/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | gameexec.h | 32 int32_t VM_ExecuteEvent(int const nEventID, int const spriteNum, int const playerNum, int const nDi… 33 int32_t VM_ExecuteEvent(int const nEventID, int const spriteNum, int const playerNum); 36 static FORCE_INLINE int VM_HaveEvent(int const nEventID) in VM_HaveEvent() argument 38 return !!apScriptEvents[nEventID]; in VM_HaveEvent() 41 static FORCE_INLINE int32_t VM_OnEvent(int nEventID, int spriteNum, int playerNum, int nDist, int32… in VM_OnEvent() argument 43 …return VM_HaveEvent(nEventID) ? VM_ExecuteEvent(nEventID, spriteNum, playerNum, nDist, nReturn) : … in VM_OnEvent() 46 static FORCE_INLINE int32_t VM_OnEvent(int nEventID, int spriteNum, int playerNum, int nDist) in VM_OnEvent() argument 48 return VM_HaveEvent(nEventID) ? VM_ExecuteEvent(nEventID, spriteNum, playerNum, nDist) : 0; in VM_OnEvent() 51 static FORCE_INLINE int32_t VM_OnEvent(int nEventID, int spriteNum = -1, int playerNum = -1) 53 return VM_HaveEvent(nEventID) ? VM_ExecuteEvent(nEventID, spriteNum, playerNum) : 0; [all …]
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H A D | gameexec.cpp | 196 int32_t VM_ExecuteEvent(int const nEventID, int const spriteNum, int const playerNum, int const nDi… in VM_ExecuteEvent() argument 198 return VM_EventInlineInternal__(nEventID, spriteNum, playerNum, nDist, nReturn); in VM_ExecuteEvent() 201 int32_t VM_ExecuteEvent(int const nEventID, int const spriteNum, int const playerNum, int const nDi… in VM_ExecuteEvent() argument 203 return VM_EventInlineInternal__(nEventID, spriteNum, playerNum, nDist); in VM_ExecuteEvent() 206 int32_t VM_ExecuteEvent(int const nEventID, int const spriteNum, int const playerNum) in VM_ExecuteEvent() argument 208 return VM_EventInlineInternal__(nEventID, spriteNum, playerNum); in VM_ExecuteEvent() 211 int32_t VM_ExecuteEventWithValue(int const nEventID, int const spriteNum, int const playerNum, int3… in VM_ExecuteEventWithValue() argument 213 return VM_EventInlineInternal__(nEventID, spriteNum, playerNum, -1, nReturn); in VM_ExecuteEventWithValue()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | gameexec.h | 32 int32_t VM_ExecuteEvent(int const nEventID, int const spriteNum, int const playerNum, int const nDi… 33 int32_t VM_ExecuteEvent(int const nEventID, int const spriteNum, int const playerNum); 36 static FORCE_INLINE int VM_HaveEvent(int const nEventID) in VM_HaveEvent() argument 38 return !!apScriptEvents[nEventID]; in VM_HaveEvent() 41 static FORCE_INLINE int32_t VM_OnEvent(int nEventID, int spriteNum, int playerNum, int nDist, int32… in VM_OnEvent() argument 43 …return VM_HaveEvent(nEventID) ? VM_ExecuteEvent(nEventID, spriteNum, playerNum, nDist, nReturn) : … in VM_OnEvent() 46 static FORCE_INLINE int32_t VM_OnEvent(int nEventID, int spriteNum, int playerNum, int nDist) in VM_OnEvent() argument 48 return VM_HaveEvent(nEventID) ? VM_ExecuteEvent(nEventID, spriteNum, playerNum, nDist) : 0; in VM_OnEvent() 51 static FORCE_INLINE int32_t VM_OnEvent(int nEventID, int spriteNum = -1, int playerNum = -1) 53 return VM_HaveEvent(nEventID) ? VM_ExecuteEvent(nEventID, spriteNum, playerNum) : 0; [all …]
