Searched refs:mw_name (Results 1 – 1 of 1) sorted by relevance
/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | spells2.c | 4569 char mw_name[MNAME_LEN]; in wake_minions() local 4577 monster_desc(Ind, mw_name, who, 0x00); in wake_minions() 4656 else if (r_ptr->flags3 & RF3_DRAGON) msg_format(Ind, "%s roars loudly!", mw_name); in wake_minions() 4657 else if (r_ptr->flags3 & RF3_UNDEAD) msg_format(Ind, "%s moans loudly!", mw_name); in wake_minions() 4658 else if (r_ptr->flags3 & RF3_ANIMAL) msg_format(Ind, "%s makes an alerting sound!", mw_name); in wake_minions() 4661 msg_format(Ind, "%s shouts a command!", mw_name); in wake_minions() 4662 msg_format_near(Ind, "%s shouts a command!", mw_name); in wake_minions()
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