/dports/games/barony/Barony-3.3.7/src/ |
H A D | monster_human.cpp | 86 myStats->MAXHP = myStats->HP; in initHuman() 88 myStats->MAXMP = myStats->MP; in initHuman() 107 myStats->MAXHP = myStats->HP; in initHuman() 109 myStats->MAXMP = myStats->MP; in initHuman() 132 myStats->MAXHP = myStats->HP; in initHuman() 134 myStats->MAXMP = myStats->MP; in initHuman() 154 myStats->MAXHP = myStats->HP; in initHuman() 156 myStats->MAXMP = myStats->MP; in initHuman() 175 myStats->MAXHP = myStats->HP; in initHuman() 319 myStats->MAXHP = myStats->HP; in initHuman() [all …]
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H A D | monster_skeleton.cpp | 75 myStats->HP = myStats->MAXHP; in initSkeleton() 76 myStats->OLDHP = myStats->MAXHP; in initSkeleton() 90 myStats->MAXHP = myStats->HP; in initSkeleton() 91 myStats->OLDHP = myStats->HP; in initSkeleton() 96 myStats->STR = std::max(1, myStats->STR); in initSkeleton() 97 myStats->DEX = std::max(2, myStats->DEX); in initSkeleton() 98 myStats->CON = std::max(0, myStats->CON); in initSkeleton() 118 myStats->HP = myStats->MAXHP; in initSkeleton() 119 myStats->OLDHP = myStats->MAXHP; in initSkeleton() 145 myStats->HP = std::min(myStats->HP, myStats->MAXHP); in initSkeleton() [all …]
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H A D | monster_rat.cpp | 40 if ( myStats != NULL ) in initRat() 57 myStats->HP = 60; in initRat() 58 myStats->MAXHP = 60; in initRat() 59 myStats->OLDHP = myStats->HP; in initRat() 60 myStats->STR = -1; in initRat() 61 myStats->DEX = 20; in initRat() 62 myStats->CON = 2; in initRat() 63 myStats->INT = 20; in initRat() 64 myStats->PER = -2; in initRat() 65 myStats->CHR = 5; in initRat() [all …]
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H A D | monster_goatman.cpp | 66 myStats->HP = myStats->MAXHP; in initGoatman() 67 myStats->OLDHP = myStats->HP; in initGoatman() 69 myStats->RANDOM_HP = myStats->RANDOM_MAXHP; in initGoatman() 73 myStats->DEX = 5; in initGoatman() 74 myStats->CON = 5; in initGoatman() 76 myStats->PER = 0; in initGoatman() 96 myStats->HP = myStats->MAXHP; in initGoatman() 97 myStats->OLDHP = myStats->MAXHP; in initGoatman() 1407 if ( myStats->HP <= myStats->MAXHP / 3 * 2 ) in goatmanChooseWeapon() 1507 if ( !myStats->weapon || !isMeleeWeapon(*myStats->weapon) ) in goatmanChooseWeapon() [all …]
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H A D | actmonster.cpp | 1063 …serverUpdateAllyStat(monsterclicked, my->getUID(), myStats->LVL, myStats->HP, myStats->MAXHP, mySt… in makeFollower() 1771 if ( myStats->HP <= myStats->MAXHP / 2 ) in actMonster() 1913 if ( myStats->OLDHP != myStats->HP && myStats->HP > 0 ) in actMonster() 2091 else if ( myStats->OLDHP != myStats->HP ) in actMonster() 2135 if ( myStats->OLDHP != myStats->HP ) in actMonster() 3446 …if ( (myStats->type >= LICH && myStats->type < KOBOLD) || myStats->type == LICH_FIRE || myStats->t… in actMonster() 3510 …if ( (myStats->type >= LICH && myStats->type < KOBOLD) || myStats->type == LICH_FIRE || myStats->t… in actMonster() 4048 …if ( (myStats->type >= LICH && myStats->type < KOBOLD) || myStats->type == LICH_FIRE || myStats->t… in actMonster() 4839 …if ( (myStats->type >= LICH && myStats->type < KOBOLD) || myStats->type == LICH_FIRE || myStats->t… in actMonster() 6511 || myStats->HP < myStats->MAXHP * 0.5 ) in actMonster() [all …]
