in mutate()
829 (mutating_intensity == MutatingIntensity::kAgressive) ? "aggressive" : ""); in mutate()