/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/stroke/ |
H A D | AdvancedStrokeShaders.cpp | 135 PseudoNoise mynoise; in shade() local 139 bruit = mynoise.turbulenceSmooth(_xScale * sv->curvilinearAbscissa() + initU, _nbOctave); in shade() 142 bruit = mynoise.turbulenceLinear(_xScale * sv->curvilinearAbscissa() + initU, _nbOctave); in shade()
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H A D | BasicStrokeShaders.cpp | 194 PseudoNoise mynoise, mynoise2; in shade() local 196 bruit = mynoise.turbulenceSmooth(_scale * v->curvilinearAbscissa() + initU1, in shade() 278 PseudoNoise mynoise; in shade() local 280 bruit = mynoise.turbulenceSmooth(_scale * v->curvilinearAbscissa() + initU, in shade()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | p_weapon.c | 78 if (!who->mynoise) in PlayerNoise() 86 who->mynoise = noise; in PlayerNoise() 99 noise = who->mynoise; in PlayerNoise()
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/dports/games/q2pro/q2pro/game/ |
H A D | p_weapon.c | 78 if (!who->mynoise) in PlayerNoise() 86 who->mynoise = noise; in PlayerNoise() 99 noise = who->mynoise; in PlayerNoise()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | p_weapon.c | 78 if (!who->mynoise) in PlayerNoise() 86 who->mynoise = noise; in PlayerNoise() 99 noise = who->mynoise; in PlayerNoise()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | p_weapon.c | 59 if (!who->mynoise) in PlayerNoise() 67 who->mynoise = noise; in PlayerNoise() 80 noise = who->mynoise; in PlayerNoise()
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | p_weapon.c | 78 if (!who->mynoise) in PlayerNoise() 86 who->mynoise = noise; in PlayerNoise() 99 noise = who->mynoise; in PlayerNoise()
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | p_weapon.c | 78 if (!who->mynoise) in PlayerNoise() 86 who->mynoise = noise; in PlayerNoise() 99 noise = who->mynoise; in PlayerNoise()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | p_weapon.c | 78 if (!who->mynoise) in PlayerNoise() 86 who->mynoise = noise; in PlayerNoise() 99 noise = who->mynoise; in PlayerNoise()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | p_weapon.c | 78 if (!who->mynoise) in PlayerNoise() 86 who->mynoise = noise; in PlayerNoise() 99 noise = who->mynoise; in PlayerNoise()
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | p_weapon.c | 72 if(!who->mynoise){ in PlayerNoise() 79 who->mynoise = noise; in PlayerNoise() 91 noise = who->mynoise; in PlayerNoise()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | p_weapon.c | 78 if (!who->mynoise) in PlayerNoise() 86 who->mynoise = noise; in PlayerNoise() 99 noise = who->mynoise; in PlayerNoise()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | p_weapon.c | 78 if (!who->mynoise) in PlayerNoise() 86 who->mynoise = noise; in PlayerNoise() 99 noise = who->mynoise; in PlayerNoise()
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | p_weapon.c | 58 if(!who->mynoise){ in PlayerNoise() 65 who->mynoise = noise; in PlayerNoise() 77 noise = who->mynoise; in PlayerNoise()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | p_weapon.c | 78 if (!who->mynoise) in PlayerNoise() 86 who->mynoise = noise; in PlayerNoise() 99 noise = who->mynoise; in PlayerNoise()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | p_weapon.c | 78 if (!who->mynoise) in PlayerNoise() 86 who->mynoise = noise; in PlayerNoise() 99 noise = who->mynoise; in PlayerNoise()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | p_weapon.c | 78 if (!who->mynoise) in PlayerNoise() 86 who->mynoise = noise; in PlayerNoise() 99 noise = who->mynoise; in PlayerNoise()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | p_weapon.c | 70 if(!who->mynoise){ in PlayerNoise() 77 who->mynoise = noise; in PlayerNoise() 89 noise = who->mynoise; in PlayerNoise()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | p_weapon.c | 78 if (!who->mynoise) in PlayerNoise() 86 who->mynoise = noise; in PlayerNoise() 99 noise = who->mynoise; in PlayerNoise()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | p_weapon.c | 79 if (!who->mynoise) in PlayerNoise() 87 who->mynoise = noise; in PlayerNoise() 100 noise = who->mynoise; in PlayerNoise()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | p_weapon.c | 75 if (!who->mynoise) { in PlayerNoise() 82 who->mynoise = noise; in PlayerNoise() 93 noise = who->mynoise; in PlayerNoise()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | p_weapon.c | 65 if (!who->mynoise) in PlayerNoise() 73 who->mynoise = noise; in PlayerNoise() 86 noise = who->mynoise; in PlayerNoise()
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_save.c | 83 {"mynoise", FOFS(mynoise), F_EDICT, FFL_NOSPAWN},
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_save.c | 83 {"mynoise", FOFS(mynoise), F_EDICT, FFL_NOSPAWN},
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | p_weapon.c | 59 if (!who->mynoise) in PlayerNoise() 67 who->mynoise = noise; in PlayerNoise() 80 noise = who->mynoise; in PlayerNoise()
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