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Searched refs:myNodeCallback (Results 1 – 15 of 15) sorted by relevance

/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp157 MyNodeOverlapCallback myNodeCallback(callback,m_meshInterface); in performRaycast() local
159 m_bvh->reportRayOverlappingNodex(&myNodeCallback,raySource,rayTarget); in performRaycast()
226 MyNodeOverlapCallback myNodeCallback(callback,m_meshInterface); in performConvexcast() local
228 m_bvh->reportBoxCastOverlappingNodex (&myNodeCallback, raySource, rayTarget, aabbMin, aabbMax); in performConvexcast()
321 MyNodeOverlapCallback myNodeCallback(callback,m_meshInterface); in processAllTriangles()
323 m_bvh->reportAabbOverlappingNodex(&myNodeCallback,aabbMin,aabbMax); in processAllTriangles()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp157 MyNodeOverlapCallback myNodeCallback(callback,m_meshInterface); in performRaycast() local
159 m_bvh->reportRayOverlappingNodex(&myNodeCallback,raySource,rayTarget); in performRaycast()
226 MyNodeOverlapCallback myNodeCallback(callback,m_meshInterface); in performConvexcast() local
228 m_bvh->reportBoxCastOverlappingNodex (&myNodeCallback, raySource, rayTarget, aabbMin, aabbMax); in performConvexcast()
321 MyNodeOverlapCallback myNodeCallback(callback,m_meshInterface); in processAllTriangles()
323 m_bvh->reportAabbOverlappingNodex(&myNodeCallback,aabbMin,aabbMax); in processAllTriangles()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp157 MyNodeOverlapCallback myNodeCallback(callback,m_meshInterface); in performRaycast() local
159 m_bvh->reportRayOverlappingNodex(&myNodeCallback,raySource,rayTarget); in performRaycast()
226 MyNodeOverlapCallback myNodeCallback(callback,m_meshInterface); in performConvexcast() local
228 m_bvh->reportBoxCastOverlappingNodex (&myNodeCallback, raySource, rayTarget, aabbMin, aabbMax); in performConvexcast()
321 MyNodeOverlapCallback myNodeCallback(callback,m_meshInterface); in processAllTriangles()
323 m_bvh->reportAabbOverlappingNodex(&myNodeCallback,aabbMin,aabbMax); in processAllTriangles()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp157 MyNodeOverlapCallback myNodeCallback(callback,m_meshInterface); in performRaycast() local
159 m_bvh->reportRayOverlappingNodex(&myNodeCallback,raySource,rayTarget); in performRaycast()
226 MyNodeOverlapCallback myNodeCallback(callback,m_meshInterface); in performConvexcast() local
228 m_bvh->reportBoxCastOverlappingNodex (&myNodeCallback, raySource, rayTarget, aabbMin, aabbMax); in performConvexcast()
321 MyNodeOverlapCallback myNodeCallback(callback,m_meshInterface); in processAllTriangles()
323 m_bvh->reportAabbOverlappingNodex(&myNodeCallback,aabbMin,aabbMax); in processAllTriangles()
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp159 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in performRaycast() local
161 m_bvh->reportRayOverlappingNodex(&myNodeCallback, raySource, rayTarget); in performRaycast()
233 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in performConvexcast() local
235 m_bvh->reportBoxCastOverlappingNodex(&myNodeCallback, raySource, rayTarget, aabbMin, aabbMax); in performConvexcast()
324 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in processAllTriangles()
326 m_bvh->reportAabbOverlappingNodex(&myNodeCallback, aabbMin, aabbMax); in processAllTriangles()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp159 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in performRaycast() local
161 m_bvh->reportRayOverlappingNodex(&myNodeCallback, raySource, rayTarget); in performRaycast()
233 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in performConvexcast() local
235 m_bvh->reportBoxCastOverlappingNodex(&myNodeCallback, raySource, rayTarget, aabbMin, aabbMax); in performConvexcast()
324 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in processAllTriangles()
326 m_bvh->reportAabbOverlappingNodex(&myNodeCallback, aabbMin, aabbMax); in processAllTriangles()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp154 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in performRaycast() local
