Searched refs:nearToFar (Results 1 – 4 of 4) sorted by relevance
830 this->nearToFar = farval - nearval; in ortho()881 this->nearToFar = farval - nearval; in perspective()910 this->nearToFar = farval - nearval; in frustum()973 narrowed.nearDist = this->nearDist + (1.0f - nearval) * this->nearToFar; in zNarrow()974 narrowed.nearToFar = this->nearDist + this->nearToFar * (1.0f - farval); in zNarrow()1154 return this->nearToFar; in getDepth()1204 this->getPlaneRectangle(this->nearToFar, far_ll, far_lr, far_ul, far_ur); in getViewVolumePlanes()1298 double fardist = this->nearDist + this->nearToFar; in transform()1308 this->nearToFar = (farpt-nearpt).length(); in transform()1388 vv.nearToFar = static_cast<float>(this->nearToFar); in copyValues()
669 return this->nearToFar; in getDepth()861 this->getPlaneRectangle(this->nearToFar, vvpts[4], vvpts[5], vvpts[6], vvpts[7]); in intersectionBox()
110 double nearToFar; variable
124 float nearToFar; variable