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Searched refs:need_redraw_because_flipped (Results 1 – 1 of 1) sorted by relevance

/dports/games/sdlpop/SDLPoP-1.22/src/
H A Dseg000.c29 word need_redraw_because_flipped; variable
908 if (need_redraw_because_flipped) { in draw_game_frame()
909 need_redraw_because_flipped = 0; in draw_game_frame()
1182 need_redraw_because_flipped = 1; in play_kid_frame()
1776 need_redraw_because_flipped = 1; in toggle_upside()