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Searched refs:nFileMin (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/
H A Dstate.cpp64 INT32 nMin = 0, nFileVer = 0, nFileMin = 0; in BurnStateLoadEmbed() local
102 nFileMin = t2; in BurnStateLoadEmbed()
104 nFileMin = t1; in BurnStateLoadEmbed()
112 if (nBurnVer < nFileMin) { // Error - emulator is too old to load this state in BurnStateLoadEmbed()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/
H A Dstate.cpp63 INT32 nMin = 0, nFileVer = 0, nFileMin = 0; in BurnStateLoadEmbed() local
101 nFileMin = t2; in BurnStateLoadEmbed()
103 nFileMin = t1; in BurnStateLoadEmbed()
111 if (nBurnVer < nFileMin) { // Error - emulator is too old to load this state in BurnStateLoadEmbed()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/
H A Dlibretro.cpp1417 INT32 nMin = 0, nFileVer = 0, nFileMin = 0; in BurnStateLoadEmbed() local
1455 nFileMin = t2; in BurnStateLoadEmbed()
1457 nFileMin = t1; in BurnStateLoadEmbed()
1465 if (nBurnVer < nFileMin) { // Error - emulator is too old to load this state in BurnStateLoadEmbed()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/
H A Dlibretro.cpp2015 INT32 nMin = 0, nFileVer = 0, nFileMin = 0; in BurnStateLoadEmbed() local
2053 nFileMin = t2; in BurnStateLoadEmbed()
2055 nFileMin = t1; in BurnStateLoadEmbed()
2063 if (nBurnVer < nFileMin) { // Error - emulator is too old to load this state in BurnStateLoadEmbed()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/win32/
H A Dreplay.cpp845 INT32 nFileMin = 0; in DisplayReplayProperties() local
906 nFileMin = t2; // Replays require a full state in DisplayReplayProperties()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/win32/
H A Dreplay.cpp891 INT32 nFileMin = 0; in DisplayReplayProperties() local
953 nFileMin = t2; // Replays require a full state in DisplayReplayProperties()