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H A D | entity.cpp | 2516 myStats->HP = myStats->MAXHP; in handleEffects() 2517 myStats->MP = myStats->MAXMP; in handleEffects() 2574 myStats->HP = std::min(myStats->HP, myStats->MAXHP); in handleEffects() 2590 myStats->MP = std::min(myStats->MP, myStats->MAXMP); in handleEffects() 2762 serverUpdateAllyStat(i, getUID(), myStats->LVL, myStats->HP, myStats->MAXHP, myStats->type); in handleEffects() 3634 …myStats->shield->type, myStats->shield->status, myStats->shield->beatitude, myStats->shield->count… in handleEffects() 4096 …myStats->cloak->type, myStats->cloak->status, myStats->cloak->beatitude, myStats->cloak->count - 1… in handleEffects() 4519 …if ( myStats->EFFECTS[EFF_ASLEEP] && (myStats->OLDHP > myStats->HP || (myStats->type >= LICH && my… in handleEffects() 4554 myStats->OLDHP = myStats->HP; in handleEffects() 6139 …myStats->weapon->type, myStats->weapon->status, myStats->weapon->beatitude, myStats->weapon->count… in attack() [all …]
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H A D | monster_incubus.cpp | 53 myStats->HP = 0; in initIncubus() 65 myStats->MAXHP = myStats->HP; in initIncubus() 66 myStats->OLDHP = myStats->HP; in initIncubus() 146 myStats->MAXHP = myStats->HP; in initIncubus() 147 myStats->OLDHP = myStats->HP; in initIncubus() 292 if ( myStats->weapon && isRangedWeapon(*myStats->weapon) ) in initIncubus() 1410 if ( !myStats ) in incubusChooseWeapon() 1456 if ( myStats->HP <= myStats->MAXHP * 0.8 ) in incubusChooseWeapon() 1460 if ( myStats->HP <= myStats->MAXHP * 0.4 ) in incubusChooseWeapon() 1546 if ( !myStats->weapon || !isMeleeWeapon(*myStats->weapon) ) in incubusChooseWeapon() [all …]
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H A D | monster.hpp | 432 void initHuman(Entity* my, Stat* myStats); 433 void initRat(Entity* my, Stat* myStats); 434 void initGoblin(Entity* my, Stat* myStats); 435 void initSlime(Entity* my, Stat* myStats); 438 void initTroll(Entity* my, Stat* myStats); 442 void initGhoul(Entity* my, Stat* myStats); 443 void initDemon(Entity* my, Stat* myStats); 445 void initLich(Entity* my, Stat* myStats); 446 void initImp(Entity* my, Stat* myStats); 447 void initGnome(Entity* my, Stat* myStats); [all …]
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H A D | monster_automaton.cpp | 51 myStats->HP = 80; in initAutomaton() 55 myStats->OLDHP = myStats->HP; in initAutomaton() 57 myStats->DEX = 4; in initAutomaton() 58 myStats->CON = 8; in initAutomaton() 62 myStats->EXP = 0; in initAutomaton() 72 myStats->OLDHP = myStats->HP; in initAutomaton() 75 myStats->CON = 8; in initAutomaton() 212 if ( myStats->weapon && isRangedWeapon(*myStats->weapon) ) in initAutomaton() 627 if ( (myStats->HP < 25 && !myStats->EFFECTS[EFF_CONFUSED]) in automatonMoveBodyparts() 1343 if ( !myStats ) in automatonCanWieldItem() [all …]
