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Searched refs:noWater (Results 1 – 2 of 2) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/
H A Dcp_campaign.h632 void CP_GetRandomPosOnGeoscape(vec2_t pos, bool noWater);
H A Dcp_campaign.cpp1353 void CP_GetRandomPosOnGeoscape (vec2_t pos, bool noWater) in CP_GetRandomPosOnGeoscape() argument
1358 } while (noWater && MapIsWater(GEO_GetColor(pos, MAPTYPE_TERRAIN, nullptr))); in CP_GetRandomPosOnGeoscape()