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Searched refs:nb_maps (Results 1 – 18 of 18) sorted by relevance

/dports/graphics/gliv/gliv-1.9.7/src/
H A Dloading.c313 G_GNUC_PURE static gint nb_maps(gint dim) in nb_maps() function
380 gint nb_w = nb_maps(im->width); in make_gliv_image()
381 gint nb_h = nb_maps(im->height); in make_gliv_image()
382 im->nb_maps = MIN(nb_w, nb_h); in make_gliv_image()
384 im->nb_maps = 1; in make_gliv_image()
386 im->maps = g_new(texture_map, im->nb_maps); in make_gliv_image()
H A Dtextures.c281 for (i = 0; i < im->nb_maps; i++) in prioritize_textures()
402 orig = dither(map, (im->nb_maps == 1)); in create_first_map()
438 if (im->nb_maps == 1) { in create_maps()
452 for (level = 1; level < im->nb_maps; level++) { in create_maps()
472 previous = dither(map, (level == im->nb_maps - 1)); in create_maps()
H A Dgliv-image.c174 for (level = 0; level < im->nb_maps; level++) {
H A Drendering.c188 while (mipmap_ratio > zoom && level < current_image->nb_maps) { in choose_mipmap_level()
/dports/graphics/gliv/gliv-1.9.7/tools/
H A Dgliv-image.gob22 public gint nb_maps;
50 for (level = 0; level < im->nb_maps; level++) {
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/data/
H A DFTL.cpp175 af3Ddh->nb_maps = obj->texturecontainer.size(); in ARX_FTL_Save()
218 for (long i = 0; i < af3Ddh->nb_maps; i++) in ARX_FTL_Save()
502 obj->texturecontainer.resize(af3Ddh->nb_maps); in ARX_FTL_Load()
558 if(af3Ddh->nb_maps > 0) { in ARX_FTL_Load()
561 for(long i = 0; i < af3Ddh->nb_maps; i++) { in ARX_FTL_Load()
H A DFTLFormat.h102 s32 nb_maps; member
/dports/graphics/gliv/gliv-1.9.7/src/include/
H A Dgliv-image.h43 gint nb_maps; member
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/scene/
H A DObjectFormat.h112 s32 nb_maps; member
205 s32 nb_maps; member
H A DObject.cpp885 LogDebug("SCNtoEERIE " << fic << " Version " << psth->version << " Nb Textures " << psth->nb_maps); in ScnToEerie()
894 seerie->nbtex = psth->nb_maps; in ScnToEerie()
900 seerie->texturecontainer = allocStructZero<TextureContainer *>(psth->nb_maps); in ScnToEerie()
902 for(long i = 0; i < psth->nb_maps; i++) { in ScnToEerie()
915 seerie->texturecontainer = allocStructZero<TextureContainer *>(psth->nb_maps); in ScnToEerie()
917 for(long i = 0; i < psth->nb_maps; i++) { in ScnToEerie()
1607 eerie->texturecontainer.resize(pth->nb_maps); in TheoToEerie()
1608 for(long i = 0; i < pth->nb_maps; i++) { in TheoToEerie()
1617 eerie->texturecontainer.resize(pth->nb_maps); in TheoToEerie()
1618 for(long i = 0; i < pth->nb_maps; i++) { in TheoToEerie()
/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/deps/lightrec/
H A Dlightrec-private.h126 unsigned int nb_maps; member
H A Dlightrec.c210 for (i = 0; i < state->nb_maps; i++) { in lightrec_get_map()
1214 state->nb_maps = nb; in lightrec_init()
/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/deps/lightrec/
H A Dlightrec-private.h126 unsigned int nb_maps; member
H A Dlightrec.c210 for (i = 0; i < state->nb_maps; i++) { in lightrec_get_map()
1214 state->nb_maps = nb; in lightrec_init()
/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/deps/lightrec/
H A Dlightrec-private.h126 unsigned int nb_maps; member
H A Dlightrec.c210 for (i = 0; i < state->nb_maps; i++) { in lightrec_get_map()
1214 state->nb_maps = nb; in lightrec_init()
/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/deps/lightrec/
H A Dlightrec-private.h126 unsigned int nb_maps; member
H A Dlightrec.c210 for (i = 0; i < state->nb_maps; i++) { in lightrec_get_map()
1214 state->nb_maps = nb; in lightrec_init()