/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | XFileImporter.cpp | 348 std::vector<aiBone*> newBones; in CreateMeshes() local 374 newBones.push_back( nbone); in CreateMeshes() 385 mesh->mNumBones = (unsigned int)newBones.size(); in CreateMeshes() 386 if( newBones.size() > 0) in CreateMeshes() 389 std::copy( newBones.begin(), newBones.end(), mesh->mBones); in CreateMeshes()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | XFileImporter.cpp | 370 std::vector<aiBone*> newBones; in CreateMeshes() local 396 newBones.push_back( nbone); in CreateMeshes() 407 mesh->mNumBones = (unsigned int)newBones.size(); in CreateMeshes() 408 if( newBones.size() > 0) in CreateMeshes() 411 std::copy( newBones.begin(), newBones.end(), mesh->mBones); in CreateMeshes()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | XFileImporter.cpp | 371 std::vector<aiBone*> newBones; in CreateMeshes() local 397 newBones.push_back( nbone); in CreateMeshes() 408 mesh->mNumBones = (unsigned int)newBones.size(); in CreateMeshes() 409 if( newBones.size() > 0) in CreateMeshes() 412 std::copy( newBones.begin(), newBones.end(), mesh->mBones); in CreateMeshes()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | XFileImporter.cpp | 373 std::vector<aiBone*> newBones; in CreateMeshes() local 399 newBones.push_back( nbone); in CreateMeshes() 410 mesh->mNumBones = (unsigned int)newBones.size(); in CreateMeshes() 411 if( newBones.size() > 0) in CreateMeshes() 414 std::copy( newBones.begin(), newBones.end(), mesh->mBones); in CreateMeshes()
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/X/ |
H A D | XFileImporter.cpp | 375 std::vector<aiBone*> newBones; in CreateMeshes() local 402 newBones.push_back( nbone); in CreateMeshes() 414 mesh->mNumBones = (unsigned int)newBones.size(); in CreateMeshes() 415 if( !newBones.empty()) { in CreateMeshes() 417 std::copy( newBones.begin(), newBones.end(), mesh->mBones); in CreateMeshes()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/X/ |
H A D | XFileImporter.cpp | 376 std::vector<aiBone*> newBones; in CreateMeshes() local 403 newBones.push_back( nbone); in CreateMeshes() 415 mesh->mNumBones = (unsigned int)newBones.size(); in CreateMeshes() 416 if( !newBones.empty()) { in CreateMeshes() 418 std::copy( newBones.begin(), newBones.end(), mesh->mBones); in CreateMeshes()
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_animation.c | 60 static char newBones[ MDS_MAX_BONES ]; variable 668 newBones[boneNum] = 1; in R_CalcBone() 715 newBones[ boneNum ] = 1; in R_CalcBoneLerp() 843 newBones[boneNum] = 1; in R_CalcBoneLerp() 885 memset( newBones, 0, header->numBones ); 940 …oneRefs].parent >= 0 ) && ( !validBones[boneInfo[*boneRefs].parent] && !newBones[boneInfo[*boneRef… 962 …oneRefs].parent >= 0 ) && ( !validBones[boneInfo[*boneRefs].parent] && !newBones[boneInfo[*boneRef… 982 if ( !newBones[ *boneRefs ] ) {
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_animation.c | 60 static char newBones[ MDS_MAX_BONES ]; variable 673 newBones[boneNum] = 1; in R_CalcBone() 720 newBones[ boneNum ] = 1; in R_CalcBoneLerp() 848 newBones[boneNum] = 1; in R_CalcBoneLerp() 890 memset( newBones, 0, header->numBones ); 945 …oneRefs].parent >= 0 ) && ( !validBones[boneInfo[*boneRefs].parent] && !newBones[boneInfo[*boneRef… 967 …oneRefs].parent >= 0 ) && ( !validBones[boneInfo[*boneRefs].parent] && !newBones[boneInfo[*boneRef… 987 if ( !newBones[ *boneRefs ] ) {
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_animation.c | 60 static char newBones[ MDS_MAX_BONES ]; variable 692 newBones[boneNum] = 1; in R_CalcBone() 730 newBones[ boneNum ] = 1; in R_CalcBoneLerp() 858 newBones[boneNum] = 1; in R_CalcBoneLerp() 898 memset( newBones, 0, header->numBones ); 953 …oneRefs].parent >= 0 ) && ( !validBones[boneInfo[*boneRefs].parent] && !newBones[boneInfo[*boneRef… 975 …oneRefs].parent >= 0 ) && ( !validBones[boneInfo[*boneRefs].parent] && !newBones[boneInfo[*boneRef… 995 if ( !newBones[ *boneRefs ] ) {
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_animation.c | 60 static char newBones[ MDS_MAX_BONES ]; variable 697 newBones[boneNum] = 1; in R_CalcBone() 735 newBones[ boneNum ] = 1; in R_CalcBoneLerp() 863 newBones[boneNum] = 1; in R_CalcBoneLerp() 903 memset( newBones, 0, header->numBones ); 958 …oneRefs].parent >= 0 ) && ( !validBones[boneInfo[*boneRefs].parent] && !newBones[boneInfo[*boneRef… 980 …oneRefs].parent >= 0 ) && ( !validBones[boneInfo[*boneRefs].parent] && !newBones[boneInfo[*boneRef… 1000 if ( !newBones[ *boneRefs ] ) {
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