Searched refs:mute_volume_multiplier_ (Results 1 – 2 of 2) sorted by relevance
393 mute_volume_multiplier_ = muted ? 0.0f : 1.0f; in SetMuted()396 << "): mute volume = " << mute_volume_multiplier_ in SetMuted()410 float muted_volume = limited_volume * mute_volume_multiplier_; in TargetVolume()
189 float mute_volume_multiplier_ = 1.0f; variable