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/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/
H A Dcl_hud.cpp493 bool noTU; in HUD_DisplayActions() local
498 noTU = actor->TU < tus; in HUD_DisplayActions()
499 UI_ExecuteConfunc("%s reload %s %c %i %i %i", callback, actionId, 'r', tus, !noAmmo, !noTU); in HUD_DisplayActions()
534 const bool noTU = actor->TU < tus; in HUD_DisplayActions() local
535 UI_ExecuteConfunc("%s reload %s %c %i %i %i", callback, actionId, 'l', tus, !noAmmo, !noTU); in HUD_DisplayActions()