/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/cabin1/ |
H A D | code.lua | 43 if no_dialog() then 56 if no_dialog() then 73 if no_dialog() then 81 if no_dialog() then 90 if no_dialog() then 102 if no_dialog() then 133 if no_dialog() then 170 if no_dialog() then 322 if no_dialog() then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/fdto/ |
H A D | code.lua | 39 if no_dialog() or vrsek.afaze~=0 then 84 if no_dialog() and zelena==false then 96 if zacatek==0 and no_dialog() then 111 if no_dialog() and zelena==false then 162 if zelena and no_dialog() and isReady(big) then 170 if zacatek == 1 and no_dialog and isReady(big) then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/hole/ |
H A D | code.lua | 39 and lebka.vinnetou == 0 and no_dialog() then 89 if no_dialog() then 130 if lebka.volfaze == 3 and no_dialog() and 158 if no_dialog() then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/snowman/ |
H A D | code.lua | 23 if no_dialog() then 50 if snehulak.uder > 4 and no_dialog() and isReady(big) and isReady(small) then 97 if no_dialog() then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/floppy/ |
H A D | code.lua | 34 if no_dialog() and isReady(small) and isReady(big) then 142 if no_dialog() and random(600) == 1 then 237 if no_dialog() then 257 if no_dialog() and random(600) == 1 then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/submarine/ |
H A D | code.lua | 44 if no_dialog() then 56 if isReady(small) and isReady(big) and no_dialog() then 84 if no_dialog() and small.trpelivost == 0 then 95 if no_dialog() and peri.cinnost == 7 and room.oci == 0 and random(100) < 50 then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/key/ |
H A D | code.lua | 40 if no_dialog() and item_named_cactus.dir ~= dir_no and not room.moved_cactus then 73 if no_dialog() and random(200) < 4 then
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/dports/graphics/gimp-app/gimp-2.10.30/plug-ins/selection-to-path/ |
H A D | selection-to-path.c | 162 gboolean no_dialog; in run() local 169 no_dialog = (strcmp (name, "plug-in-sel2path") == 0); in run() 192 if (!no_dialog) in run() 260 if (run_mode == GIMP_RUN_INTERACTIVE && !no_dialog) in run()
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/viking2/ |
H A D | code.lua | 68 if no_dialog() then 73 if no_dialog() then 85 elseif no_dialog() then 510 if no_dialog() then 517 if no_dialog() then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/elk/ |
H A D | code.lua | 22 if no_dialog() and isReady(small) and isReady(big) then 73 if no_dialog() then
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/dports/sysutils/slurm-wlm/slurm-20.02.7/src/sview/ |
H A D | node_info.c | 1028 int no_dialog = 0; in update_active_features_node() local 1048 no_dialog = 1; in update_active_features_node() 1105 if (no_dialog) in update_active_features_node() 1120 int no_dialog = 0; in update_avail_features_node() local 1140 no_dialog = 1; in update_avail_features_node() 1197 if (no_dialog) in update_avail_features_node() 1212 int no_dialog = 0; in update_gres_node() local 1231 no_dialog = 1; in update_gres_node() 1283 if (no_dialog) in update_gres_node() 1310 no_dialog = 1; in update_state_node() [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/cellar/ |
H A D | code.lua | 34 …roompole[0] == 1 and room.restartovat == 0 and isReady(big) and isReady(small) and no_dialog() then 39 if no_dialog() and isReady(small) and isReady(big) and roompole[0] == 0 then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/hanoi/ |
H A D | code.lua | 105 if nehraje and room.hraje and no_dialog() then 146 if nehraje and room.uvod < 6 and no_dialog() and isReady(small)
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/noground/ |
H A D | code.lua | 25 if isReady(small) and isReady(big) and no_dialog() then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/start/ |
H A D | code.lua | 45 if no_dialog() and trubka.cinnost == 0 and isReady(small) and isReady(big) then 139 …if no_dialog() and room.restrt == 0 and small:isOut() and isReady(big) and big.X <= 23 and zidlev.…
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/nowall/ |
H A D | code.lua | 20 if no_dialog() and isReady(small) and isReady(big) then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/share/ |
H A D | prog_border.lua | 6 return no_dialog() and small:isAlive() and big:isAlive()
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/wc/ |
H A D | code.lua | 26 if no_dialog() and isReady(small) and isReady(big) then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/tetris/ |
H A D | code.lua | 25 if no_dialog() and isReady(small) and isReady(big) then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/ufo/ |
H A D | code.lua | 31 if no_dialog() and isReady(small) and isReady(big) then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/duckie/ |
H A D | code.lua | 21 if isReady(small) and isReady(big) and no_dialog() then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/tank/ |
H A D | code.lua | 31 if isReady(small) and isReady(big) and no_dialog() then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/broom/ |
H A D | code.lua | 23 if isReady(small) and isReady(big) and no_dialog() then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/keys/ |
H A D | code.lua | 40 if no_dialog() and random(200) < 4 then
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/cabin2/ |
H A D | code.lua | 34 if isReady(small) and isReady(big) and no_dialog() then 133 if papouch.stav == 0 and random(250) == 0 and no_dialog() then
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