/dports/comms/wsjtz/wsjtx/map65/ |
H A D | widegraph.cpp | 41 int nbpp = n * 32768.0/(w*96.0) + 0.5; local 42 ui->widePlot->setBinsPerPixel(nbpp); 96 int nbpp = ui->widePlot->binsPerPixel(); in dataSink2() local 125 qint64 sf = nkhz + ui->widePlot->freqOffset() - 0.5*w*nbpp*df/1000.0; in dataSink2() 132 for (int k=0; k<nbpp; k++) { in dataSink2() 166 int nbpp = n * 32768.0/(w*96.0) + 0.5; in on_freqSpanSpinBox_valueChanged() local 167 if(nbpp < 1) nbpp=1; in on_freqSpanSpinBox_valueChanged() 169 ui->widePlot->setBinsPerPixel(nbpp); in on_freqSpanSpinBox_valueChanged()
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/dports/net/x11vnc/x11vnc-0.9.16/src/ |
H A D | macosxCG.c | 244 int nbpp; in macosxCG_event_loop() local 260 nbpp = macosxCG_CGDisplayBitsPerPixel(); in macosxCG_event_loop() 263 nbpp_save = nbpp; in macosxCG_event_loop() 266 if (nbpp > 0 && nbpp != nbpp_save) { in macosxCG_event_loop() 267 nbpp_save = nbpp; in macosxCG_event_loop() 300 if (nbpp > 0) { in macosxCG_event_loop() 301 nbpp_save = nbpp; in macosxCG_event_loop()
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/dports/comms/wsjtz/wsjtx/widgets/ |
H A D | widegraph.cpp | 79 int nbpp=m_settings->value("BinsPerPixel",2).toInt(); local 80 ui->widePlot->setBinsPerPixel(nbpp); 154 int nbpp = ui->widePlot->binsPerPixel(); in dataSink2() local 171 int jz=5000.0/(nbpp*df3); in dataSink2() 177 for (int k=0; k<nbpp; k++) { in dataSink2() 183 m_swide[j]=nbpp*ss; in dataSink2()
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | texture.h | 201 …ImageData(int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncompressed = GL_FALSE) 203 setdata(NULL, nw, nh, nbpp, nlevels, nalign, ncompressed); 206 ImageData(int nw, int nh, int nbpp, uchar *data) in ImageData() 209 setdata(data, nw, nh, nbpp); in ImageData() 215 …void setdata(uchar *ndata, int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncomp… 219 bpp = nbpp;
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H A D | movie.cpp | 674 void init(int nw, int nh, int nbpp) in init() 679 bpp = nbpp; in init()
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/dports/science/gnudatalanguage/gdl-1.0.1/src/ |
H A D | gdlsvgstream.cpp | 90 png_byte *image, int bit_depth, int nbpp, int whattype, int *error) in svg_to_png64() argument 221 row_pointers[k] = (png_bytep)(image + k*width*nbpp*sizeof(png_byte)); in svg_to_png64()
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/dports/multimedia/ogmtools/ogmtools-1.5/ |
H A D | p_video.cpp | 31 int nheight, int nbpp, in video_packetizer_c() argument 43 bpp = nbpp; in video_packetizer_c()
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | texture.h | 459 …ImageData(int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncompressed = GL_FALSE… 461 setdata(NULL, nw, nh, nbpp, nlevels, nalign, ncompressed); 464 ImageData(int nw, int nh, int nbpp, uchar *data) in ImageData() 467 setdata(data, nw, nh, nbpp); in ImageData() 473 …void setdata(uchar *ndata, int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncomp… 477 bpp = nbpp;
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H A D | movie.cpp | 799 void init(int nw, int nh, int nbpp) in init() 804 bpp = nbpp; in init()
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | texture.h | 481 …ImageData(int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncompressed = GL_FALSE) 483 setdata(NULL, nw, nh, nbpp, nlevels, nalign, ncompressed); 486 ImageData(int nw, int nh, int nbpp, uchar *data) in ImageData() 489 setdata(data, nw, nh, nbpp); in ImageData() 495 …void setdata(uchar *ndata, int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncomp… 499 bpp = nbpp;
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H A D | movie.cpp | 798 void init(int nw, int nh, int nbpp) in init() 803 bpp = nbpp; in init()
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | texture.h | 477 …ImageData(int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncompressed = GL_FALSE) 479 setdata(NULL, nw, nh, nbpp, nlevels, nalign, ncompressed); 482 ImageData(int nw, int nh, int nbpp, uchar *data) in ImageData() 485 setdata(data, nw, nh, nbpp); in ImageData() 491 …void setdata(uchar *ndata, int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncomp… 495 bpp = nbpp;
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H A D | movie.cpp | 814 void init(int nw, int nh, int nbpp) in init() 819 bpp = nbpp; in init()
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | texture.h | 477 …ImageData(int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncompressed = GL_FALSE) 479 setdata(NULL, nw, nh, nbpp, nlevels, nalign, ncompressed); 482 ImageData(int nw, int nh, int nbpp, uchar *data) in ImageData() 485 setdata(data, nw, nh, nbpp); in ImageData() 491 …void setdata(uchar *ndata, int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncomp… 495 bpp = nbpp;
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H A D | movie.cpp | 814 void init(int nw, int nh, int nbpp) in init() 819 bpp = nbpp; in init()
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | texture.h | 483 …ImageData(int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncompressed = GL_FALSE) 485 setdata(NULL, nw, nh, nbpp, nlevels, nalign, ncompressed); 488 ImageData(int nw, int nh, int nbpp, uchar *data) in ImageData() 491 setdata(data, nw, nh, nbpp); in ImageData() 497 …void setdata(uchar *ndata, int nw, int nh, int nbpp, int nlevels = 1, int nalign = 0, GLenum ncomp… 501 bpp = nbpp;
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H A D | movie.cpp | 809 void init(int nw, int nh, int nbpp) in init() 814 bpp = nbpp; in init()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/imagewin/ |
H A D | imagewin.cc | 1168 int nbpp; in VideoModeOK() local 1174 … && SDL_PixelFormatEnumToMasks(dispmode.format, &nbpp, &Rmask, &Gmask, &Bmask, &Amask) == SDL_TRUE in VideoModeOK() 1177 return nbpp; in VideoModeOK()
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/dports/cad/calculix-ccx/CalculiX/ccx_2.18/src/ |
H A D | compfluid.c | 89 nbpp,nkf,*iponofa=NULL,*inofa=NULL,symmetryflag=2,inputformat=4; in compfluid() local
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H A D | CalculiX.h | 1241 ITG *ibounp,double *xbounp,ITG *nbpp,ITG *ifano,
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/dports/chinese/wenju/wenju-1.6/src/tim/tables/ |
H A D | liu.tim | 12028 nbpp=竅
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/dports/editors/mined/mined-2015.25/src/ |
H A D | keymaps.t | 64994 "nbpp\000竅\000"
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/material_testers/backgrounds/ |
H A D | lobby.hdr | 10216 …cny��vXy]jz��?c�~����pyzbhNbns�����f�e{yN��LZl�hf��t��qp��g`N�ksuqu���^���nbpp��������������������…
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