Searched refs:noTU (Results 1 – 1 of 1) sorted by relevance
/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/ |
H A D | cl_hud.cpp | 493 bool noTU; in HUD_DisplayActions() local 498 noTU = actor->TU < tus; in HUD_DisplayActions() 499 UI_ExecuteConfunc("%s reload %s %c %i %i %i", callback, actionId, 'r', tus, !noAmmo, !noTU); in HUD_DisplayActions() 534 const bool noTU = actor->TU < tus; in HUD_DisplayActions() local 535 UI_ExecuteConfunc("%s reload %s %c %i %i %i", callback, actionId, 'l', tus, !noAmmo, !noTU); in HUD_DisplayActions()
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