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H A D | monster_insectoid.cpp | 53 myStats->MAXHP = myStats->HP; in initInsectoid() 55 myStats->RANDOM_HP = myStats->RANDOM_MAXHP; in initInsectoid() 56 myStats->OLDHP = myStats->HP; in initInsectoid() 57 myStats->STR = 8; in initInsectoid() 59 myStats->DEX = 6; in initInsectoid() 60 myStats->CON = 7; in initInsectoid() 193 if ( myStats->weapon && isRangedWeapon(*myStats->weapon) ) in initInsectoid() 324 if ( myStats->weapon && isRangedWeapon(*myStats->weapon) ) in initInsectoid() 1636 if ( myStats->HP <= myStats->MAXHP * 0.6 ) in insectoidChooseWeapon() 1640 if ( myStats->HP <= myStats->MAXHP * 0.3 ) in insectoidChooseWeapon() [all …]
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H A D | monster_vampire.cpp | 54 myStats->MAXHP = myStats->HP; in initVampire() 56 myStats->RANDOM_HP = myStats->RANDOM_MAXHP; in initVampire() 57 myStats->OLDHP = myStats->HP; in initVampire() 60 myStats->DEX = 8; in initVampire() 66 myStats->PER = 5; in initVampire() 70 myStats->EXP = 0; in initVampire() 1318 if ( myStats->HP <= myStats->MAXHP * 0.8 ) in vampireChooseWeapon() 1322 if ( myStats->HP <= myStats->MAXHP * 0.4 ) in vampireChooseWeapon() 1344 if ( myStats->HP <= myStats->MAXHP * 0.4) in vampireChooseWeapon() 1392 if ( !myStats->weapon || !isMeleeWeapon(*myStats->weapon) ) in vampireChooseWeapon() [all …]
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H A D | monster_goblin.cpp | 40 if ( myStats != nullptr ) in initGoblin() 44 myStats->leader_uid = 0; in initGoblin() 59 myStats->HP = 120; in initGoblin() 60 myStats->MAXHP = 120; in initGoblin() 61 myStats->OLDHP = myStats->HP; in initGoblin() 63 myStats->STR += 6; in initGoblin() 116 if ( myStats->weapon == nullptr && myStats->EDITOR_ITEMS[ITEM_SLOT_WEAPON] == 1 ) in initGoblin() 143 if ( myStats->weapon && isMeleeWeapon(*myStats->weapon) ) in initGoblin() 151 if ( myStats->weapon && isRangedWeapon(*myStats->weapon) ) in initGoblin() 184 if ( myStats->cloak == nullptr && myStats->EDITOR_ITEMS[ITEM_SLOT_CLOAK] == 1 ) in initGoblin() [all …]
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H A D | monster_scorpion.cpp | 40 if ( myStats != NULL ) in initScorpion() 57 myStats->HP = 100; in initScorpion() 58 myStats->MAXHP = 100; in initScorpion() 59 myStats->OLDHP = myStats->HP; in initScorpion() 60 myStats->STR = 15; in initScorpion() 61 myStats->DEX = 5; in initScorpion() 62 myStats->CON = 6; in initScorpion() 63 myStats->INT = 10; in initScorpion() 64 myStats->PER = 10; in initScorpion() 65 myStats->CHR = 10; in initScorpion() [all …]
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H A D | monster_shopkeeper.cpp | 55 if ( myStats != NULL ) in initShopkeeper() 57 if ( !myStats->leader_uid ) in initShopkeeper() 59 myStats->leader_uid = 0; in initShopkeeper() 68 setRandomMonsterStats(myStats); in initShopkeeper() 70 if ( currentlevel >= 25 && myStats->HP == 300 && myStats->MAXHP == 300 ) in initShopkeeper() 72 myStats->HP *= 2; in initShopkeeper() 73 myStats->MAXHP *= 2; in initShopkeeper() 74 myStats->OLDHP = myStats->HP; in initShopkeeper() 118 if ( myStats->weapon == NULL && myStats->EDITOR_ITEMS[ITEM_SLOT_WEAPON] == 1 ) in initShopkeeper() 996 if ( myStats->HP < ((3 * myStats->MAXHP) / 4) ) in shopkeeperMoveBodyparts() [all …]
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H A D | monster_scarab.cpp | 42 if ( myStats != NULL ) in initScarab() 59 myStats->HP = 70; in initScarab() 61 myStats->OLDHP = myStats->HP; in initScarab() 62 myStats->MP = 40; in initScarab() 64 myStats->STR = -1; in initScarab() 65 myStats->DEX = 20; in initScarab() 66 myStats->CON = 2; in initScarab() 67 myStats->INT = 20; in initScarab() 68 myStats->PER = -2; in initScarab() 69 myStats->CHR = 5; in initScarab() [all …]
