Searched refs:nPktNum (Results 1 – 5 of 5) sorted by relevance
/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/ |
H A D | steamnetworking_statsutils.h | 543 void InitMaxRecvPktNum( int64 nPktNum ); 546 InitMaxRecvPktNum( (int64)(uint16)( nPktNum - 1 ) ); in ResetMaxRecvPktNumForIncomingWirePktNum() 1133 return nPktNum; in ExpandWirePacketNumberAndCheck() 1137 int64 idxRecvBitmask = ( ( nPktNum - B ) >> 6 ) + 1; in ExpandWirePacketNumberAndCheck() 1145 uint64 bit = uint64{1} << ( nPktNum & 63 ); in ExpandWirePacketNumberAndCheck() 1155 Assert( nPktNum > 0 && nPktNum < TLinkStatsTracker::m_nMaxRecvPktNum ); in ExpandWirePacketNumberAndCheck() 1156 return nPktNum; in ExpandWirePacketNumberAndCheck() 1174 Assert( nPktNum > 0 ); in TrackProcessSequencedPacket() 1195 uint64 bit = uint64{1} << ( nPktNum & 63 ); in TrackProcessSequencedPacket() 1251 TLinkStatsTracker::InitMaxRecvPktNum( nPktNum ); in TrackProcessSequencedPacket() [all …]
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H A D | steamnetworkingsockets_stats.cpp | 303 void LinkStatsTrackerBase::InitMaxRecvPktNum( int64 nPktNum ) in InitMaxRecvPktNum() argument 305 Assert( nPktNum >= 0 ); in InitMaxRecvPktNum() 306 m_nMaxRecvPktNum = nPktNum; in InitMaxRecvPktNum() 311 unsigned nBitsToSet = (unsigned)( nPktNum & 63 ) + 1; in InitMaxRecvPktNum() 317 m_nDebugLastInitMaxRecvPktNum = nPktNum; in InitMaxRecvPktNum() 346 void LinkStatsTrackerBase::InternalProcessSequencedPacket_OutOfOrder( int64 nPktNum ) in InternalProcessSequencedPacket_OutOfOrder() argument 362 (long long)nPktNum, (long long)m_nPktsRecvSequenced, in InternalProcessSequencedPacket_OutOfOrder()
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/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/ |
H A D | steamnetworkingsockets_snp.cpp | 721 if ( nOffset >= nPktNum ) in ProcessPlainTextDataChunk() 738 (long long)nPktNum in ProcessPlainTextDataChunk() 745 (long long)nPktNum, in ProcessPlainTextDataChunk() 982 (long long)nPktNum, in ProcessPlainTextDataChunk() 1161 nPktNum, in SNP_SenderProcessPacketNack() 2525 (long long)nPktNum, in SNP_ReceiveReliableSegment() 2535 (long long)nPktNum ); in SNP_ReceiveReliableSegment() 2551 (long long)nPktNum, in SNP_ReceiveReliableSegment() 2592 (long long)nPktNum, in SNP_ReceiveReliableSegment() 2620 (long long)nPktNum, in SNP_ReceiveReliableSegment() [all …]
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H A D | steamnetworkingsockets_connections.h | 504 void RecvNonDataSequencedPacket( int64 nPktNum, SteamNetworkingMicroseconds usecNow ); 750 …bool SNP_ReceiveReliableSegment( int64 nPktNum, int64 nSegBegin, const uint8 *pSegmentData, int cb… 754 …void SNP_RecordReceivedPktNum( int64 nPktNum, SteamNetworkingMicroseconds usecNow, bool bScheduleA… 761 void SNP_SenderProcessPacketNack( int64 nPktNum, SNPInFlightPacket_t &pkt, const char *pszDebug );
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H A D | steamnetworkingsockets_connections.cpp | 1147 void CSteamNetworkConnectionBase::RecvNonDataSequencedPacket( int64 nPktNum, SteamNetworkingMicrose… in RecvNonDataSequencedPacket() argument 1154 SNP_RecordReceivedPktNum( nPktNum, usecNow, false ); in RecvNonDataSequencedPacket() 1157 m_statsEndToEnd.TrackProcessSequencedPacket( nPktNum, usecNow, 0 ); in RecvNonDataSequencedPacket() 3878 int64 nPktNum = m_pPartner->m_statsEndToEnd.ExpandWirePacketNumberAndCheck( nSeqNum ); in FakeSendStats() local 3879 Assert( nPktNum+1 == m_statsEndToEnd.m_nNextSendSequenceNumber ); in FakeSendStats() 3880 m_pPartner->m_statsEndToEnd.TrackProcessSequencedPacket( nPktNum, usecNow, -1 ); in FakeSendStats()
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