Searched refs:nextFreeGameId (Results 1 – 6 of 6) sorted by relevance
209 int nextFreeGameId(int base);
1115 cg->GameNumber=global.nextFreeGameId(10000); in discardGame()1149 cg->GameNumber=global.nextFreeGameId(10000); in innerRemoveGame()1326 game=global.nextFreeGameId(10000); in parseStyle12()
304 renumberGame(*gi,nextFreeGameId(8000)); in clearDupes()646 int Global::nextFreeGameId(int base) { in nextFreeGameId() function in Global
327 cg->GameNumber=global.nextFreeGameId(P2P_GAME+1); in createGame()
1134 id = global.nextFreeGameId(30000); in cloneOnScratch()1159 id = global.nextFreeGameId(30000); in newScratchBoard()
326 refgame->GameNumber=global.nextFreeGameId(XBOARD_GAME+1); in finalize()