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Searched refs:myOitOutput (Results 1 – 6 of 6) sorted by relevance

/dports/cad/opencascade/opencascade-7.6.0/src/Graphic3d/
H A DGraphic3d_ShaderProgram.hxx156 Graphic3d_RenderTransparentMethod OitOutput() const { return myOitOutput; } in OitOutput()
161 void SetOitOutput (Graphic3d_RenderTransparentMethod theOutput) { myOitOutput = theOutput; } in SetOitOutput()
228 …Graphic3d_RenderTransparentMethod myOitOutput; //!< flag indicating that Fragment Shader includes … member in Graphic3d_ShaderProgram
H A DGraphic3d_ShaderProgram.cxx85 myOitOutput (Graphic3d_RTM_BLEND_UNORDERED), in Graphic3d_ShaderProgram()
/dports/cad/opencascade/opencascade-7.6.0/inc/
H A DGraphic3d_ShaderProgram.hxx156 Graphic3d_RenderTransparentMethod OitOutput() const { return myOitOutput; } in OitOutput()
161 void SetOitOutput (Graphic3d_RenderTransparentMethod theOutput) { myOitOutput = theOutput; } in SetOitOutput()
228 …Graphic3d_RenderTransparentMethod myOitOutput; //!< flag indicating that Fragment Shader includes … member in Graphic3d_ShaderProgram
H A DOpenGl_ShaderProgram.hxx302 Graphic3d_RenderTransparentMethod OitOutput() const { return myOitOutput; } in OitOutput()
656 …Graphic3d_RenderTransparentMethod myOitOutput; //!< flag indicating that Fragment Shader include… member in OpenGl_ShaderProgram
/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/
H A DOpenGl_ShaderProgram.cxx177 myOitOutput (Graphic3d_RTM_BLEND_UNORDERED), in OpenGl_ShaderProgram()
207 myOitOutput = !myProxy.IsNull() ? myProxy->OitOutput() : Graphic3d_RTM_BLEND_UNORDERED; in Initialize()
208 if (myOitOutput == Graphic3d_RTM_BLEND_OIT in Initialize()
211 myOitOutput = Graphic3d_RTM_BLEND_UNORDERED; in Initialize()
213 else if (myOitOutput == Graphic3d_RTM_DEPTH_PEELING_OIT in Initialize()
216 myOitOutput = Graphic3d_RTM_BLEND_UNORDERED; in Initialize()
345 switch (myOitOutput) in Initialize()
H A DOpenGl_ShaderProgram.hxx302 Graphic3d_RenderTransparentMethod OitOutput() const { return myOitOutput; } in OitOutput()
656 …Graphic3d_RenderTransparentMethod myOitOutput; //!< flag indicating that Fragment Shader include… member in OpenGl_ShaderProgram