Searched refs:newBlendState (Results 1 – 1 of 1) sorted by relevance
2507 ID3D11BlendState* newBlendState = 0; in PrepareDraw() local2508 HRESULT hr = impl_->device_->CreateBlendState(&stateDesc, &newBlendState); in PrepareDraw()2511 URHO3D_SAFE_RELEASE(newBlendState); in PrepareDraw()2515 i = impl_->blendStates_.Insert(MakePair(newBlendStateHash, newBlendState)); in PrepareDraw()