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H A D | monster_sentrybot.cpp | 43 if ( myStats != nullptr ) in initSentryBot() 403 if ( myStats && myStats->type == SPELLBOT ) in sentryBotDie() 514 myStats->HP = 0; in sentryBotAnimate() 1233 myStats->HP = 0; in gyroBotAnimate() 2105 if ( !myStats ) in tinkerBotSetStats() 2115 myStats->LVL = 3; in tinkerBotSetStats() 2116 myStats->HP = 50; in tinkerBotSetStats() 2117 myStats->CON = 0; in tinkerBotSetStats() 2118 myStats->PER = 4; in tinkerBotSetStats() 2227 myStats->MAXHP = myStats->HP; in tinkerBotSetStats() [all …]
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H A D | monster_ghoul.cpp | 54 myStats->HP = 110; in initGhoul() 55 myStats->MAXHP = myStats->HP; in initGhoul() 56 myStats->OLDHP = myStats->HP; in initGhoul() 57 myStats->STR = 13; in initGhoul() 58 myStats->DEX = 5; in initGhoul() 67 myStats->PER = 10; in initGhoul() 103 myStats->HP *= 3; in initGhoul() 105 myStats->OLDHP = myStats->HP; in initGhoul() 106 myStats->LVL = 15; in initGhoul() 107 myStats->DEX = 2; in initGhoul() [all …]
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H A D | monster_kobold.cpp | 41 if ( myStats != nullptr ) in initKobold() 43 if ( !myStats->leader_uid ) in initKobold() 45 myStats->leader_uid = 0; in initKobold() 49 setRandomMonsterStats(myStats); in initKobold() 64 createMonsterEquipment(myStats); in initKobold() 82 my->setHardcoreStats(*myStats); in initKobold() 85 if ( myStats->weapon == nullptr && myStats->EDITOR_ITEMS[ITEM_SLOT_WEAPON] == 1 ) in initKobold() 193 if ( myStats->shield == nullptr && myStats->EDITOR_ITEMS[ITEM_SLOT_SHIELD] == 1 ) in initKobold() 195 if ( myStats->weapon && isRangedWeapon(*myStats->weapon) ) in initKobold() 242 if ( myStats->cloak == nullptr && myStats->EDITOR_ITEMS[ITEM_SLOT_CLOAK] == 1 ) in initKobold() [all …]
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H A D | monster_shadow.cpp | 30 if ( myStats && strcmp(myStats->name, "") != 0 ) in initShadow() 79 myStats->GOLD = 1000; in initShadow() 85 myStats->HP = std::min(myStats->HP, 120); in initShadow() 86 myStats->MAXHP = myStats->HP; in initShadow() 87 myStats->OLDHP = myStats->HP; in initShadow() 1306 if ( !myStats ) in shadowCanWieldItem() 1336 if ( !myStats ) in shadowSpecialAbility() 1396 dropItemMonster(myStats->weapon, this, myStats); in shadowSpecialAbility() 1399 dropItemMonster(myStats->shield, this, myStats); in shadowSpecialAbility() 1622 if ( !myStats ) in shadowChooseWeapon() [all …]
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H A D | monster_slime.cpp | 22 void initSlime(Entity* my, Stat* myStats) in initSlime() argument 31 if ( myStats->LVL == 7 ) in initSlime() 46 if ( myStats != NULL ) in initSlime() 48 if ( !myStats->leader_uid ) in initSlime() 50 myStats->leader_uid = 0; in initSlime() 54 setRandomMonsterStats(myStats); in initSlime() 64 createMonsterEquipment(myStats); in initSlime() 67 createCustomInventory(myStats, customItemsToGenerate); in initSlime() 70 int customItems = countCustomItems(myStats); //max limit of 6 custom items per entity. in initSlime() 73 int defaultItems = countDefaultItems(myStats); in initSlime() [all …]
