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Searched refs:new_roll (Results 1 – 8 of 8) sorted by relevance

/dports/biology/py-biopython/biopython-1.79/Tests/
H A Dtest_HMMCasino.py64 new_roll = new_rolls[0]
66 roll_seq.append(new_roll)
/dports/astro/py-astropy/astropy-5.0/astropy/modeling/tests/
H A Dtest_rotations.py202 new_roll = np.rad2deg(np.arctan2(Y, X))
203 if new_roll < 0:
204 new_roll += 360
205 return new_roll
/dports/graphics/hugin/hugin-2020.0.0/src/hugin1/hugin/
H A DDragTool.cpp135 double new_yaw, new_pitch, new_roll, new_TrX, new_TrY, new_TrZ, new_Tpy, new_Tpp; in MouseMoveEvent() local
144 …i->second.Move(&rotation_matrix, new_yaw, new_pitch, new_roll, new_TrX, new_TrY, new_TrZ, new_Tpy,… in MouseMoveEvent()
152 img.setRoll(new_roll); in MouseMoveEvent()
/dports/games/barony/Barony-3.3.7/src/
H A Dentity_editor.cpp344 new_roll = 0; in Entity()
H A Dentity.hpp136 real_t new_yaw, new_pitch, new_roll; // rotation member in Entity
H A Dnet.cpp1549 entity->new_roll = ((Sint16)SDLNet_Read16(&net_packet->data[25])) / 256.0; in receiveEntity()
1557 entity->roll = entity->new_roll; in receiveEntity()
H A Dgame.cpp2219 double dirRoll = entity->new_roll - entity->roll; in gameLogic()
H A Dentity.cpp377 new_roll = 0; in Entity()