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Searched refs:myonground (Results 1 – 6 of 6) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A Dgame8.c713 myonground = p->on_ground; in fakedomovethingscorrect()
770 if( p->aim_mode == 0 && myonground && psectlotag != 2 && (sector[psect].floorstat&2) ) in fakedomovethings()
899 myonground = 0; in fakedomovethings()
940 …if( (sb_snum&3) == 0 && !(p->OnMotorcycle || p->OnBoat) && myonground && (sector[psect].floorstat&… in fakedomovethings()
942 … if( (sb_snum&3) == 0 && myonground && (sector[psect].floorstat&2) && myz >= (fz-(i<<8)-(16<<8) ) ) in fakedomovethings()
947 myonground = 0; in fakedomovethings()
957 … if(psectlotag != 1 && psectlotag != 2 && myonground == 0 && myzvel > (6144>>1)) in fakedomovethings()
959 myonground = 1; in fakedomovethings()
1031 myonground = 0; in fakedomovethings()
1087 …f( ( p->curr_weapon == KNEE_WEAPON && p->kickback_pic > 10 && myonground ) || ( myonground && (sb_… in fakedomovethings()
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H A DGLOBAL.C158 char myjumpingtoggle, myonground, myhardlanding, myreturntocenter; variable
H A DDUKE3D.H580 extern char myjumpingtoggle, myonground, myhardlanding,myreturntocenter;
H A Dpremap.c2297 myonground = ps[myconnectindex].on_ground; in enterlevel()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dnet.cpp296 if (myonground == 1) in Net_DoPrediction()
339 if (my_moto_speed != 0 && myonground == 1) in Net_DoPrediction()
504 if (myonground == 1) in Net_DoPrediction()
898 myonground = 0; in Net_DoPrediction()
938 myonground = 0; in Net_DoPrediction()
976 myonground = 1; in Net_DoPrediction()
1037 myonground = 0; in Net_DoPrediction()
1082 if (spritebridge == 0 && myonground) in Net_DoPrediction()
1127 if (myonground) in Net_DoPrediction()
1141 if (myonground) in Net_DoPrediction()
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H A Dglobal.h110 G_EXTERN uint8_t myjumpingtoggle, myonground, myhardlanding, myreturntocenter; variable