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H A D | gameexec.cpp | 189 int32_t VM_ExecuteEvent(int const nEventID, int const spriteNum, int const playerNum, int const nDi… in VM_ExecuteEvent() argument 191 return VM_EventInlineInternal__(nEventID, spriteNum, playerNum, nDist, nReturn); in VM_ExecuteEvent() 194 int32_t VM_ExecuteEvent(int const nEventID, int const spriteNum, int const playerNum, int const nDi… in VM_ExecuteEvent() argument 196 return VM_EventInlineInternal__(nEventID, spriteNum, playerNum, nDist); in VM_ExecuteEvent() 199 int32_t VM_ExecuteEvent(int const nEventID, int const spriteNum, int const playerNum) in VM_ExecuteEvent() argument 201 return VM_EventInlineInternal__(nEventID, spriteNum, playerNum); in VM_ExecuteEvent() 204 int32_t VM_ExecuteEventWithValue(int const nEventID, int const spriteNum, int const playerNum, int3… in VM_ExecuteEventWithValue() argument 206 return VM_EventInlineInternal__(nEventID, spriteNum, playerNum, -1, nReturn); in VM_ExecuteEventWithValue()
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H A D | actors.cpp | 8937 static void G_DoEventGame(int const nEventID) in G_DoEventGame() argument 8939 if (VM_HaveEvent(nEventID)) in G_DoEventGame() 8959 VM_ExecuteEvent(nEventID, spriteNum, playerNum, playerDist); in G_DoEventGame()
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/dports/editors/libreoffice/libreoffice-7.2.6.2/vcl/source/window/ |
H A D | bubblewindow.cxx | 271 VclEventId nEventID = rEvent.GetId(); in IMPL_LINK() local 273 if ( VclEventId::ObjectDying == nEventID ) in IMPL_LINK() 281 else if ( VclEventId::WindowMenubarAdded == nEventID ) in IMPL_LINK() 293 else if ( VclEventId::WindowMenubarRemoved == nEventID ) in IMPL_LINK() 299 else if ( ( nEventID == VclEventId::WindowMove ) || in IMPL_LINK() 300 ( nEventID == VclEventId::WindowResize ) ) in IMPL_LINK()
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/extensions/source/update/ui/ |
H A D | updatecheckui.cxx | 619 VclEventId nEventID = rEvent.GetId(); in IMPL_LINK() local 621 if ( VclEventId::ObjectDying == nEventID ) in IMPL_LINK() 630 else if ( VclEventId::WindowMenubarAdded == nEventID ) in IMPL_LINK() 643 else if ( VclEventId::WindowMenubarRemoved == nEventID ) in IMPL_LINK() 650 else if ( ( nEventID == VclEventId::WindowMove ) || in IMPL_LINK() 651 ( nEventID == VclEventId::WindowResize ) ) in IMPL_LINK()
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/dports/editors/libreoffice/libreoffice-7.2.6.2/fpicker/source/win32/ |
H A D | VistaFilePickerEventHandler.cxx | 241 const ::sal_Int32 nEventID = rRequest.getRequest(); in doRequest() local 251 switch (nEventID) in doRequest()
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/fpicker/source/win32/ |
H A D | VistaFilePickerEventHandler.cxx | 249 const ::sal_Int32 nEventID = rRequest->getRequest(); in doRequest() local 259 switch (nEventID) in doRequest()
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/dports/editors/libreoffice/libreoffice-7.2.6.2/sw/source/core/access/ |
H A D | accmap.cxx | 1596 short nEventID = AccessibleEventId::SELECTION_CHANGED_ADD; in DoInvalidateShapeSelection() local 1599 nEventID = AccessibleEventId::SELECTION_CHANGED; in DoInvalidateShapeSelection() 1606 pAccShape->CommitChange(nEventID, uno::Any(), uno::Any()); in DoInvalidateShapeSelection()
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/sw/source/core/access/ |
H A D | accmap.cxx | 1582 short nEventID = AccessibleEventId::SELECTION_CHANGED_ADD; in DoInvalidateShapeSelection() local 1585 nEventID = AccessibleEventId::SELECTION_CHANGED; in DoInvalidateShapeSelection() 1592 pAccShape->CommitChange(nEventID, uno::Any(), uno::Any()); in DoInvalidateShapeSelection()
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