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H A D | monster_succubus.cpp | 39 if ( myStats != nullptr ) in initSuccubus() 41 if ( !myStats->leader_uid ) in initSuccubus() 43 myStats->leader_uid = 0; in initSuccubus() 47 setRandomMonsterStats(myStats); in initSuccubus() 59 myStats->DEX = 10; in initSuccubus() 85 my->setHardcoreStats(*myStats); in initSuccubus() 821 if ( myStats->helmet ) in succubusMoveBodyparts() 927 Stat *myStats = getStats(); in succubusChooseWeapon() local 928 if ( !myStats ) in succubusChooseWeapon() 950 if ( myStats->HP <= myStats->MAXHP * 0.8 ) in succubusChooseWeapon() [all …]
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H A D | monster_lich.cpp | 41 if ( myStats != NULL ) in initLich() 43 if ( !myStats->leader_uid ) in initLich() 45 myStats->leader_uid = 0; in initLich() 48 if ( myStats->HP == 1000 ) in initLich() 54 myStats->MAXHP += 250; in initLich() 57 myStats->HP = myStats->MAXHP; in initLich() 58 myStats->OLDHP = myStats->HP; in initLich() 62 setRandomMonsterStats(myStats); in initLich() 85 my->setHardcoreStats(*myStats); in initLich() 101 if ( myStats->weapon == NULL && myStats->EDITOR_ITEMS[ITEM_SLOT_WEAPON] == 1 ) in initLich() [all …]
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H A D | monster_gnome.cpp | 41 if ( myStats != nullptr ) in initGnome() 43 if ( !myStats->leader_uid ) in initGnome() 45 myStats->leader_uid = 0; in initGnome() 49 setRandomMonsterStats(myStats); in initGnome() 64 createMonsterEquipment(myStats); in initGnome() 75 my->setHardcoreStats(*myStats); in initGnome() 115 if ( myStats->shield == nullptr && myStats->EDITOR_ITEMS[ITEM_SLOT_SHIELD] == 1 ) in initGnome() 138 if ( myStats->weapon == nullptr && myStats->EDITOR_ITEMS[ITEM_SLOT_WEAPON] == 1 ) in initGnome() 154 myStats->GOLD += 100; in initGnome() 161 if ( myStats->cloak == nullptr && myStats->EDITOR_ITEMS[ITEM_SLOT_CLOAK] == 1 ) in initGnome() [all …]
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H A D | mod_tools.hpp | 416 sex = myStats->sex; in readFromStats() 418 HP = myStats->HP; in readFromStats() 421 MP = myStats->MP; in readFromStats() 423 STR = myStats->STR; in readFromStats() 424 DEX = myStats->DEX; in readFromStats() 425 CON = myStats->CON; in readFromStats() 462 myStats->HP = HP; in setStats() 464 myStats->OLDHP = myStats->HP; in setStats() 465 myStats->MP = MP; in setStats() 636 setStats(myStats); in setStatsAndEquipmentToMonster() [all …]
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/dports/databases/py-carbon/carbon-1.1.8/lib/carbon/ |
H A D | instrumentation.py | 79 myStats = stats.copy() 86 updateTimes = myStats.get('updateTimes', []) 87 committedPoints = myStats.get('committedPoints', 0) 88 creates = myStats.get('creates', 0) 89 droppedCreates = myStats.get('droppedCreates', 0) 90 errors = myStats.get('errors', 0) 91 cacheQueries = myStats.get('cacheQueries', 0) 92 cacheBulkQueries = myStats.get('cacheBulkQueries', 0) 93 cacheOverflow = myStats.get('cache.overflow', 0) 94 cacheBulkQuerySizes = myStats.get('cacheBulkQuerySize', []) [all …]
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