Searched refs:next_sprite_forced (Results 1 – 3 of 3) sorted by relevance
236 static int next_sprite_forced = 1; variable1657 if (! next_sprite_forced && e[-1].max + 16 >= sprxp) { in record_sprite()1670 next_sprite_forced = 0; in record_sprite()1911 next_sprite_forced = 1; in reset_decisions()3331 next_sprite_forced = 1; in init_hardware_for_drawing_frame()
380 static int next_sprite_forced = 1; variable2528 if (!next_sprite_forced && e[-1].max + sprite_width >= sprxp) { in record_sprite()2541 next_sprite_forced = 0; in record_sprite()2911 next_sprite_forced = 1; in reset_decisions()5534 next_sprite_forced = 1; in init_hardware_for_drawing_frame()
388 static int next_sprite_forced = 1; variable3329 if (!next_sprite_forced && e[-1].max + sprite_width >= sprxp) {3342 next_sprite_forced = 0;3731 next_sprite_forced = 1;7030 next_sprite_forced = 1;