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Searched refs:needs_lighting_update (Results 1 – 3 of 3) sorted by relevance

/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Dmesh.h78 bool_t needs_lighting_update; ///< Has this tile been tagged for a lighting update? member
H A Dgraphic.c5186 tlist[cnt].needs_lighting_update = btrue; in renderlist_make()
5959 ptile->needs_lighting_update = needs_update; in light_fans()
5969 ptile->needs_lighting_update = ( delta > delta_threshold ); in light_fans()
5973 if ( ptile->needs_lighting_update ) in light_fans()
5999 ptile->needs_lighting_update = bfalse; in light_fans()
6024 if ( !ptile->needs_lighting_update ) continue; in light_fans()
6057 ptile->needs_lighting_update = bfalse; in light_fans()
H A Dmesh.c1925 ptr->needs_lighting_update = btrue; in ego_tile_info_init()