Home
last modified time | relevance | path

Searched refs:nbpp (Results 1 – 23 of 23) sorted by relevance

/dports/comms/wsjtz/wsjtx/map65/
H A Dwidegraph.cpp41 int nbpp = n * 32768.0/(w*96.0) + 0.5; local
42 ui->widePlot->setBinsPerPixel(nbpp);
96 int nbpp = ui->widePlot->binsPerPixel(); in dataSink2() local
125 qint64 sf = nkhz + ui->widePlot->freqOffset() - 0.5*w*nbpp*df/1000.0; in dataSink2()
132 for (int k=0; k<nbpp; k++) { in dataSink2()
166 int nbpp = n * 32768.0/(w*96.0) + 0.5; in on_freqSpanSpinBox_valueChanged() local
167 if(nbpp < 1) nbpp=1; in on_freqSpanSpinBox_valueChanged()
169 ui->widePlot->setBinsPerPixel(nbpp); in on_freqSpanSpinBox_valueChanged()
/dports/net/x11vnc/x11vnc-0.9.16/src/
H A DmacosxCG.c244 int nbpp; in macosxCG_event_loop() local
260 nbpp = macosxCG_CGDisplayBitsPerPixel(); in macosxCG_event_loop()
263 nbpp_save = nbpp; in macosxCG_event_loop()
266 if (nbpp > 0 && nbpp != nbpp_save) { in macosxCG_event_loop()
267 nbpp_save = nbpp; in macosxCG_event_loop()
300 if (nbpp > 0) { in macosxCG_event_loop()
301 nbpp_save = nbpp; in macosxCG_event_loop()
/dports/comms/wsjtz/wsjtx/widgets/
H A Dwidegraph.cpp79 int nbpp=m_settings->value("BinsPerPixel",2).toInt(); local
80 ui->widePlot->setBinsPerPixel(nbpp);
154 int nbpp = ui->widePlot->binsPerPixel(); in dataSink2() local
171 int jz=5000.0/(nbpp*df3); in dataSink2()
177 for (int k=0; k<nbpp; k++) { in dataSink2()
183 m_swide[j]=nbpp*ss; in dataSink2()
/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Dtexture.h201 …ImageData(int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncompressed = GL_FALSE)
203 setdata(NULL, nw, nh, nbpp, nlevels, nalign, ncompressed);
206 ImageData(int nw, int nh, int nbpp, uchar *data) in ImageData()
209 setdata(data, nw, nh, nbpp); in ImageData()
215 …void setdata(uchar *ndata, int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncomp…
219 bpp = nbpp;
H A Dmovie.cpp674 void init(int nw, int nh, int nbpp) in init()
679 bpp = nbpp; in init()
/dports/science/gnudatalanguage/gdl-1.0.1/src/
H A Dgdlsvgstream.cpp90 png_byte *image, int bit_depth, int nbpp, int whattype, int *error) in svg_to_png64() argument
221 row_pointers[k] = (png_bytep)(image + k*width*nbpp*sizeof(png_byte)); in svg_to_png64()
/dports/multimedia/ogmtools/ogmtools-1.5/
H A Dp_video.cpp31 int nheight, int nbpp, in video_packetizer_c() argument
43 bpp = nbpp; in video_packetizer_c()
/dports/games/sauerbraten/sauerbraten/src/engine/
H A Dtexture.h459 …ImageData(int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncompressed = GL_FALSE…
461 setdata(NULL, nw, nh, nbpp, nlevels, nalign, ncompressed);
464 ImageData(int nw, int nh, int nbpp, uchar *data) in ImageData()
467 setdata(data, nw, nh, nbpp); in ImageData()
473 …void setdata(uchar *ndata, int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncomp…
477 bpp = nbpp;
H A Dmovie.cpp799 void init(int nw, int nh, int nbpp) in init()
804 bpp = nbpp; in init()
/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Dtexture.h481 …ImageData(int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncompressed = GL_FALSE)
483 setdata(NULL, nw, nh, nbpp, nlevels, nalign, ncompressed);
486 ImageData(int nw, int nh, int nbpp, uchar *data) in ImageData()
489 setdata(data, nw, nh, nbpp); in ImageData()
495 …void setdata(uchar *ndata, int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncomp…
499 bpp = nbpp;
H A Dmovie.cpp798 void init(int nw, int nh, int nbpp) in init()
803 bpp = nbpp; in init()
/dports/games/tesseract-data/tesseract/src/engine/
H A Dtexture.h477 …ImageData(int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncompressed = GL_FALSE)
479 setdata(NULL, nw, nh, nbpp, nlevels, nalign, ncompressed);
482 ImageData(int nw, int nh, int nbpp, uchar *data) in ImageData()
485 setdata(data, nw, nh, nbpp); in ImageData()
491 …void setdata(uchar *ndata, int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncomp…
495 bpp = nbpp;
H A Dmovie.cpp814 void init(int nw, int nh, int nbpp) in init()
819 bpp = nbpp; in init()
/dports/games/tesseract/tesseract/src/engine/
H A Dtexture.h477 …ImageData(int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncompressed = GL_FALSE)
479 setdata(NULL, nw, nh, nbpp, nlevels, nalign, ncompressed);
482 ImageData(int nw, int nh, int nbpp, uchar *data) in ImageData()
485 setdata(data, nw, nh, nbpp); in ImageData()
491 …void setdata(uchar *ndata, int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncomp…
495 bpp = nbpp;
H A Dmovie.cpp814 void init(int nw, int nh, int nbpp) in init()
819 bpp = nbpp; in init()
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Dtexture.h483 …ImageData(int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncompressed = GL_FALSE)
485 setdata(NULL, nw, nh, nbpp, nlevels, nalign, ncompressed);
488 ImageData(int nw, int nh, int nbpp, uchar *data) in ImageData()
491 setdata(data, nw, nh, nbpp); in ImageData()
497 …void setdata(uchar *ndata, int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncomp…
501 bpp = nbpp;
H A Dmovie.cpp809 void init(int nw, int nh, int nbpp) in init()
814 bpp = nbpp; in init()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/imagewin/
H A Dimagewin.cc1168 int nbpp; in VideoModeOK() local
1174 … && SDL_PixelFormatEnumToMasks(dispmode.format, &nbpp, &Rmask, &Gmask, &Bmask, &Amask) == SDL_TRUE in VideoModeOK()
1177 return nbpp; in VideoModeOK()
/dports/cad/calculix-ccx/CalculiX/ccx_2.18/src/
H A Dcompfluid.c89 nbpp,nkf,*iponofa=NULL,*inofa=NULL,symmetryflag=2,inputformat=4; in compfluid() local
H A DCalculiX.h1241 ITG *ibounp,double *xbounp,ITG *nbpp,ITG *ifano,
/dports/chinese/wenju/wenju-1.6/src/tim/tables/
H A Dliu.tim12028 nbpp=竅
/dports/editors/mined/mined-2015.25/src/
H A Dkeymaps.t64994 "nbpp\000竅\000"
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/material_testers/backgrounds/
H A Dlobby.hdr10216 …cny��vXy]jz��?c�~����pyzbhNbns�����f�e{yN��LZl�hf��t��qp��g`N�ksuqu���^���nbpp��������������������…