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Searched refs:networkTickrate (Results 1 – 3 of 3) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/interface/
H A Dconsolecommand.cpp2490 networkTickrate = atoi(&command_str[10]); in consoleCommand()
2491 networkTickrate = std::max<Uint32>(1, networkTickrate); in consoleCommand()
2493 networkTickrate, 100.f / networkTickrate); in consoleCommand()
/dports/games/barony/Barony-3.3.7/src/
H A Dgame.hpp289 extern Uint32 networkTickrate;
H A Dgame.cpp209 Uint32 networkTickrate = 0; variable
3514 if ( networkTickrate == 0 ) in main()
3516 networkTickrate = 2; in main()
3520 clientHandleMessages(fpsLimit * networkTickrate); in main()
3524 serverHandleMessages(fpsLimit * networkTickrate); in main()