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Searched refs:netdelay (Results 1 – 10 of 10) sorted by relevance

/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dwsnwlink.h34 USHORT netdelay; member
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dwsnwlink.h34 USHORT netdelay; member
/dports/lang/fpc-source/fpc-3.2.2/packages/winunits-jedi/src/
H A Djwawsnwlink.pas208 netdelay: USHORT; // output: tick count to this network, in machine order
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dd_net.h145 extern int netdelay[MAXNETNODES][BACKUPTICS];
H A Dd_net.cpp112 int netdelay[MAXNETNODES][BACKUPTICS]; // Used for storing network delay times. variable
846 netdelay[netnode][(nettics[netnode]+1) % BACKUPTICS] = netbuffer[k++]; in GetPackets()
1321 arbavg += netdelay[nodeforplayer[Net_Arbitrator]][j]; in NetUpdate()
1322 nodeavg += netdelay[0][j]; in NetUpdate()
H A Dhu_scores.cpp428 avgdelay += netdelay[nodeforplayer[(int)(player - players)]][i]; in HU_DrawPlayer()
/dports/shells/zsh-completions/zsh-completions-0.33.0/src/
H A D_emulator46 …ta,avd,skindir,skin,noskin,no-skin,memory,cores,accel,no-accel,netspeed,netdelay,netfast,trace,sho…
78 '-netdelay[network latency emulation]:delay' \
/dports/games/zdoom/zdoom-2.8.1/src/g_shared/
H A Dshared_hud.cpp967 for (i = 0; i < BACKUPTICS; i++) localdelay += netdelay[0][i]; in DrawLatency()
968 for (i = 0; i < BACKUPTICS; i++) arbitratordelay += netdelay[nodeforplayer[Net_Arbitrator]][i]; in DrawLatency()
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Networking/WinSock/
H A Dmod.rs2151 pub netdelay: u16, field
2163 …&self.netnum).field("hopcount", &self.hopcount).field("netdelay", &self.netdelay).field("cardnum",… in fmt()
2168 …num == other.netnum && self.hopcount == other.hopcount && self.netdelay == other.netdelay && self.… in eq()
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Networking/WinSock/
H A Dmod.rs1401 pub netdelay: u16, field