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Searched refs:neighborsBlockedBinary (Results 1 – 2 of 2) sorted by relevance

/dports/games/passage/Passage_v4_UnixSource/gamma256/prototypes/screenCompress/
H A DscreenCompress.cpp235 int neighborsBlockedBinary = 0; in sampleFromWorld() local
239 neighborsBlockedBinary = neighborsBlockedBinary | 1; in sampleFromWorld()
243 neighborsBlockedBinary = neighborsBlockedBinary | 1 << 1; in sampleFromWorld()
247 neighborsBlockedBinary = neighborsBlockedBinary | 1 << 2; in sampleFromWorld()
251 neighborsBlockedBinary = neighborsBlockedBinary | 1 << 3; in sampleFromWorld()
255 neighborsBlockedBinary += 1; in sampleFromWorld()
257 tileIndex = neighborsBlockedBinary; in sampleFromWorld()
/dports/games/passage/Passage_v4_UnixSource/gamma256/gameSource/
H A DWorld.cpp486 int neighborsBlockedBinary = 0; in sampleFromWorldNoWeight() local
490 neighborsBlockedBinary = neighborsBlockedBinary | 1; in sampleFromWorldNoWeight()
494 neighborsBlockedBinary = neighborsBlockedBinary | 1 << 1; in sampleFromWorldNoWeight()
498 neighborsBlockedBinary = neighborsBlockedBinary | 1 << 2; in sampleFromWorldNoWeight()
502 neighborsBlockedBinary = neighborsBlockedBinary | 1 << 3; in sampleFromWorldNoWeight()
506 neighborsBlockedBinary += 1; in sampleFromWorldNoWeight()
508 tileIndex = neighborsBlockedBinary; in sampleFromWorldNoWeight()