Searched refs:nPlayerDefaultControls (Results 1 – 8 of 8) sorted by relevance
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/win32/ |
H A D | cona.cpp | 290 VAR(nPlayerDefaultControls[0]); in ConfigAppLoad() 292 VAR(nPlayerDefaultControls[1]); in ConfigAppLoad() 294 VAR(nPlayerDefaultControls[2]); in ConfigAppLoad() 296 VAR(nPlayerDefaultControls[3]); in ConfigAppLoad() 699 VAR(nPlayerDefaultControls[0]); in ConfigAppSave() 701 VAR(nPlayerDefaultControls[1]); in ConfigAppSave() 703 VAR(nPlayerDefaultControls[2]); in ConfigAppSave() 705 VAR(nPlayerDefaultControls[3]); in ConfigAppSave()
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H A D | inpd.cpp | 572 if (nPci == (nPlayerDefaultControls[nGi] & 0x0F)) { in InitAnalogOptions() 573 nAnalog = nPlayerDefaultControls[nGi] >> 4; in InitAnalogOptions() 695 nPlayerDefaultControls[nGi] = nPci | (nAnalog << 4); in UsePreset() 781 int nPci = nPlayerDefaultControls[nGi] & 0x0F; in DialogProc()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/win32/ |
H A D | cona.cpp | 304 VAR(nPlayerDefaultControls[0]); in ConfigAppLoad() 306 VAR(nPlayerDefaultControls[1]); in ConfigAppLoad() 308 VAR(nPlayerDefaultControls[2]); in ConfigAppLoad() 310 VAR(nPlayerDefaultControls[3]); in ConfigAppLoad() 731 VAR(nPlayerDefaultControls[0]); in ConfigAppSave() 733 VAR(nPlayerDefaultControls[1]); in ConfigAppSave() 735 VAR(nPlayerDefaultControls[2]); in ConfigAppSave() 737 VAR(nPlayerDefaultControls[3]); in ConfigAppSave()
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H A D | inpd.cpp | 588 if (nPci == (nPlayerDefaultControls[nGi] & 0x0F)) { in InitAnalogOptions() 589 nAnalog = nPlayerDefaultControls[nGi] >> 4; in InitAnalogOptions() 752 nPlayerDefaultControls[nGi] = nPci | (nAnalog << 4); in UsePreset() 922 int nPci = nPlayerDefaultControls[nGi] & 0x0F; in DialogProc()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/ |
H A D | burner.h | 115 extern INT32 nPlayerDefaultControls[4];
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H A D | gami.cpp | 5 INT32 nPlayerDefaultControls[4] = {0, 1, 2, 3}; variable 1400 INT32 nSlide = nPlayerDefaultControls[i] >> 4; in GameInpAutoOne() 1401 switch (nPlayerDefaultControls[i] & 0x0F) { in GameInpAutoOne() 1682 if ((nPlayerDefaultControls[nPlayer] & 0x0F) != 0x0F) { in GameInpDefault()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/ |
H A D | burner.h | 139 extern INT32 nPlayerDefaultControls[8];
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H A D | gami.cpp | 5 INT32 nPlayerDefaultControls[8] = {0, 1, 2, 3, 8, 8, 8, 8}; variable 1701 INT32 nSlide = nPlayerDefaultControls[i] >> 4; in GameInpAutoOne() 1702 switch (nPlayerDefaultControls[i] & 0x0F) { in GameInpAutoOne() 2035 if ((nPlayerDefaultControls[nPlayer] & 0x0F) != 0x0F) { in GameInpDefault()
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