Searched refs:need_redraw_because_flipped (Results 1 – 1 of 1) sorted by relevance
29 word need_redraw_because_flipped; variable908 if (need_redraw_because_flipped) { in draw_game_frame()909 need_redraw_because_flipped = 0; in draw_game_frame()1182 need_redraw_because_flipped = 1; in play_kid_frame()1776 need_redraw_because_flipped = 1; in toggle_upside()