156 m_bvh->reportRayOverlappingNodex(&myNodeCallback, raySource, rayTarget); in performRaycast()
223 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in performConvexcast() local
225 m_bvh->reportBoxCastOverlappingNodex(&myNodeCallback, raySource, rayTarget, aabbMin, aabbMax); in performConvexcast()
314 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in processAllTriangles()
316 m_bvh->reportAabbOverlappingNodex(&myNodeCallback, aabbMin, aabbMax); in processAllTriangles()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp157 MyNodeOverlapCallback myNodeCallback(callback,m_meshInterface); in performRaycast() local
159 m_bvh->reportRayOverlappingNodex(&myNodeCallback,raySource,rayTarget); in performRaycast()
226 MyNodeOverlapCallback myNodeCallback(callback,m_meshInterface); in performConvexcast() local
228 m_bvh->reportBoxCastOverlappingNodex (&myNodeCallback, raySource, rayTarget, aabbMin, aabbMax); in performConvexcast()
323 MyNodeOverlapCallback myNodeCallback(callback,m_meshInterface); in processAllTriangles()
325 m_bvh->reportAabbOverlappingNodex(&myNodeCallback,aabbMin,aabbMax); in processAllTriangles()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp159 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in performRaycast() local
161 m_bvh->reportRayOverlappingNodex(&myNodeCallback, raySource, rayTarget); in performRaycast()
233 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in performConvexcast() local
235 m_bvh->reportBoxCastOverlappingNodex(&myNodeCallback, raySource, rayTarget, aabbMin, aabbMax); in performConvexcast()
324 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in processAllTriangles()
326 m_bvh->reportAabbOverlappingNodex(&myNodeCallback, aabbMin, aabbMax); in processAllTriangles()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp154 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in performRaycast() local
156 m_bvh->reportRayOverlappingNodex(&myNodeCallback, raySource, rayTarget); in performRaycast()
223 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in performConvexcast() local
225 m_bvh->reportBoxCastOverlappingNodex(&myNodeCallback, raySource, rayTarget, aabbMin, aabbMax); in performConvexcast()
314 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in processAllTriangles()
316 m_bvh->reportAabbOverlappingNodex(&myNodeCallback, aabbMin, aabbMax); in processAllTriangles()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp154 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in performRaycast() local
156 m_bvh->reportRayOverlappingNodex(&myNodeCallback, raySource, rayTarget); in performRaycast()
223 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in performConvexcast() local
225 m_bvh->reportBoxCastOverlappingNodex(&myNodeCallback, raySource, rayTarget, aabbMin, aabbMax); in performConvexcast()
314 MyNodeOverlapCallback myNodeCallback(callback, m_meshInterface); in processAllTriangles()
316 m_bvh->reportAabbOverlappingNodex(&myNodeCallback, aabbMin, aabbMax); in processAllTriangles()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/BroadphaseCollision/
H A DbtMultiSapBroadphase.cpp222 MyNodeOverlapCallback myNodeCallback(this,multiProxy,dispatcher); in setAabb() local
228 m_optimizedAabbTree->reportAabbOverlappingNodex(&myNodeCallback,aabbMin,aabbMax); in setAabb()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/BroadphaseCollision/
H A DbtMultiSapBroadphase.cpp222 MyNodeOverlapCallback myNodeCallback(this,multiProxy,dispatcher); in setAabb() local
228 m_optimizedAabbTree->reportAabbOverlappingNodex(&myNodeCallback,aabbMin,aabbMax); in setAabb()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/BroadphaseCollision/
H A DbtMultiSapBroadphase.cpp222 MyNodeOverlapCallback myNodeCallback(this,multiProxy,dispatcher); in setAabb() local
228 m_optimizedAabbTree->reportAabbOverlappingNodex(&myNodeCallback,aabbMin,aabbMax); in setAabb()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/BroadphaseCollision/
H A DbtMultiSapBroadphase.cpp222 MyNodeOverlapCallback myNodeCallback(this,multiProxy,dispatcher); in setAabb() local
228 m_optimizedAabbTree->reportAabbOverlappingNodex(&myNodeCallback,aabbMin,aabbMax); in setAabb()