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Searched refs:newVertIndex (Results 1 – 11 of 11) sorted by relevance

/dports/graphics/wdune/wdune-1.926/vcglib/vcg/container/
H A Dsimple_temporary_data.h36 virtual void Reorder(std::vector<size_t> & newVertIndex)=0;
130 void Reorder(std::vector<size_t> & newVertIndex){ in Reorder() argument
132 if( newVertIndex[i] != (std::numeric_limits<size_t>::max)()) in Reorder()
133 data[newVertIndex[i]] = data[i]; in Reorder()
/dports/devel/vcglib/vcglib-2020.09/vcg/container/
H A Dsimple_temporary_data.h36 virtual void Reorder(std::vector<size_t> &newVertIndex) = 0;
178 void Reorder(std::vector<size_t> &newVertIndex) in Reorder() argument
182 if (newVertIndex[i] != (std::numeric_limits<size_t>::max)()) in Reorder()
183 data[newVertIndex[i]] = data[i]; in Reorder()
/dports/graphics/aoi/ArtOfIllusion30/Scripts/Tools/
H A DJoin Objects.bsh391 newVertIndex=new int [vert.length];
423 if (reassignV[i]!=-1) newVertIndex[i]=reposV[reassignV[i]]; else newVertIndex[i]=reposV[i];
444 faceInfo[f][0]=newVertIndex[face[f].v1];
445 faceInfo[f][1]=newVertIndex[face[f].v2];
446 faceInfo[f][2]=newVertIndex[face[f].v3];
/dports/devel/ignition-common/ignitionrobotics-ign-common-a5c4d5a35bb8/graphics/src/
H A DColladaLoader.cc1914 unsigned int newVertIndex = subMesh->VertexCount()-1; in LoadPolylist() local
1915 subMesh->AddIndex(newVertIndex); in LoadPolylist()
1920 subMesh->SetVertex(newVertIndex, bindShapeMat * in LoadPolylist()
1921 subMesh->Vertex(newVertIndex)); in LoadPolylist()
1935 input.mappedIndex = newVertIndex; in LoadPolylist()
2210 unsigned int newVertIndex = subMesh->VertexCount()-1; in LoadTriangles() local
2211 subMesh->AddIndex(newVertIndex); in LoadTriangles()
2230 input.mappedIndex = newVertIndex; in LoadTriangles()
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/
H A Dbase.h42 …void Reorder(std::vector<size_t> & newVertIndex){((SimpleTempDataBase *)_handle)->Reorder(newVertI… in Reorder() argument
H A Dallocate.h64 void ReorderAttribute(ATTR_CONT &c, std::vector<size_t> & newVertIndex, MeshType & /* m */){ in ReorderAttribute() argument
67 ((typename MeshType::PointerToAttribute)(*ai)).Reorder(newVertIndex); in ReorderAttribute()
/dports/games/ufoai/ufoai-2.5-source/src/libs/picomodel/
H A Dpicomodel.c1619 int newVertIndex = PicoGetSurfaceNumIndexes(workSurface); in PicoAddTriangleToModel() local
1646 PicoSetSurfaceIndex(workSurface, newVertIndex, vertDataIndex); in PicoAddTriangleToModel()
/dports/games/gtkradiant/GPL/GtkRadiant/libs/picomodel/
H A Dpicomodel.c2258 int newVertIndex = PicoGetSurfaceNumIndexes ( workSurface ); in PicoAddTriangleToModel() local
2287 PicoSetSurfaceIndex ( workSurface , newVertIndex , vertDataIndex ); in PicoAddTriangleToModel()
/dports/games/netradiant/netradiant-20150621-src/libs/picomodel/
H A Dpicomodel.c2294 int newVertIndex = PicoGetSurfaceNumIndexes( workSurface ); in PicoAddTriangleToModel() local
2322 PicoSetSurfaceIndex( workSurface, newVertIndex, vertDataIndex ); in PicoAddTriangleToModel()
/dports/devel/vcglib/vcglib-2020.09/vcg/complex/
H A Dbase.h42 …void Reorder(std::vector<size_t> & newVertIndex){((SimpleTempDataBase *)_handle)->Reorder(newVertI… in Reorder() argument
H A Dallocate.h72 void ReorderAttribute(ATTR_CONT &c, std::vector<size_t> & newVertIndex, MeshType & /* m */){ in ReorderAttribute() argument
75 ((typename MeshType::PointerToAttribute)(*ai)).Reorder(newVertIndex); in ReorderAttribute()