Searched refs:newNumberOfBitsAllocated (Results 1 – 3 of 3) sorted by relevance
672 BitSize_t newNumberOfBitsAllocated = numberOfBitsToWrite + numberOfBitsUsed; in AddBitsAndReallocate() local674 …rOfBitsUsed > 0 && ( ( numberOfBitsAllocated - 1 ) >> 3 ) < ( ( newNumberOfBitsAllocated - 1 ) >> … in AddBitsAndReallocate()685 newNumberOfBitsAllocated = ( numberOfBitsToWrite + numberOfBitsUsed ) * 2; in AddBitsAndReallocate()686 if (newNumberOfBitsAllocated - ( numberOfBitsToWrite + numberOfBitsUsed ) > 1048576 ) in AddBitsAndReallocate()687 newNumberOfBitsAllocated = numberOfBitsToWrite + numberOfBitsUsed + 1048576; in AddBitsAndReallocate()691 BitSize_t amountToAllocate = BITS_TO_BYTES( newNumberOfBitsAllocated ); in AddBitsAndReallocate()713 if ( newNumberOfBitsAllocated > numberOfBitsAllocated ) in AddBitsAndReallocate()714 numberOfBitsAllocated = newNumberOfBitsAllocated; in AddBitsAndReallocate()
684 BitSize_t newNumberOfBitsAllocated = numberOfBitsToWrite + numberOfBitsUsed; in AddBitsAndReallocate() local686 …rOfBitsUsed > 0 && ( ( numberOfBitsAllocated - 1 ) >> 3 ) < ( ( newNumberOfBitsAllocated - 1 ) >> … in AddBitsAndReallocate()697 newNumberOfBitsAllocated = ( numberOfBitsToWrite + numberOfBitsUsed ) * 2; in AddBitsAndReallocate()698 if (newNumberOfBitsAllocated - ( numberOfBitsToWrite + numberOfBitsUsed ) > 1048576 ) in AddBitsAndReallocate()699 newNumberOfBitsAllocated = numberOfBitsToWrite + numberOfBitsUsed + 1048576; in AddBitsAndReallocate()703 BitSize_t amountToAllocate = BITS_TO_BYTES( newNumberOfBitsAllocated ); in AddBitsAndReallocate()725 if ( newNumberOfBitsAllocated > numberOfBitsAllocated ) in AddBitsAndReallocate()726 numberOfBitsAllocated = newNumberOfBitsAllocated; in AddBitsAndReallocate()
1163 int newNumberOfBitsAllocated = numberOfBitsToWrite + numberOfBitsUsed; in AddBitsAndReallocate() local1165 …rOfBitsUsed > 0 && ( ( numberOfBitsAllocated - 1 ) >> 3 ) < ( ( newNumberOfBitsAllocated - 1 ) >> … in AddBitsAndReallocate()1174 newNumberOfBitsAllocated = ( numberOfBitsToWrite + numberOfBitsUsed ) * 2; in AddBitsAndReallocate()1177 int amountToAllocate = BITS_TO_BYTES( newNumberOfBitsAllocated ); in AddBitsAndReallocate()1199 if ( newNumberOfBitsAllocated > numberOfBitsAllocated ) in AddBitsAndReallocate()1200 numberOfBitsAllocated = newNumberOfBitsAllocated; in AddBitsAndReallocate()