Searched refs:newVertIndex (Results 1 – 11 of 11) sorted by relevance
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/container/ |
H A D | simple_temporary_data.h | 36 virtual void Reorder(std::vector<size_t> & newVertIndex)=0; 130 void Reorder(std::vector<size_t> & newVertIndex){ in Reorder() argument 132 if( newVertIndex[i] != (std::numeric_limits<size_t>::max)()) in Reorder() 133 data[newVertIndex[i]] = data[i]; in Reorder()
|
/dports/devel/vcglib/vcglib-2020.09/vcg/container/ |
H A D | simple_temporary_data.h | 36 virtual void Reorder(std::vector<size_t> &newVertIndex) = 0; 178 void Reorder(std::vector<size_t> &newVertIndex) in Reorder() argument 182 if (newVertIndex[i] != (std::numeric_limits<size_t>::max)()) in Reorder() 183 data[newVertIndex[i]] = data[i]; in Reorder()
|
/dports/graphics/aoi/ArtOfIllusion30/Scripts/Tools/ |
H A D | Join Objects.bsh | 391 newVertIndex=new int [vert.length]; 423 if (reassignV[i]!=-1) newVertIndex[i]=reposV[reassignV[i]]; else newVertIndex[i]=reposV[i]; 444 faceInfo[f][0]=newVertIndex[face[f].v1]; 445 faceInfo[f][1]=newVertIndex[face[f].v2]; 446 faceInfo[f][2]=newVertIndex[face[f].v3];
|
/dports/devel/ignition-common/ignitionrobotics-ign-common-a5c4d5a35bb8/graphics/src/ |
H A D | ColladaLoader.cc | 1914 unsigned int newVertIndex = subMesh->VertexCount()-1; in LoadPolylist() local 1915 subMesh->AddIndex(newVertIndex); in LoadPolylist() 1920 subMesh->SetVertex(newVertIndex, bindShapeMat * in LoadPolylist() 1921 subMesh->Vertex(newVertIndex)); in LoadPolylist() 1935 input.mappedIndex = newVertIndex; in LoadPolylist() 2210 unsigned int newVertIndex = subMesh->VertexCount()-1; in LoadTriangles() local 2211 subMesh->AddIndex(newVertIndex); in LoadTriangles() 2230 input.mappedIndex = newVertIndex; in LoadTriangles()
|
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/ |
H A D | base.h | 42 …void Reorder(std::vector<size_t> & newVertIndex){((SimpleTempDataBase *)_handle)->Reorder(newVertI… in Reorder() argument
|
H A D | allocate.h | 64 void ReorderAttribute(ATTR_CONT &c, std::vector<size_t> & newVertIndex, MeshType & /* m */){ in ReorderAttribute() argument 67 ((typename MeshType::PointerToAttribute)(*ai)).Reorder(newVertIndex); in ReorderAttribute()
|
/dports/games/ufoai/ufoai-2.5-source/src/libs/picomodel/ |
H A D | picomodel.c | 1619 int newVertIndex = PicoGetSurfaceNumIndexes(workSurface); in PicoAddTriangleToModel() local 1646 PicoSetSurfaceIndex(workSurface, newVertIndex, vertDataIndex); in PicoAddTriangleToModel()
|
/dports/games/gtkradiant/GPL/GtkRadiant/libs/picomodel/ |
H A D | picomodel.c | 2258 int newVertIndex = PicoGetSurfaceNumIndexes ( workSurface ); in PicoAddTriangleToModel() local 2287 PicoSetSurfaceIndex ( workSurface , newVertIndex , vertDataIndex ); in PicoAddTriangleToModel()
|
/dports/games/netradiant/netradiant-20150621-src/libs/picomodel/ |
H A D | picomodel.c | 2294 int newVertIndex = PicoGetSurfaceNumIndexes( workSurface ); in PicoAddTriangleToModel() local 2322 PicoSetSurfaceIndex( workSurface, newVertIndex, vertDataIndex ); in PicoAddTriangleToModel()
|
/dports/devel/vcglib/vcglib-2020.09/vcg/complex/ |
H A D | base.h | 42 …void Reorder(std::vector<size_t> & newVertIndex){((SimpleTempDataBase *)_handle)->Reorder(newVertI… in Reorder() argument
|
H A D | allocate.h | 72 void ReorderAttribute(ATTR_CONT &c, std::vector<size_t> & newVertIndex, MeshType & /* m */){ in ReorderAttribute() argument 75 ((typename MeshType::PointerToAttribute)(*ai)).Reorder(newVertIndex); in ReorderAttribute()
|