Searched refs:nextPatternDashLength (Results 1 – 2 of 2) sorted by relevance
901 const double nextPatternDashLength = sourcePattern.at( patternIndex ); in drawPathWithDashPatternTweaks() local903 if ( nextPatternDashLength + nextPatternGapLength <= remainingSegmentDistance ) in drawPathWithDashPatternTweaks()905 buffer << nextPatternDashLength << nextPatternGapLength; in drawPathWithDashPatternTweaks()906 remainingSegmentDistance -= nextPatternDashLength + nextPatternGapLength; in drawPathWithDashPatternTweaks()907 totalBufferLength += nextPatternDashLength + nextPatternGapLength; in drawPathWithDashPatternTweaks()910 else if ( nextPatternDashLength <= remainingSegmentDistance ) in drawPathWithDashPatternTweaks()913 buffer << nextPatternDashLength << remainingSegmentDistance - nextPatternDashLength; in drawPathWithDashPatternTweaks()915 …ntRemainingGapLength = nextPatternGapLength - ( remainingSegmentDistance - nextPatternDashLength ); in drawPathWithDashPatternTweaks()926 currentRemainingDashLength = nextPatternDashLength - remainingSegmentDistance; in drawPathWithDashPatternTweaks()
987 const double nextPatternDashLength = sourcePattern.at( patternIndex ); in drawPathWithDashPatternTweaks() local989 if ( nextPatternDashLength + nextPatternGapLength <= remainingSegmentDistance ) in drawPathWithDashPatternTweaks()991 buffer << nextPatternDashLength << nextPatternGapLength; in drawPathWithDashPatternTweaks()992 remainingSegmentDistance -= nextPatternDashLength + nextPatternGapLength; in drawPathWithDashPatternTweaks()993 totalBufferLength += nextPatternDashLength + nextPatternGapLength; in drawPathWithDashPatternTweaks()996 else if ( nextPatternDashLength <= remainingSegmentDistance ) in drawPathWithDashPatternTweaks()999 buffer << nextPatternDashLength << remainingSegmentDistance - nextPatternDashLength; in drawPathWithDashPatternTweaks()1001 …ntRemainingGapLength = nextPatternGapLength - ( remainingSegmentDistance - nextPatternDashLength ); in drawPathWithDashPatternTweaks()1012 currentRemainingDashLength = nextPatternDashLength - remainingSegmentDistance; in drawPathWithDashPatternTweaks()