Searched refs:newStartAngleList (Results 1 – 1 of 1) sorted by relevance
4363 newStartAngleList = new float[ numOfPoints ]; in PointOrder()4411 newStartAngleList[0] = startAngleList[pointIndx]; in PointOrder()4449 newStartAngleList[points.Length-1] = 0; in PointOrder()4496 newStartAngleList[listIndx] = startAngleList[pointIndx]; in PointOrder()4527 newStartAngleList[listIndx] = startAngleList[pointIndx]; in PointOrder()4568 newStartAngleList[listIndx] = startAngleList[pointIndx]; in PointOrder()4602 newStartAngleList[listIndx] = startAngleList[pointIndx]; in PointOrder()4644 newStartAngleList[listIndx] = startAngleList[pointIndx]; in PointOrder()4680 newStartAngleList[listIndx] = startAngleList[pointIndx]; in PointOrder()4806 tempStartAngles[0] = newStartAngleList[0]; in SwitchPoints()[all …]