Searched refs:nShrapnels (Results 1 – 10 of 10) sorted by relevance
/dports/games/wop/wop-0.4.3/src/ |
H A D | homingmissile.cpp | 50 const Sint32 nShrapnels, in initialize() argument 55 Missile::initialize( pos, vel, owner, nShrapnels, in initialize()
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H A D | guidedmissile.cpp | 41 const Sint32 nShrapnels, in initialize() argument 47 if( Missile::initialize( pos, vel, owner, nShrapnels, in initialize()
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H A D | homingmissile.hpp | 26 const Sint32 nShrapnels,
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H A D | mine.cpp | 26 const Sint32 nShrapnels, const Sint32 damage ) { in initialize() argument 41 m_nShrapnels = nShrapnels; in initialize()
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H A D | grenade.cpp | 27 const real ttl, const Sint32 nShrapnels, in initialize() argument 43 m_nShrapnels = nShrapnels; in initialize()
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H A D | guidedmissile.hpp | 25 const Sint32 nShrapnels,
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H A D | mine.hpp | 24 const Sint32 nShrapnels, const Sint32 damage );
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H A D | grenade.hpp | 30 const Sint32 nShrapnels, const Sint32 damage );
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H A D | missile.cpp | 36 const Sint32 nShrapnels, const Sint32 damage, in initialize() argument 49 m_nShrapnels = nShrapnels; in initialize()
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H A D | missile.hpp | 24 const Sint32 nShrapnels, const Sint32 damage,
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