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Searched refs:nQuads (Results 1 – 25 of 26) sorted by relevance

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/dports/science/cgnslib/CGNS-4.1.2/src/cgnstools/utilities/
H A Daflr3_to_cgns.c45 int nQuads = 0; variable
143 for (n = 1; n < nQuads; n++) { in build_quadsets()
152 for (n = 1; n < nQuads; n++) { in build_quadsets()
168 for (n = 1; n < nQuads; n++) { in build_quadsets()
182 QuadSets[ns].end = nQuads - 1; in build_quadsets()
208 nQuads = counts[2]; in read_ugrid()
282 if (nQuads) { in read_ugrid()
288 for (n = 0; n < nQuads; n++) { in read_ugrid()
308 if (nQuads) { in read_ugrid()
546 if (nTris + nQuads == 0) { in write_cgns()
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H A Dcgns_to_aflr3.c60 static cgsize_t nQuads = 0; variable
368 nQuads++;
418 nQuads += ne;
466 nFaces = nQuads;
721 nTris = nQuads = 0;
724 nQuads++;
1030 for (n = 0; n < nQuads; n++) {
1036 write_ints(fp, (int)nQuads, bctags);
1079 if (nQuads) {
1324 printf("number quads = %ld\n", (long)nQuads);
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/dports/games/phlipple/phlipple-0.8.5/src/
H A Dengine.c93 for (int qq = 0; qq < eng->nQuads; qq++) in buildVBOs()
284 eng->nQuads = b2i(buff); in phlipple_engine_create()
293 for (int q = 0; q < eng->nQuads; q++) in phlipple_engine_create()
415 for (int q = 0; q < eng->nQuads; q++) in phlipple_engine_restart()
421 for (int q = 0; q < eng->nQuads; q++) in phlipple_engine_restart()
440 int nQuads = 0; in phlipple_engine_render() local
441 for (int q = 0; q < eng->nQuads; q++) in phlipple_engine_render()
444 nQuads++; in phlipple_engine_render()
447 rend->nQuads = nQuads; in phlipple_engine_render()
532 for (int f = 0; f < eng->nQuads; f++) in traceQuads()
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H A Drenderstate.h29 int nQuads; member
H A Dengine.h54 int nQuads; member
H A Dcamera.c158 cam->zOrderLists[ref] = malloc(sizeof(Quad *) * cam->eng->nQuads); in buildZOrderList()
161 sizeof(Quad *) * cam->eng->nQuads); in buildZOrderList()
167 for (int q = 0; q < cam->eng->nQuads; q++) in buildZOrderList()
171 qsort(cam->zOrderLists[ref], cam->eng->nQuads, sizeof(Quad *), in buildZOrderList()
H A Dgame.c722 float lineAlphaDelta = (lineAlphaNear - lineAlphaFar) / (float) rend.nQuads; in game_render()
725 float quadAlphaDelta = (quadAlphaNear - quadAlphaFar) / (float) rend.nQuads; in game_render()
727 for (int q = 0; q < eng->nQuads; q++) in game_render()
H A Dmainscreen.c466 float lineAlphaDelta = (lineAlphaNear - lineAlphaFar) / (float) rend.nQuads; in mainScreen_render()
469 float quadAlphaDelta = (quadAlphaNear - quadAlphaFar) / (float) rend.nQuads; in mainScreen_render()
471 for (int q = 0; q < eng->nQuads; q++) in mainScreen_render()
/dports/graphics/openrm/rm160/rm/
H A Drmstats.c121 s->nQuads += ((dims[0]-1) * (dims[1]-1)); in statsNodeFunc()
150 s->nQuads = (nverts/2 * 6); in statsNodeFunc()
213 s->nQuads += (nverts/4); in statsNodeFunc()
294 …d\t%d\t%d\t%d\t%d\t%d\t%d\t%g\n",ss.nNodes, ss.nPrims, ss.nTriangles, ss.nQuads, ss.nVectors, ss.n… in rmStatsPrint()
H A Drmstats.h82 int nTriangles, nQuads, nVectors, nPoints; member
/dports/graphics/opendx/dx-4.4.4/src/exec/libdx/
H A DquadsII2D.c249 DXGetArrayInfo(qi->qArray, &qi->nQuads, NULL, NULL, NULL, NULL); in _dxfInitialize()
287 if (qi->nQuads) in _dxfInitialize()
292 area /= qi->nQuads; in _dxfInitialize()
300 ((Interpolator)qi)->min, qi->nQuads, 2); in _dxfInitialize()
305 for (i = 0; i < qi->nQuads; i++) in _dxfInitialize()
325 qi->visited = (int *)DXAllocateZero(qi->nQuads*sizeof(int)); in _dxfInitialize()
445 for (i = 0; i < qi->nQuads && found == -1; i++) in _dxfQuadsII2DInterpolator_PrimitiveInterpolate()
937 new->nQuads = old->nQuads; in _dxf_CopyQuadsII2DInterpolator()
994 new->visited = (int *)DXAllocateZero(old->nQuads*sizeof(int)); in _dxf_CopyQuadsII2DInterpolator()
H A DquadsII2DClass.X48 int nQuads; member
H A DquadsII2DClass.c297 int nQuads; member
