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Searched refs:newBones (Results 1 – 10 of 10) sorted by relevance

/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DXFileImporter.cpp348 std::vector<aiBone*> newBones; in CreateMeshes() local
374 newBones.push_back( nbone); in CreateMeshes()
385 mesh->mNumBones = (unsigned int)newBones.size(); in CreateMeshes()
386 if( newBones.size() > 0) in CreateMeshes()
389 std::copy( newBones.begin(), newBones.end(), mesh->mBones); in CreateMeshes()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DXFileImporter.cpp370 std::vector<aiBone*> newBones; in CreateMeshes() local
396 newBones.push_back( nbone); in CreateMeshes()
407 mesh->mNumBones = (unsigned int)newBones.size(); in CreateMeshes()
408 if( newBones.size() > 0) in CreateMeshes()
411 std::copy( newBones.begin(), newBones.end(), mesh->mBones); in CreateMeshes()
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DXFileImporter.cpp371 std::vector<aiBone*> newBones; in CreateMeshes() local
397 newBones.push_back( nbone); in CreateMeshes()
408 mesh->mNumBones = (unsigned int)newBones.size(); in CreateMeshes()
409 if( newBones.size() > 0) in CreateMeshes()
412 std::copy( newBones.begin(), newBones.end(), mesh->mBones); in CreateMeshes()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DXFileImporter.cpp373 std::vector<aiBone*> newBones; in CreateMeshes() local
399 newBones.push_back( nbone); in CreateMeshes()
410 mesh->mNumBones = (unsigned int)newBones.size(); in CreateMeshes()
411 if( newBones.size() > 0) in CreateMeshes()
414 std::copy( newBones.begin(), newBones.end(), mesh->mBones); in CreateMeshes()
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/X/
H A DXFileImporter.cpp375 std::vector<aiBone*> newBones; in CreateMeshes() local
402 newBones.push_back( nbone); in CreateMeshes()
414 mesh->mNumBones = (unsigned int)newBones.size(); in CreateMeshes()
415 if( !newBones.empty()) { in CreateMeshes()
417 std::copy( newBones.begin(), newBones.end(), mesh->mBones); in CreateMeshes()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/X/
H A DXFileImporter.cpp376 std::vector<aiBone*> newBones; in CreateMeshes() local
403 newBones.push_back( nbone); in CreateMeshes()
415 mesh->mNumBones = (unsigned int)newBones.size(); in CreateMeshes()
416 if( !newBones.empty()) { in CreateMeshes()
418 std::copy( newBones.begin(), newBones.end(), mesh->mBones); in CreateMeshes()
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_animation.c60 static char newBones[ MDS_MAX_BONES ]; variable
668 newBones[boneNum] = 1; in R_CalcBone()
715 newBones[ boneNum ] = 1; in R_CalcBoneLerp()
843 newBones[boneNum] = 1; in R_CalcBoneLerp()
885 memset( newBones, 0, header->numBones );
940 …oneRefs].parent >= 0 ) && ( !validBones[boneInfo[*boneRefs].parent] && !newBones[boneInfo[*boneRef…
962 …oneRefs].parent >= 0 ) && ( !validBones[boneInfo[*boneRefs].parent] && !newBones[boneInfo[*boneRef…
982 if ( !newBones[ *boneRefs ] ) {
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_animation.c60 static char newBones[ MDS_MAX_BONES ]; variable
673 newBones[boneNum] = 1; in R_CalcBone()
720 newBones[ boneNum ] = 1; in R_CalcBoneLerp()
848 newBones[boneNum] = 1; in R_CalcBoneLerp()
890 memset( newBones, 0, header->numBones );
945 …oneRefs].parent >= 0 ) && ( !validBones[boneInfo[*boneRefs].parent] && !newBones[boneInfo[*boneRef…
967 …oneRefs].parent >= 0 ) && ( !validBones[boneInfo[*boneRefs].parent] && !newBones[boneInfo[*boneRef…
987 if ( !newBones[ *boneRefs ] ) {
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_animation.c60 static char newBones[ MDS_MAX_BONES ]; variable
692 newBones[boneNum] = 1; in R_CalcBone()
730 newBones[ boneNum ] = 1; in R_CalcBoneLerp()
858 newBones[boneNum] = 1; in R_CalcBoneLerp()
898 memset( newBones, 0, header->numBones );
953 …oneRefs].parent >= 0 ) && ( !validBones[boneInfo[*boneRefs].parent] && !newBones[boneInfo[*boneRef…
975 …oneRefs].parent >= 0 ) && ( !validBones[boneInfo[*boneRefs].parent] && !newBones[boneInfo[*boneRef…
995 if ( !newBones[ *boneRefs ] ) {
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_animation.c60 static char newBones[ MDS_MAX_BONES ]; variable
697 newBones[boneNum] = 1; in R_CalcBone()
735 newBones[ boneNum ] = 1; in R_CalcBoneLerp()
863 newBones[boneNum] = 1; in R_CalcBoneLerp()
903 memset( newBones, 0, header->numBones );
958 …oneRefs].parent >= 0 ) && ( !validBones[boneInfo[*boneRefs].parent] && !newBones[boneInfo[*boneRef…
980 …oneRefs].parent >= 0 ) && ( !validBones[boneInfo[*boneRefs].parent] && !newBones[boneInfo[*boneRef…
1000 if ( !newBones[ *boneRefs ] ) {