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Searched refs:mvely (Results 1 – 2 of 2) sorted by relevance

/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/
H A Dmouselook.c42 int mvelx, mvely; in mouse_look_physics() local
43 get_mouselook_vel(&mvelx, &mvely); in mouse_look_physics()
48 mlook_vel_y = -mvely; in mouse_look_physics()
52 mvely *= (gShockPrefs.goInvertMouseY ? mlook_vsens : -mlook_vsens); in mouse_look_physics()
54 if (mvely != 0) { in mouse_look_physics()
56 fix pos = player_struct.eye_pos + mvely; in mouse_look_physics()
90 int mvelx, mvely; in mouse_look_toggle() local
91 get_mouselook_vel(&mvelx, &mvely); in mouse_look_toggle()
128 int mvelx, mvely; in mouse_look_unpause() local
129 get_mouselook_vel(&mvelx, &mvely); in mouse_look_unpause()
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/Libraries/INPUT/Source/
H A Dsdl_events.c715 int mvelx, mvely; in pump_events() local
716 get_mouselook_vel(&mvelx, &mvely); in pump_events()
747 int mvelx, mvely; in pump_events() local
748 get_mouselook_vel(&mvelx, &mvely); in pump_events()