/dports/graphics/opendx/dx-4.4.4/src/exec/dxmods/
H A D_refinetopo.c842 int nQuads, nTris, *tris; in RegQuads2Triangles() local
861 DXGetArrayInfo((Array)mArray, &nQuads, NULL, NULL, NULL, &vPerE); in RegQuads2Triangles()
877 nTris = 2 * nQuads; in RegQuads2Triangles()
959 if (nD != nQuads) in RegQuads2Triangles()
984 for (i = 0; i < nQuads; i++) in RegQuads2Triangles()
1017 int nQuads, *quads; in IrregQuads2Triangles() local
1041 DXGetArrayInfo((Array)cArrayIn, &nQuads, NULL, NULL, NULL, &vPerE); in IrregQuads2Triangles()
1070 nTris = 2*nQuads; in IrregQuads2Triangles()
1091 for (i = 0; i < nQuads; i++) in IrregQuads2Triangles()
1141 if (nD != nQuads) in IrregQuads2Triangles()
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H A D_tube.c44 Array a = NULL, oPts = NULL, nPts = NULL, nQuads = NULL, nNrms = NULL; in TubeRegular() local
297 nQuads = DXNewArray(TYPE_INT, CATEGORY_REAL, 1, 4); in TubeRegular()
298 if (! nQuads) in TubeRegular()
301 if (! DXAddArrayData(nQuads, 0, nnewconn, NULL)) in TubeRegular()
304 quads = (Quadrilateral*)DXGetArrayData(nQuads); in TubeRegular()
348 if (!DXSetConnections(f, "quads", nQuads)) in TubeRegular()
350 nQuads = NULL; in TubeRegular()
385 DXDelete((Object)nQuads); in TubeRegular()
H A Dmeasure.c803 int nDim, nQuads, counts[3]; in Quads_Area() local
874 DXGetArrayInfo(cA, &nQuads, NULL, NULL, NULL, NULL); in Quads_Area()
885 for (i = 0; i < nQuads; i++) in Quads_Area()
2080 int nPts, nQuads, nEdges, nDim; in Quads_Volume() local
2123 DXGetArrayInfo(cA, &nQuads, NULL, NULL, NULL, NULL); in Quads_Volume()
2158 DXGetArrayInfo(cA, &nQuads, NULL, NULL, NULL, NULL); in Quads_Volume()
2164 for (i = 0; i < nQuads; i++) in Quads_Volume()
2304 for (i = 0; i < nQuads; i++) in Quads_Volume()
H A Dpick.c1452 int nPts, nQuads; in PickQuads() local
1464 DXGetArrayInfo(qA, &nQuads, NULL, NULL, NULL, NULL); in PickQuads()
1478 nPts, nQuads, 4, nearPlane, NULL, sens, min, max)) in PickQuads()
1484 nPts, nQuads, 4, nearPlane, NULL, sens, min, max)) in PickQuads()
/dports/lang/squeak/Squeak-4.10.2.2614-src/Cross/plugins/Squeak3D/
H A Db3d.h83 B3DInputQuad *quadPtr, int nQuads,
H A Db3dInit.c529 B3DInputQuad *quadPtr, int nQuads, in b3dAddIndexedQuadObject() argument
537 sizeof(B3DInputFace) * nQuads * 2; in b3dAddIndexedQuadObject()
550 obj->nFaces = nQuads * 2; in b3dAddIndexedQuadObject()
557 for(i=0; i < nQuads; i++, src++) { in b3dAddIndexedQuadObject()
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dspheremesh.cpp125 int nQuads = nSlices * (nRings - 1); in generateNormals() local
126 Vec3f* faceNormals = new Vec3f[nQuads]; in generateNormals()
217 int face = nQuads - j - 1; in generateNormals()
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dspheremesh.cpp125 int nQuads = nSlices * (nRings - 1); in generateNormals() local
126 Vec3f* faceNormals = new Vec3f[nQuads]; in generateNormals()
217 int face = nQuads - j - 1; in generateNormals()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/filter_measure/
H A Dfilter_measure.cpp116 int nQuads = tri::Clean<CMeshO>::CountBitQuads(m); in applyFilter() local
120 if (nLargePolys>0) nQuads = 0; in applyFilter()
123 Log(" %8i quads \n", nQuads); in applyFilter()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/ee/
H A DSIF.cpp256 uint32 nQuads = (nSize + 0x0F) / 0x10; in SendDMA() local
259 m_dmac.SetRegister(CDMAC::D5_QWC, nQuads); in SendDMA()
/dports/math/vtk6/VTK-6.2.0/IO/Geometry/
H A DvtkOpenFOAMReader.cxx5009 int nTris = 0, nQuads = 0; in InsertCellsToGrid() local
5019 nQuads++; in InsertCellsToGrid()
5026 if (nTris == 2 && nQuads == 3) in InsertCellsToGrid()
5030 else if (nTris == 4 && nQuads == 1) in InsertCellsToGrid()
/dports/math/vtk8/VTK-8.2.0/IO/Geometry/
H A DvtkOpenFOAMReader.cxx5924 int nTris = 0, nQuads = 0; in InsertCellsToGrid() local
5934 nQuads++; in InsertCellsToGrid()
5941 if (nTris == 2 && nQuads == 3) in InsertCellsToGrid()
5945 else if (nTris == 4 && nQuads == 1) in InsertCellsToGrid()

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