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Searched refs:nSocketsToPoll (Results 1 – 1 of 1) sorted by relevance

/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/
H A Dsteamnetworkingsockets_lowlevel.cpp1474 const int nSocketsToPoll = s_vecRawSockets.Count(); in PollRawUDPSockets() local
1477 HANDLE *pEvents = (HANDLE*)alloca( sizeof(HANDLE) * (nSocketsToPoll+1) ); in PollRawUDPSockets()
1480 pollfd *pPollFDs = (pollfd*)alloca( sizeof(pollfd) * (nSocketsToPoll+1) ); in PollRawUDPSockets()
1484 …l **pSocketsToPoll = (CRawUDPSocketImpl **)alloca( sizeof(CRawUDPSocketImpl *) * nSocketsToPoll ); in PollRawUDPSockets()
1486 for ( int i = 0 ; i < nSocketsToPoll ; ++i ) in PollRawUDPSockets()
1573 for ( int idx = nWaitResult - WAIT_OBJECT_0 ; (unsigned)idx < (unsigned)nSocketsToPoll ; ++idx ) in PollRawUDPSockets()
1592 if ( idx >= nSocketsToPoll ) in PollRawUDPSockets()