Searched refs:neighborsBlockedBinary (Results 1 – 2 of 2) sorted by relevance
235 int neighborsBlockedBinary = 0; in sampleFromWorld() local239 neighborsBlockedBinary = neighborsBlockedBinary | 1; in sampleFromWorld()243 neighborsBlockedBinary = neighborsBlockedBinary | 1 << 1; in sampleFromWorld()247 neighborsBlockedBinary = neighborsBlockedBinary | 1 << 2; in sampleFromWorld()251 neighborsBlockedBinary = neighborsBlockedBinary | 1 << 3; in sampleFromWorld()255 neighborsBlockedBinary += 1; in sampleFromWorld()257 tileIndex = neighborsBlockedBinary; in sampleFromWorld()
486 int neighborsBlockedBinary = 0; in sampleFromWorldNoWeight() local490 neighborsBlockedBinary = neighborsBlockedBinary | 1; in sampleFromWorldNoWeight()494 neighborsBlockedBinary = neighborsBlockedBinary | 1 << 1; in sampleFromWorldNoWeight()498 neighborsBlockedBinary = neighborsBlockedBinary | 1 << 2; in sampleFromWorldNoWeight()502 neighborsBlockedBinary = neighborsBlockedBinary | 1 << 3; in sampleFromWorldNoWeight()506 neighborsBlockedBinary += 1; in sampleFromWorldNoWeight()508 tileIndex = neighborsBlockedBinary; in sampleFromWorldNoWeight()