Searched refs:mvdGamestate_t (Results 1 – 5 of 5) sorted by relevance
138 } mvdGamestate_t; typedef199 mvdGamestate_t gamestates[MAX_GAMESTATES];202 mvdGamestate_t *nextGS; /* partial gamestate being currently parsed */
88 mvdGamestate_t *gs; in MVD_GameSetValidPos()576 mvdGamestate_t *gs; in MVD_Multicast()973 mvdGamestate_t *gs; in MVD_TransitionGamestate()1130 mvdGamestate_t *gs; in MVD_TransitionFrame()1948 mvdGamestate_t *gs; in MVD_StreamedRecord_f()2715 mvdGamestate_t *gs; in MVD_Disconnect()
752 mvdGamestate_t *gs; in SV_BuildProxyClientFrame()
66 mvdGamestate_t *gs; in SV_CreateClientBaselines()
38 static mvdGamestate_t *parseGS;