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Searched refs:nPlayerDefaultControls (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/win32/
H A Dcona.cpp290 VAR(nPlayerDefaultControls[0]); in ConfigAppLoad()
292 VAR(nPlayerDefaultControls[1]); in ConfigAppLoad()
294 VAR(nPlayerDefaultControls[2]); in ConfigAppLoad()
296 VAR(nPlayerDefaultControls[3]); in ConfigAppLoad()
699 VAR(nPlayerDefaultControls[0]); in ConfigAppSave()
701 VAR(nPlayerDefaultControls[1]); in ConfigAppSave()
703 VAR(nPlayerDefaultControls[2]); in ConfigAppSave()
705 VAR(nPlayerDefaultControls[3]); in ConfigAppSave()
H A Dinpd.cpp572 if (nPci == (nPlayerDefaultControls[nGi] & 0x0F)) { in InitAnalogOptions()
573 nAnalog = nPlayerDefaultControls[nGi] >> 4; in InitAnalogOptions()
695 nPlayerDefaultControls[nGi] = nPci | (nAnalog << 4); in UsePreset()
781 int nPci = nPlayerDefaultControls[nGi] & 0x0F; in DialogProc()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/win32/
H A Dcona.cpp304 VAR(nPlayerDefaultControls[0]); in ConfigAppLoad()
306 VAR(nPlayerDefaultControls[1]); in ConfigAppLoad()
308 VAR(nPlayerDefaultControls[2]); in ConfigAppLoad()
310 VAR(nPlayerDefaultControls[3]); in ConfigAppLoad()
731 VAR(nPlayerDefaultControls[0]); in ConfigAppSave()
733 VAR(nPlayerDefaultControls[1]); in ConfigAppSave()
735 VAR(nPlayerDefaultControls[2]); in ConfigAppSave()
737 VAR(nPlayerDefaultControls[3]); in ConfigAppSave()
H A Dinpd.cpp588 if (nPci == (nPlayerDefaultControls[nGi] & 0x0F)) { in InitAnalogOptions()
589 nAnalog = nPlayerDefaultControls[nGi] >> 4; in InitAnalogOptions()
752 nPlayerDefaultControls[nGi] = nPci | (nAnalog << 4); in UsePreset()
922 int nPci = nPlayerDefaultControls[nGi] & 0x0F; in DialogProc()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/
H A Dburner.h115 extern INT32 nPlayerDefaultControls[4];
H A Dgami.cpp5 INT32 nPlayerDefaultControls[4] = {0, 1, 2, 3}; variable
1400 INT32 nSlide = nPlayerDefaultControls[i] >> 4; in GameInpAutoOne()
1401 switch (nPlayerDefaultControls[i] & 0x0F) { in GameInpAutoOne()
1682 if ((nPlayerDefaultControls[nPlayer] & 0x0F) != 0x0F) { in GameInpDefault()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/
H A Dburner.h139 extern INT32 nPlayerDefaultControls[8];
H A Dgami.cpp5 INT32 nPlayerDefaultControls[8] = {0, 1, 2, 3, 8, 8, 8, 8}; variable
1701 INT32 nSlide = nPlayerDefaultControls[i] >> 4; in GameInpAutoOne()
1702 switch (nPlayerDefaultControls[i] & 0x0F) { in GameInpAutoOne()
2035 if ((nPlayerDefaultControls[nPlayer] & 0x0F) != 0x0F) { in GameInpDefault()